Does the warlock's Gift of the Ever-Living Ones eldritch invocation work with potions or healing spells cast...

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Does the warlock's Gift of the Ever-Living Ones eldritch invocation work with potions or healing spells cast on you by others?


Does Green Lord's Gift effectively make all heal spells roll max on the Warlock?Does the warlock's Gift of the Ever-Living Ones eldritch invocation change how the Vampiric Touch spell behaves?Can a mute warlock make normal use of the Voice of the Chain Master class feature?Does Green Lord's Gift effectively make all heal spells roll max on the Warlock?Stacking Improved, Superior, and Ultimate Pact Blade WeaponDoes the warlock's Gift of the Ever-Living Ones eldritch invocation change how the Vampiric Touch spell behaves?Does Polymorph break or melt Tomb of Levistus?Can the UA Raven Queen's Blessing eldritch invocation be used by a warlock to heal and wake up an ally at 0 HP?Do the Pact of the Blade warlock's Eldritch Smite and Lifedrinker eldritch invocations work with ranged pact weapons?Is it possible to rest underwater if you can breathe underwater?Does the UA Sea Sorcerer's Curse of the Sea feature work with the Eldritch Blast cantrip using the warlock's Repelling Blast invocation?What happens if a warlock has both Repelling Blast and Grasp of Hadar?






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$begingroup$


The description of the warlock's Gift of the Ever-Living Ones eldritch invocation (XGtE, p. 57) says:




Prerequisite: Pact of the Chain feature



Whenever you regain hit points while your familiar is within 100 feet of you, treat any dice rolled to determine the hit points you regain as having rolled their maximum value for you.




I'm trying to plan out my Warlock build. I'm curious if the invocation Gift of the Ever-Living Ones allows you to take the max die roll for potions and healing spells cast upon you by others.



The wording seems a bit vague to me, and so I'm a little confused.










share|improve this question











$endgroup$
















  • $begingroup$
    Related question about the UA version of the invocation: Does Green Lord's Gift effectively make all heal spells roll max on the Warlock?
    $endgroup$
    – V2Blast
    1 min ago


















3














$begingroup$


The description of the warlock's Gift of the Ever-Living Ones eldritch invocation (XGtE, p. 57) says:




Prerequisite: Pact of the Chain feature



Whenever you regain hit points while your familiar is within 100 feet of you, treat any dice rolled to determine the hit points you regain as having rolled their maximum value for you.




I'm trying to plan out my Warlock build. I'm curious if the invocation Gift of the Ever-Living Ones allows you to take the max die roll for potions and healing spells cast upon you by others.



The wording seems a bit vague to me, and so I'm a little confused.










share|improve this question











$endgroup$
















  • $begingroup$
    Related question about the UA version of the invocation: Does Green Lord's Gift effectively make all heal spells roll max on the Warlock?
    $endgroup$
    – V2Blast
    1 min ago














3












3








3





$begingroup$


The description of the warlock's Gift of the Ever-Living Ones eldritch invocation (XGtE, p. 57) says:




Prerequisite: Pact of the Chain feature



Whenever you regain hit points while your familiar is within 100 feet of you, treat any dice rolled to determine the hit points you regain as having rolled their maximum value for you.




I'm trying to plan out my Warlock build. I'm curious if the invocation Gift of the Ever-Living Ones allows you to take the max die roll for potions and healing spells cast upon you by others.



The wording seems a bit vague to me, and so I'm a little confused.










share|improve this question











$endgroup$




The description of the warlock's Gift of the Ever-Living Ones eldritch invocation (XGtE, p. 57) says:




Prerequisite: Pact of the Chain feature



Whenever you regain hit points while your familiar is within 100 feet of you, treat any dice rolled to determine the hit points you regain as having rolled their maximum value for you.




I'm trying to plan out my Warlock build. I'm curious if the invocation Gift of the Ever-Living Ones allows you to take the max die roll for potions and healing spells cast upon you by others.



The wording seems a bit vague to me, and so I'm a little confused.







dnd-5e warlock healing eldritch-invocations






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edited 36 mins ago









V2Blast

34.3k5 gold badges123 silver badges216 bronze badges




34.3k5 gold badges123 silver badges216 bronze badges










asked 8 hours ago









Maligaant MenukMaligaant Menuk

1258 bronze badges




1258 bronze badges















  • $begingroup$
    Related question about the UA version of the invocation: Does Green Lord's Gift effectively make all heal spells roll max on the Warlock?
    $endgroup$
    – V2Blast
    1 min ago


















  • $begingroup$
    Related question about the UA version of the invocation: Does Green Lord's Gift effectively make all heal spells roll max on the Warlock?
    $endgroup$
    – V2Blast
    1 min ago
















$begingroup$
Related question about the UA version of the invocation: Does Green Lord's Gift effectively make all heal spells roll max on the Warlock?
$endgroup$
– V2Blast
1 min ago




$begingroup$
Related question about the UA version of the invocation: Does Green Lord's Gift effectively make all heal spells roll max on the Warlock?
$endgroup$
– V2Blast
1 min ago










1 Answer
1






active

oldest

votes


















13
















$begingroup$

The wording is not vague



You always take the maximum value of any dice rolled to heal you. If someone casts a spell that heals 2d8+3 hp to everyone in 30 feet and it affects you and they roll a 3 and a 1 you heal 19 hp and everyone else affected heals 7. You treat dice rolled to heal you as if they rolled their maximum value for you. The source of the die in question does not matter.






share|improve this answer










$endgroup$















  • $begingroup$
    Thanks! I guess I just needed confirmation and chose my words poorly. I just couldn't believe that it was that good.
    $endgroup$
    – Maligaant Menuk
    3 hours ago










  • $begingroup$
    Yep. Specifically, the wording avoids this confusion by saying "any dice rolled to determine the hit points you regain", rather than "any dice you roll". It applies to any dice whose direct purpose is to determine how much HP you regain: healing spells, hit dice, potions of healing, and any other dice rolled to determine healing. (Note that it doesn't work for vampiric touch, as the dice rolled for that spell determine the damage and the resulting healing is simply derived from that value.)
    $endgroup$
    – V2Blast
    32 mins ago















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1 Answer
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1 Answer
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oldest

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13
















$begingroup$

The wording is not vague



You always take the maximum value of any dice rolled to heal you. If someone casts a spell that heals 2d8+3 hp to everyone in 30 feet and it affects you and they roll a 3 and a 1 you heal 19 hp and everyone else affected heals 7. You treat dice rolled to heal you as if they rolled their maximum value for you. The source of the die in question does not matter.






share|improve this answer










$endgroup$















  • $begingroup$
    Thanks! I guess I just needed confirmation and chose my words poorly. I just couldn't believe that it was that good.
    $endgroup$
    – Maligaant Menuk
    3 hours ago










  • $begingroup$
    Yep. Specifically, the wording avoids this confusion by saying "any dice rolled to determine the hit points you regain", rather than "any dice you roll". It applies to any dice whose direct purpose is to determine how much HP you regain: healing spells, hit dice, potions of healing, and any other dice rolled to determine healing. (Note that it doesn't work for vampiric touch, as the dice rolled for that spell determine the damage and the resulting healing is simply derived from that value.)
    $endgroup$
    – V2Blast
    32 mins ago


















13
















$begingroup$

The wording is not vague



You always take the maximum value of any dice rolled to heal you. If someone casts a spell that heals 2d8+3 hp to everyone in 30 feet and it affects you and they roll a 3 and a 1 you heal 19 hp and everyone else affected heals 7. You treat dice rolled to heal you as if they rolled their maximum value for you. The source of the die in question does not matter.






share|improve this answer










$endgroup$















  • $begingroup$
    Thanks! I guess I just needed confirmation and chose my words poorly. I just couldn't believe that it was that good.
    $endgroup$
    – Maligaant Menuk
    3 hours ago










  • $begingroup$
    Yep. Specifically, the wording avoids this confusion by saying "any dice rolled to determine the hit points you regain", rather than "any dice you roll". It applies to any dice whose direct purpose is to determine how much HP you regain: healing spells, hit dice, potions of healing, and any other dice rolled to determine healing. (Note that it doesn't work for vampiric touch, as the dice rolled for that spell determine the damage and the resulting healing is simply derived from that value.)
    $endgroup$
    – V2Blast
    32 mins ago
















13














13










13







$begingroup$

The wording is not vague



You always take the maximum value of any dice rolled to heal you. If someone casts a spell that heals 2d8+3 hp to everyone in 30 feet and it affects you and they roll a 3 and a 1 you heal 19 hp and everyone else affected heals 7. You treat dice rolled to heal you as if they rolled their maximum value for you. The source of the die in question does not matter.






share|improve this answer










$endgroup$



The wording is not vague



You always take the maximum value of any dice rolled to heal you. If someone casts a spell that heals 2d8+3 hp to everyone in 30 feet and it affects you and they roll a 3 and a 1 you heal 19 hp and everyone else affected heals 7. You treat dice rolled to heal you as if they rolled their maximum value for you. The source of the die in question does not matter.







share|improve this answer













share|improve this answer




share|improve this answer



share|improve this answer










answered 8 hours ago









the dark wandererthe dark wanderer

42.9k8 gold badges109 silver badges219 bronze badges




42.9k8 gold badges109 silver badges219 bronze badges















  • $begingroup$
    Thanks! I guess I just needed confirmation and chose my words poorly. I just couldn't believe that it was that good.
    $endgroup$
    – Maligaant Menuk
    3 hours ago










  • $begingroup$
    Yep. Specifically, the wording avoids this confusion by saying "any dice rolled to determine the hit points you regain", rather than "any dice you roll". It applies to any dice whose direct purpose is to determine how much HP you regain: healing spells, hit dice, potions of healing, and any other dice rolled to determine healing. (Note that it doesn't work for vampiric touch, as the dice rolled for that spell determine the damage and the resulting healing is simply derived from that value.)
    $endgroup$
    – V2Blast
    32 mins ago




















  • $begingroup$
    Thanks! I guess I just needed confirmation and chose my words poorly. I just couldn't believe that it was that good.
    $endgroup$
    – Maligaant Menuk
    3 hours ago










  • $begingroup$
    Yep. Specifically, the wording avoids this confusion by saying "any dice rolled to determine the hit points you regain", rather than "any dice you roll". It applies to any dice whose direct purpose is to determine how much HP you regain: healing spells, hit dice, potions of healing, and any other dice rolled to determine healing. (Note that it doesn't work for vampiric touch, as the dice rolled for that spell determine the damage and the resulting healing is simply derived from that value.)
    $endgroup$
    – V2Blast
    32 mins ago


















$begingroup$
Thanks! I guess I just needed confirmation and chose my words poorly. I just couldn't believe that it was that good.
$endgroup$
– Maligaant Menuk
3 hours ago




$begingroup$
Thanks! I guess I just needed confirmation and chose my words poorly. I just couldn't believe that it was that good.
$endgroup$
– Maligaant Menuk
3 hours ago












$begingroup$
Yep. Specifically, the wording avoids this confusion by saying "any dice rolled to determine the hit points you regain", rather than "any dice you roll". It applies to any dice whose direct purpose is to determine how much HP you regain: healing spells, hit dice, potions of healing, and any other dice rolled to determine healing. (Note that it doesn't work for vampiric touch, as the dice rolled for that spell determine the damage and the resulting healing is simply derived from that value.)
$endgroup$
– V2Blast
32 mins ago






$begingroup$
Yep. Specifically, the wording avoids this confusion by saying "any dice rolled to determine the hit points you regain", rather than "any dice you roll". It applies to any dice whose direct purpose is to determine how much HP you regain: healing spells, hit dice, potions of healing, and any other dice rolled to determine healing. (Note that it doesn't work for vampiric touch, as the dice rolled for that spell determine the damage and the resulting healing is simply derived from that value.)
$endgroup$
– V2Blast
32 mins ago





















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