If you have a negative spellcasting ability modifier, how much damage does the Green-Flame Blade cantrip do...

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If you have a negative spellcasting ability modifier, how much damage does the Green-Flame Blade cantrip do to the second target below level 5?


Is there an official rule that the minimum damage can't be negative?Is there a minimum damage rule?Do I have to apply a negative modifier to the damage roll?Can a caster cut themselves to trigger Green-Flame Blade?Does Green-Flame Blade damage the caster if no other targets are available?Does Elemental Affinity increase the damage for all targets?How does the Green-Flame Blade cantrip's damage stack with the Arcana cleric's Potent Spellcasting feature?Is the attack modifier of Green-Flame Blade or Booming Blade based on your spellcasting ability, or your weapon attack modifier?Is the homebrew weapon attack cantrip 'Caustic Cleave' balanced?Is the homebrew weapon attack cantrip 'Vampiric Assault' balanced?Can Green-Flame Blade be cast twice with the Hunter ranger's Horde Breaker ability?Does a Spores druid's extra damage from Symbiotic Entity apply to a creature hit by the secondary damage of Green-Flame Blade?






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The description of the green-flame blade cantrip (SCAG, p. 143) says:




As part of the action used to cast this spell, you must make a melee attack with a weapon against one creature within the spell's range, otherwise the spell fails. On a hit, the target suffers the attack's normal effects, and green fire leaps from the target to a different creature of your choice that you can see within 5 feet of it. The second creature takes fire damage equal to your spellcasting ability modifier.




Say you have a negative spellcasting ability modifier; for instance your spellcasting ability is Intelligence, and you have a -1 Intelligence modifier. You cast green-flame blade (and your character is below 5th level). How much damage does the second creature take? None, -1, or round off to 1 damage?










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$begingroup$


The description of the green-flame blade cantrip (SCAG, p. 143) says:




As part of the action used to cast this spell, you must make a melee attack with a weapon against one creature within the spell's range, otherwise the spell fails. On a hit, the target suffers the attack's normal effects, and green fire leaps from the target to a different creature of your choice that you can see within 5 feet of it. The second creature takes fire damage equal to your spellcasting ability modifier.




Say you have a negative spellcasting ability modifier; for instance your spellcasting ability is Intelligence, and you have a -1 Intelligence modifier. You cast green-flame blade (and your character is below 5th level). How much damage does the second creature take? None, -1, or round off to 1 damage?










share|improve this question









New contributor



Theorigin is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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5












5








5





$begingroup$


The description of the green-flame blade cantrip (SCAG, p. 143) says:




As part of the action used to cast this spell, you must make a melee attack with a weapon against one creature within the spell's range, otherwise the spell fails. On a hit, the target suffers the attack's normal effects, and green fire leaps from the target to a different creature of your choice that you can see within 5 feet of it. The second creature takes fire damage equal to your spellcasting ability modifier.




Say you have a negative spellcasting ability modifier; for instance your spellcasting ability is Intelligence, and you have a -1 Intelligence modifier. You cast green-flame blade (and your character is below 5th level). How much damage does the second creature take? None, -1, or round off to 1 damage?










share|improve this question









New contributor



Theorigin is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$




The description of the green-flame blade cantrip (SCAG, p. 143) says:




As part of the action used to cast this spell, you must make a melee attack with a weapon against one creature within the spell's range, otherwise the spell fails. On a hit, the target suffers the attack's normal effects, and green fire leaps from the target to a different creature of your choice that you can see within 5 feet of it. The second creature takes fire damage equal to your spellcasting ability modifier.




Say you have a negative spellcasting ability modifier; for instance your spellcasting ability is Intelligence, and you have a -1 Intelligence modifier. You cast green-flame blade (and your character is below 5th level). How much damage does the second creature take? None, -1, or round off to 1 damage?







dnd-5e spells damage ability-scores cantrips






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edited 8 mins ago









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2 Answers
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Zero



The rules for damage state:




Damage Rolls



Each weapon, spell, and harmful monster ability specifies the damage it deals. You roll the damage die or dice, add any modifiers, and apply the damage to your target. Magic weapons, special abilities, and other factors can grant a bonus to damage. With a penalty, it is possible to deal 0 damage, but never negative damage.




You can't do -1 damage. You can do 0 damage. You don't round up to one unless you run across some damage source which specifically says to do so.






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$endgroup$























    4
















    $begingroup$

    The second creature would take no damage. From the SRD (under Damage Rolls, page 96):




    With a penalty, it is possible to deal 0 damage, but never negative
    damage.







    share|improve this answer










    $endgroup$

















      Your Answer








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      2 Answers
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      active

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      2 Answers
      2






      active

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      active

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      active

      oldest

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      11
















      $begingroup$

      Zero



      The rules for damage state:




      Damage Rolls



      Each weapon, spell, and harmful monster ability specifies the damage it deals. You roll the damage die or dice, add any modifiers, and apply the damage to your target. Magic weapons, special abilities, and other factors can grant a bonus to damage. With a penalty, it is possible to deal 0 damage, but never negative damage.




      You can't do -1 damage. You can do 0 damage. You don't round up to one unless you run across some damage source which specifically says to do so.






      share|improve this answer












      $endgroup$




















        11
















        $begingroup$

        Zero



        The rules for damage state:




        Damage Rolls



        Each weapon, spell, and harmful monster ability specifies the damage it deals. You roll the damage die or dice, add any modifiers, and apply the damage to your target. Magic weapons, special abilities, and other factors can grant a bonus to damage. With a penalty, it is possible to deal 0 damage, but never negative damage.




        You can't do -1 damage. You can do 0 damage. You don't round up to one unless you run across some damage source which specifically says to do so.






        share|improve this answer












        $endgroup$


















          11














          11










          11







          $begingroup$

          Zero



          The rules for damage state:




          Damage Rolls



          Each weapon, spell, and harmful monster ability specifies the damage it deals. You roll the damage die or dice, add any modifiers, and apply the damage to your target. Magic weapons, special abilities, and other factors can grant a bonus to damage. With a penalty, it is possible to deal 0 damage, but never negative damage.




          You can't do -1 damage. You can do 0 damage. You don't round up to one unless you run across some damage source which specifically says to do so.






          share|improve this answer












          $endgroup$



          Zero



          The rules for damage state:




          Damage Rolls



          Each weapon, spell, and harmful monster ability specifies the damage it deals. You roll the damage die or dice, add any modifiers, and apply the damage to your target. Magic weapons, special abilities, and other factors can grant a bonus to damage. With a penalty, it is possible to deal 0 damage, but never negative damage.




          You can't do -1 damage. You can do 0 damage. You don't round up to one unless you run across some damage source which specifically says to do so.







          share|improve this answer















          share|improve this answer




          share|improve this answer








          edited 8 hours ago









          NathanS

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          35k17 gold badges187 silver badges349 bronze badges










          answered 9 hours ago









          Allan MillsAllan Mills

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              4
















              $begingroup$

              The second creature would take no damage. From the SRD (under Damage Rolls, page 96):




              With a penalty, it is possible to deal 0 damage, but never negative
              damage.







              share|improve this answer










              $endgroup$




















                4
















                $begingroup$

                The second creature would take no damage. From the SRD (under Damage Rolls, page 96):




                With a penalty, it is possible to deal 0 damage, but never negative
                damage.







                share|improve this answer










                $endgroup$


















                  4














                  4










                  4







                  $begingroup$

                  The second creature would take no damage. From the SRD (under Damage Rolls, page 96):




                  With a penalty, it is possible to deal 0 damage, but never negative
                  damage.







                  share|improve this answer










                  $endgroup$



                  The second creature would take no damage. From the SRD (under Damage Rolls, page 96):




                  With a penalty, it is possible to deal 0 damage, but never negative
                  damage.








                  share|improve this answer













                  share|improve this answer




                  share|improve this answer










                  answered 9 hours ago









                  RajRaj

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