Do the Shadow Magic sorcerer's Strength of the Grave feature and the half-orc's Relentless Endurance trait...

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Do the Shadow Magic sorcerer's Strength of the Grave feature and the half-orc's Relentless Endurance trait work together?


What does getting 'killed outright' mean for Relentless Endurance?How do Deathward and the half-orc's Relentless Endurance racial feature interact?Can I employ Relentless Endurance while in Wild Shape?Can I use Relentless Endurance after failing the Relentless Rage Constitution saving throw?Can a Wild Magic Sorcerer use Tides of Chaos while unconscious at 0 Hit Points?How does instant death work while wild shaped and using Orc's relentless endurance?Can a Half Orc Barbarian use Relentless Endurance after failing to use Relentless Rage?Does the Shadow Magic sorcerer's Hound of Ill Omen stack disadvantage if I summon more than one?How does my homebrew spell replacement for the Shadow Magic sorcerer's Hound of Ill Omen feature compare to the original?Does the second part of the Wild Magic sorcerer's Tides of Chaos feature allow it to bypass the limitation of once per long rest?






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$begingroup$


I have a player that wants to create a character that is a Half-Orc Shadow Sorcerer; specifically they want to use the combination of the Shadow Sorcerer's Strength of the Grave feature and the Half-Orc's Relentless Endurance to be very hard to kill.



If the character is reduced to 0 hp and decides to use Strength of the Grave, but fails the saving throw, can they then use Relentless Endurance to avoid being knocked out anyway?










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  • $begingroup$
    Hi there! Welcome to RPG.SE. I was hoping you could clarify your post a bit, as it seems there may have been some missing information. It seems like you're asking about the interaction between Relentless Endurance and Strength of the Grave, but I just wanted to clarify before we tried to answer.
    $endgroup$
    – G. Moylan
    8 hours ago






  • 2




    $begingroup$
    Hi @IllegalCatToss - I've edited your question a bit to try and more clearly express what I think you're asking about. Does this edit still express the spirit of your question?
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    – Carcer
    8 hours ago










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    Yes this does better reflect my question. Thank you
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    – IllegalCatToss
    7 hours ago


















3












$begingroup$


I have a player that wants to create a character that is a Half-Orc Shadow Sorcerer; specifically they want to use the combination of the Shadow Sorcerer's Strength of the Grave feature and the Half-Orc's Relentless Endurance to be very hard to kill.



If the character is reduced to 0 hp and decides to use Strength of the Grave, but fails the saving throw, can they then use Relentless Endurance to avoid being knocked out anyway?










share|improve this question









New contributor



IllegalCatToss is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






$endgroup$












  • $begingroup$
    Hi there! Welcome to RPG.SE. I was hoping you could clarify your post a bit, as it seems there may have been some missing information. It seems like you're asking about the interaction between Relentless Endurance and Strength of the Grave, but I just wanted to clarify before we tried to answer.
    $endgroup$
    – G. Moylan
    8 hours ago






  • 2




    $begingroup$
    Hi @IllegalCatToss - I've edited your question a bit to try and more clearly express what I think you're asking about. Does this edit still express the spirit of your question?
    $endgroup$
    – Carcer
    8 hours ago










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    – V2Blast
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  • 1




    $begingroup$
    Yes this does better reflect my question. Thank you
    $endgroup$
    – IllegalCatToss
    7 hours ago














3












3








3





$begingroup$


I have a player that wants to create a character that is a Half-Orc Shadow Sorcerer; specifically they want to use the combination of the Shadow Sorcerer's Strength of the Grave feature and the Half-Orc's Relentless Endurance to be very hard to kill.



If the character is reduced to 0 hp and decides to use Strength of the Grave, but fails the saving throw, can they then use Relentless Endurance to avoid being knocked out anyway?










share|improve this question









New contributor



IllegalCatToss is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






$endgroup$




I have a player that wants to create a character that is a Half-Orc Shadow Sorcerer; specifically they want to use the combination of the Shadow Sorcerer's Strength of the Grave feature and the Half-Orc's Relentless Endurance to be very hard to kill.



If the character is reduced to 0 hp and decides to use Strength of the Grave, but fails the saving throw, can they then use Relentless Endurance to avoid being knocked out anyway?







dnd-5e class-feature sorcerer hit-points half-orc






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edited 6 hours ago









V2Blast

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asked 8 hours ago









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New contributor




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Check out our Code of Conduct.














  • $begingroup$
    Hi there! Welcome to RPG.SE. I was hoping you could clarify your post a bit, as it seems there may have been some missing information. It seems like you're asking about the interaction between Relentless Endurance and Strength of the Grave, but I just wanted to clarify before we tried to answer.
    $endgroup$
    – G. Moylan
    8 hours ago






  • 2




    $begingroup$
    Hi @IllegalCatToss - I've edited your question a bit to try and more clearly express what I think you're asking about. Does this edit still express the spirit of your question?
    $endgroup$
    – Carcer
    8 hours ago










  • $begingroup$
    Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
    $endgroup$
    – V2Blast
    8 hours ago






  • 1




    $begingroup$
    Yes this does better reflect my question. Thank you
    $endgroup$
    – IllegalCatToss
    7 hours ago


















  • $begingroup$
    Hi there! Welcome to RPG.SE. I was hoping you could clarify your post a bit, as it seems there may have been some missing information. It seems like you're asking about the interaction between Relentless Endurance and Strength of the Grave, but I just wanted to clarify before we tried to answer.
    $endgroup$
    – G. Moylan
    8 hours ago






  • 2




    $begingroup$
    Hi @IllegalCatToss - I've edited your question a bit to try and more clearly express what I think you're asking about. Does this edit still express the spirit of your question?
    $endgroup$
    – Carcer
    8 hours ago










  • $begingroup$
    Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
    $endgroup$
    – V2Blast
    8 hours ago






  • 1




    $begingroup$
    Yes this does better reflect my question. Thank you
    $endgroup$
    – IllegalCatToss
    7 hours ago
















$begingroup$
Hi there! Welcome to RPG.SE. I was hoping you could clarify your post a bit, as it seems there may have been some missing information. It seems like you're asking about the interaction between Relentless Endurance and Strength of the Grave, but I just wanted to clarify before we tried to answer.
$endgroup$
– G. Moylan
8 hours ago




$begingroup$
Hi there! Welcome to RPG.SE. I was hoping you could clarify your post a bit, as it seems there may have been some missing information. It seems like you're asking about the interaction between Relentless Endurance and Strength of the Grave, but I just wanted to clarify before we tried to answer.
$endgroup$
– G. Moylan
8 hours ago




2




2




$begingroup$
Hi @IllegalCatToss - I've edited your question a bit to try and more clearly express what I think you're asking about. Does this edit still express the spirit of your question?
$endgroup$
– Carcer
8 hours ago




$begingroup$
Hi @IllegalCatToss - I've edited your question a bit to try and more clearly express what I think you're asking about. Does this edit still express the spirit of your question?
$endgroup$
– Carcer
8 hours ago












$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
$endgroup$
– V2Blast
8 hours ago




$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
$endgroup$
– V2Blast
8 hours ago




1




1




$begingroup$
Yes this does better reflect my question. Thank you
$endgroup$
– IllegalCatToss
7 hours ago




$begingroup$
Yes this does better reflect my question. Thank you
$endgroup$
– IllegalCatToss
7 hours ago










2 Answers
2






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$begingroup$

Yes, you can use these two features together



Both Strength of the Grave and Relentless Endurance are features that you can use if damage drops you to 0 hp, and there isn't any language in either of the features which makes them mutually exclusive. It makes sense that you would try to use Strength of the Grave first, since that involves a check which might fail, but if you do fail that save, you're still in the state of having been just just reduced to 0 hp, so you can choose to activate Relentless Endurance.



Don't forget that both Strength of the Grave and Relentless Endurance have circumstances where you can't use them - Strength of the Grave can't save you from a critical hit or from radiant damage, but it does work even if you're dealt so much damage in one hit that you would otherwise be instantly dead. Relentless Endurance can save you from any kind of damage, but only if it isn't enough to instantly kill you (dealing an amount of leftover damage which exceeds your normal maximum HP). In some circumstances the character might only be able to use one of their abilities, or neither, if they're dealt a critical hit which would instantly kill them, for instance.






share|improve this answer









$endgroup$





















    4












    $begingroup$

    Yes, they do



    The Shadow Magic sorcerer's Strength of the Grave feature (XGtE, p. 51) reads:




    When damage reduces you to 0 hit points, you can make a Charisma saving throw (DC 5 + the damage taken). On a success, you instead drop to 1 hit point. You can’t use this feature if you are reduced to 0 hit points by radiant damage or by a critical hit.



    After the saving throw succeeds, you can’t use this feature again until you finish a long rest.




    The Half-Orc's Relentless Endurance trait reads:




    When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a long rest.




    Nothing about these abilities explicitly prohibits the use of the other. If you fail the save, you would still drop to 0 HP which satisfies the condition for Relentless Endurance's use. As a result, you can use both abilities if Strength of the Grave fails.



    This matches the rules intent, as confirmed in an unofficial tweet by lead rules designer Jeremy Crawford:




    are features like barbarian relentless rage and shadow sorcerer strength of the grave intended to stack (if you fail one saving throw, try the other) or is it a choose one in an instant scenario?



    Things in the game don't shut each other off unless a rule explicitly says otherwise.







    share|improve this answer











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      2 Answers
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      2 Answers
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      active

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      4












      $begingroup$

      Yes, you can use these two features together



      Both Strength of the Grave and Relentless Endurance are features that you can use if damage drops you to 0 hp, and there isn't any language in either of the features which makes them mutually exclusive. It makes sense that you would try to use Strength of the Grave first, since that involves a check which might fail, but if you do fail that save, you're still in the state of having been just just reduced to 0 hp, so you can choose to activate Relentless Endurance.



      Don't forget that both Strength of the Grave and Relentless Endurance have circumstances where you can't use them - Strength of the Grave can't save you from a critical hit or from radiant damage, but it does work even if you're dealt so much damage in one hit that you would otherwise be instantly dead. Relentless Endurance can save you from any kind of damage, but only if it isn't enough to instantly kill you (dealing an amount of leftover damage which exceeds your normal maximum HP). In some circumstances the character might only be able to use one of their abilities, or neither, if they're dealt a critical hit which would instantly kill them, for instance.






      share|improve this answer









      $endgroup$


















        4












        $begingroup$

        Yes, you can use these two features together



        Both Strength of the Grave and Relentless Endurance are features that you can use if damage drops you to 0 hp, and there isn't any language in either of the features which makes them mutually exclusive. It makes sense that you would try to use Strength of the Grave first, since that involves a check which might fail, but if you do fail that save, you're still in the state of having been just just reduced to 0 hp, so you can choose to activate Relentless Endurance.



        Don't forget that both Strength of the Grave and Relentless Endurance have circumstances where you can't use them - Strength of the Grave can't save you from a critical hit or from radiant damage, but it does work even if you're dealt so much damage in one hit that you would otherwise be instantly dead. Relentless Endurance can save you from any kind of damage, but only if it isn't enough to instantly kill you (dealing an amount of leftover damage which exceeds your normal maximum HP). In some circumstances the character might only be able to use one of their abilities, or neither, if they're dealt a critical hit which would instantly kill them, for instance.






        share|improve this answer









        $endgroup$
















          4












          4








          4





          $begingroup$

          Yes, you can use these two features together



          Both Strength of the Grave and Relentless Endurance are features that you can use if damage drops you to 0 hp, and there isn't any language in either of the features which makes them mutually exclusive. It makes sense that you would try to use Strength of the Grave first, since that involves a check which might fail, but if you do fail that save, you're still in the state of having been just just reduced to 0 hp, so you can choose to activate Relentless Endurance.



          Don't forget that both Strength of the Grave and Relentless Endurance have circumstances where you can't use them - Strength of the Grave can't save you from a critical hit or from radiant damage, but it does work even if you're dealt so much damage in one hit that you would otherwise be instantly dead. Relentless Endurance can save you from any kind of damage, but only if it isn't enough to instantly kill you (dealing an amount of leftover damage which exceeds your normal maximum HP). In some circumstances the character might only be able to use one of their abilities, or neither, if they're dealt a critical hit which would instantly kill them, for instance.






          share|improve this answer









          $endgroup$



          Yes, you can use these two features together



          Both Strength of the Grave and Relentless Endurance are features that you can use if damage drops you to 0 hp, and there isn't any language in either of the features which makes them mutually exclusive. It makes sense that you would try to use Strength of the Grave first, since that involves a check which might fail, but if you do fail that save, you're still in the state of having been just just reduced to 0 hp, so you can choose to activate Relentless Endurance.



          Don't forget that both Strength of the Grave and Relentless Endurance have circumstances where you can't use them - Strength of the Grave can't save you from a critical hit or from radiant damage, but it does work even if you're dealt so much damage in one hit that you would otherwise be instantly dead. Relentless Endurance can save you from any kind of damage, but only if it isn't enough to instantly kill you (dealing an amount of leftover damage which exceeds your normal maximum HP). In some circumstances the character might only be able to use one of their abilities, or neither, if they're dealt a critical hit which would instantly kill them, for instance.







          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered 7 hours ago









          CarcerCarcer

          31.1k597164




          31.1k597164

























              4












              $begingroup$

              Yes, they do



              The Shadow Magic sorcerer's Strength of the Grave feature (XGtE, p. 51) reads:




              When damage reduces you to 0 hit points, you can make a Charisma saving throw (DC 5 + the damage taken). On a success, you instead drop to 1 hit point. You can’t use this feature if you are reduced to 0 hit points by radiant damage or by a critical hit.



              After the saving throw succeeds, you can’t use this feature again until you finish a long rest.




              The Half-Orc's Relentless Endurance trait reads:




              When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a long rest.




              Nothing about these abilities explicitly prohibits the use of the other. If you fail the save, you would still drop to 0 HP which satisfies the condition for Relentless Endurance's use. As a result, you can use both abilities if Strength of the Grave fails.



              This matches the rules intent, as confirmed in an unofficial tweet by lead rules designer Jeremy Crawford:




              are features like barbarian relentless rage and shadow sorcerer strength of the grave intended to stack (if you fail one saving throw, try the other) or is it a choose one in an instant scenario?



              Things in the game don't shut each other off unless a rule explicitly says otherwise.







              share|improve this answer











              $endgroup$


















                4












                $begingroup$

                Yes, they do



                The Shadow Magic sorcerer's Strength of the Grave feature (XGtE, p. 51) reads:




                When damage reduces you to 0 hit points, you can make a Charisma saving throw (DC 5 + the damage taken). On a success, you instead drop to 1 hit point. You can’t use this feature if you are reduced to 0 hit points by radiant damage or by a critical hit.



                After the saving throw succeeds, you can’t use this feature again until you finish a long rest.




                The Half-Orc's Relentless Endurance trait reads:




                When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a long rest.




                Nothing about these abilities explicitly prohibits the use of the other. If you fail the save, you would still drop to 0 HP which satisfies the condition for Relentless Endurance's use. As a result, you can use both abilities if Strength of the Grave fails.



                This matches the rules intent, as confirmed in an unofficial tweet by lead rules designer Jeremy Crawford:




                are features like barbarian relentless rage and shadow sorcerer strength of the grave intended to stack (if you fail one saving throw, try the other) or is it a choose one in an instant scenario?



                Things in the game don't shut each other off unless a rule explicitly says otherwise.







                share|improve this answer











                $endgroup$
















                  4












                  4








                  4





                  $begingroup$

                  Yes, they do



                  The Shadow Magic sorcerer's Strength of the Grave feature (XGtE, p. 51) reads:




                  When damage reduces you to 0 hit points, you can make a Charisma saving throw (DC 5 + the damage taken). On a success, you instead drop to 1 hit point. You can’t use this feature if you are reduced to 0 hit points by radiant damage or by a critical hit.



                  After the saving throw succeeds, you can’t use this feature again until you finish a long rest.




                  The Half-Orc's Relentless Endurance trait reads:




                  When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a long rest.




                  Nothing about these abilities explicitly prohibits the use of the other. If you fail the save, you would still drop to 0 HP which satisfies the condition for Relentless Endurance's use. As a result, you can use both abilities if Strength of the Grave fails.



                  This matches the rules intent, as confirmed in an unofficial tweet by lead rules designer Jeremy Crawford:




                  are features like barbarian relentless rage and shadow sorcerer strength of the grave intended to stack (if you fail one saving throw, try the other) or is it a choose one in an instant scenario?



                  Things in the game don't shut each other off unless a rule explicitly says otherwise.







                  share|improve this answer











                  $endgroup$



                  Yes, they do



                  The Shadow Magic sorcerer's Strength of the Grave feature (XGtE, p. 51) reads:




                  When damage reduces you to 0 hit points, you can make a Charisma saving throw (DC 5 + the damage taken). On a success, you instead drop to 1 hit point. You can’t use this feature if you are reduced to 0 hit points by radiant damage or by a critical hit.



                  After the saving throw succeeds, you can’t use this feature again until you finish a long rest.




                  The Half-Orc's Relentless Endurance trait reads:




                  When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a long rest.




                  Nothing about these abilities explicitly prohibits the use of the other. If you fail the save, you would still drop to 0 HP which satisfies the condition for Relentless Endurance's use. As a result, you can use both abilities if Strength of the Grave fails.



                  This matches the rules intent, as confirmed in an unofficial tweet by lead rules designer Jeremy Crawford:




                  are features like barbarian relentless rage and shadow sorcerer strength of the grave intended to stack (if you fail one saving throw, try the other) or is it a choose one in an instant scenario?



                  Things in the game don't shut each other off unless a rule explicitly says otherwise.








                  share|improve this answer














                  share|improve this answer



                  share|improve this answer








                  edited 6 hours ago









                  V2Blast

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                  30.6k5113185










                  answered 7 hours ago









                  RykaraRykara

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