How do I calculate my to-hit bonus when using the Great Weapon Master feat?Great Weapon Master +...
How can I test a shell script in a "safe environment" to avoid harm to my computer?
How can one see if an address is multisig?
Exactly which act of bravery are Luke and Han awarded a medal for?
How would an instant or sorcery with an effect that targets work with Feather?
Are there vaccine ingredients which may not be disclosed ("hidden", "trade secret", or similar)?
Steganography in Latex
History: Per Leviticus 19:27 would the apostles have had corner locks ala Hassidim today?
My Sixteen Friendly Students
I want to write a blog post building upon someone else's paper, how can I properly cite/credit them?
Visual Studio Code download existing code
What is the oldest instrument ever?
What are my options legally if NYC company is not paying salary?
For a Small race using a heavy weapon, does the Enlarge spell remove disadvantage on attacks with it?
Trying to understand a summation
How could a civilization detect tachyons?
Can the president of the United States be guilty of insider trading?
How do I give a darkroom course without negatives from the attendees?
What's an appropriate age to involve kids in life changing decisions?
Why are thrust reversers not used down to taxi speeds?
Gift for mentor after his thesis defense?
Why doesn't a particle exert force on itself?
How do I calculate my to-hit bonus when using the Great Weapon Master feat?
What should I use to get rid of some kind of weed in my onions
Movie where heroine wakes up to a mirror image enemy that copies her every move?
How do I calculate my to-hit bonus when using the Great Weapon Master feat?
Great Weapon Master + AssassinateIs there errata that lets the second benefit of the Great Weapon Master feat apply to versatile weapons (particularly for Small PCs)?Great Weapon Master Critical Hit ResolutionCan I Combine Shield Master and Great Weapon Master?Surprise, Assassinate, Dual Wield, Great Weapon Master loop and SkulkerIs there a way to make the Elven Accuracy feat work with the second benefit of Great Weapon Master?Can the Polearm Master 1d4 bonus attack be used with Great Weapon Fighter/Master?What conditions activate the Great Weapon Master feat?Is hitting creatures with Steel Wind Strike considered “using” a weapon?Can the Great Weapon Master feat's damage bonus and accuracy penalty apply to attacks from the Spiritual Weapon spell?
.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty{ margin-bottom:0;
}
$begingroup$
I currently have a barbarian who is going to receive the Great Weapon Master feat. Looking over it, I have a question about the -5 to hit mentioned in the feat.
The second benefit of the Great Weapon Master feat (PHB, pg. 167)
Before you make a melee attack with a heavy weapon that you are proficient with, you can choose to take a -5 penalty to the attack roll. If the attack hits, you add +10 to the attack's damage.
Currently, I have a greataxe with a +5 modifier to the attack roll. My question regards the -5 to hit from the feat. Do I simply subtract it from the +5 of the axe, giving me +0 attack bonus overall? Or is my overall modifier on the attack roll just a -5?
dnd-5e feats weapons barbarian
New contributor
$endgroup$
add a comment |
$begingroup$
I currently have a barbarian who is going to receive the Great Weapon Master feat. Looking over it, I have a question about the -5 to hit mentioned in the feat.
The second benefit of the Great Weapon Master feat (PHB, pg. 167)
Before you make a melee attack with a heavy weapon that you are proficient with, you can choose to take a -5 penalty to the attack roll. If the attack hits, you add +10 to the attack's damage.
Currently, I have a greataxe with a +5 modifier to the attack roll. My question regards the -5 to hit from the feat. Do I simply subtract it from the +5 of the axe, giving me +0 attack bonus overall? Or is my overall modifier on the attack roll just a -5?
dnd-5e feats weapons barbarian
New contributor
$endgroup$
$begingroup$
Is it the axe itself that has a +5 (which would be weird), or is it the barbarian? The barb might have a +3 strength modifier and a +2 proficiency bonus. Also, the -5 is optional and needs to be declared, you can have the feat and choose not to use it every turn.
$endgroup$
– jamesb
3 hours ago
$begingroup$
I know I can use it every turn, and it's the barbarian. Because what you said is right with the +3 in STR and +2 in proficiency.
$endgroup$
– user55328
3 hours ago
add a comment |
$begingroup$
I currently have a barbarian who is going to receive the Great Weapon Master feat. Looking over it, I have a question about the -5 to hit mentioned in the feat.
The second benefit of the Great Weapon Master feat (PHB, pg. 167)
Before you make a melee attack with a heavy weapon that you are proficient with, you can choose to take a -5 penalty to the attack roll. If the attack hits, you add +10 to the attack's damage.
Currently, I have a greataxe with a +5 modifier to the attack roll. My question regards the -5 to hit from the feat. Do I simply subtract it from the +5 of the axe, giving me +0 attack bonus overall? Or is my overall modifier on the attack roll just a -5?
dnd-5e feats weapons barbarian
New contributor
$endgroup$
I currently have a barbarian who is going to receive the Great Weapon Master feat. Looking over it, I have a question about the -5 to hit mentioned in the feat.
The second benefit of the Great Weapon Master feat (PHB, pg. 167)
Before you make a melee attack with a heavy weapon that you are proficient with, you can choose to take a -5 penalty to the attack roll. If the attack hits, you add +10 to the attack's damage.
Currently, I have a greataxe with a +5 modifier to the attack roll. My question regards the -5 to hit from the feat. Do I simply subtract it from the +5 of the axe, giving me +0 attack bonus overall? Or is my overall modifier on the attack roll just a -5?
dnd-5e feats weapons barbarian
dnd-5e feats weapons barbarian
New contributor
New contributor
edited 1 hour ago
V2Blast
29k5105176
29k5105176
New contributor
asked 3 hours ago
user55328user55328
113
113
New contributor
New contributor
$begingroup$
Is it the axe itself that has a +5 (which would be weird), or is it the barbarian? The barb might have a +3 strength modifier and a +2 proficiency bonus. Also, the -5 is optional and needs to be declared, you can have the feat and choose not to use it every turn.
$endgroup$
– jamesb
3 hours ago
$begingroup$
I know I can use it every turn, and it's the barbarian. Because what you said is right with the +3 in STR and +2 in proficiency.
$endgroup$
– user55328
3 hours ago
add a comment |
$begingroup$
Is it the axe itself that has a +5 (which would be weird), or is it the barbarian? The barb might have a +3 strength modifier and a +2 proficiency bonus. Also, the -5 is optional and needs to be declared, you can have the feat and choose not to use it every turn.
$endgroup$
– jamesb
3 hours ago
$begingroup$
I know I can use it every turn, and it's the barbarian. Because what you said is right with the +3 in STR and +2 in proficiency.
$endgroup$
– user55328
3 hours ago
$begingroup$
Is it the axe itself that has a +5 (which would be weird), or is it the barbarian? The barb might have a +3 strength modifier and a +2 proficiency bonus. Also, the -5 is optional and needs to be declared, you can have the feat and choose not to use it every turn.
$endgroup$
– jamesb
3 hours ago
$begingroup$
Is it the axe itself that has a +5 (which would be weird), or is it the barbarian? The barb might have a +3 strength modifier and a +2 proficiency bonus. Also, the -5 is optional and needs to be declared, you can have the feat and choose not to use it every turn.
$endgroup$
– jamesb
3 hours ago
$begingroup$
I know I can use it every turn, and it's the barbarian. Because what you said is right with the +3 in STR and +2 in proficiency.
$endgroup$
– user55328
3 hours ago
$begingroup$
I know I can use it every turn, and it's the barbarian. Because what you said is right with the +3 in STR and +2 in proficiency.
$endgroup$
– user55328
3 hours ago
add a comment |
1 Answer
1
active
oldest
votes
$begingroup$
You would combine them with any other pertinent modifiers and, assuming none else, end up at a final attack modifier of +0.
The penalty from Great Weapon Master doesn't replace, overwrite, or modify any other modifiers you might have. Few if any modifiers do, and they would almost certainly state outright that they did so, as that would be highly unusual.
$endgroup$
$begingroup$
I appreciate the acceptance, but the question is less than an hour old. We generally try to hold off on accepting answers until the question is at least a day old, in order to allow experts in other time zones (who may have a better answer) a chance to participate.
$endgroup$
– sevenbrokenbricks
3 hours ago
1
$begingroup$
Alright, my bad.
$endgroup$
– user55328
3 hours ago
2
$begingroup$
@user55328 It's not so much "your bad" it is advice not a policy. For some questions not selecting an answer can promote more answers. This is a case where there is a single correct answer and it has been provided. You are welcome to accept answers as you choose. You can also change your accepted answer at any time. In general it can be a good idea to wait at least 24 hours but you are free to ignore it.
$endgroup$
– linksassin
2 hours ago
2
$begingroup$
See also rpg.meta.stackexchange.com/q/8618/23970 on the topic of waiting to accept.
$endgroup$
– nitsua60♦
2 hours ago
add a comment |
Your Answer
StackExchange.ready(function() {
var channelOptions = {
tags: "".split(" "),
id: "122"
};
initTagRenderer("".split(" "), "".split(" "), channelOptions);
StackExchange.using("externalEditor", function() {
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled) {
StackExchange.using("snippets", function() {
createEditor();
});
}
else {
createEditor();
}
});
function createEditor() {
StackExchange.prepareEditor({
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: false,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: null,
bindNavPrevention: true,
postfix: "",
imageUploader: {
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
},
noCode: true, onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
});
}
});
user55328 is a new contributor. Be nice, and check out our Code of Conduct.
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f147611%2fhow-do-i-calculate-my-to-hit-bonus-when-using-the-great-weapon-master-feat%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
$begingroup$
You would combine them with any other pertinent modifiers and, assuming none else, end up at a final attack modifier of +0.
The penalty from Great Weapon Master doesn't replace, overwrite, or modify any other modifiers you might have. Few if any modifiers do, and they would almost certainly state outright that they did so, as that would be highly unusual.
$endgroup$
$begingroup$
I appreciate the acceptance, but the question is less than an hour old. We generally try to hold off on accepting answers until the question is at least a day old, in order to allow experts in other time zones (who may have a better answer) a chance to participate.
$endgroup$
– sevenbrokenbricks
3 hours ago
1
$begingroup$
Alright, my bad.
$endgroup$
– user55328
3 hours ago
2
$begingroup$
@user55328 It's not so much "your bad" it is advice not a policy. For some questions not selecting an answer can promote more answers. This is a case where there is a single correct answer and it has been provided. You are welcome to accept answers as you choose. You can also change your accepted answer at any time. In general it can be a good idea to wait at least 24 hours but you are free to ignore it.
$endgroup$
– linksassin
2 hours ago
2
$begingroup$
See also rpg.meta.stackexchange.com/q/8618/23970 on the topic of waiting to accept.
$endgroup$
– nitsua60♦
2 hours ago
add a comment |
$begingroup$
You would combine them with any other pertinent modifiers and, assuming none else, end up at a final attack modifier of +0.
The penalty from Great Weapon Master doesn't replace, overwrite, or modify any other modifiers you might have. Few if any modifiers do, and they would almost certainly state outright that they did so, as that would be highly unusual.
$endgroup$
$begingroup$
I appreciate the acceptance, but the question is less than an hour old. We generally try to hold off on accepting answers until the question is at least a day old, in order to allow experts in other time zones (who may have a better answer) a chance to participate.
$endgroup$
– sevenbrokenbricks
3 hours ago
1
$begingroup$
Alright, my bad.
$endgroup$
– user55328
3 hours ago
2
$begingroup$
@user55328 It's not so much "your bad" it is advice not a policy. For some questions not selecting an answer can promote more answers. This is a case where there is a single correct answer and it has been provided. You are welcome to accept answers as you choose. You can also change your accepted answer at any time. In general it can be a good idea to wait at least 24 hours but you are free to ignore it.
$endgroup$
– linksassin
2 hours ago
2
$begingroup$
See also rpg.meta.stackexchange.com/q/8618/23970 on the topic of waiting to accept.
$endgroup$
– nitsua60♦
2 hours ago
add a comment |
$begingroup$
You would combine them with any other pertinent modifiers and, assuming none else, end up at a final attack modifier of +0.
The penalty from Great Weapon Master doesn't replace, overwrite, or modify any other modifiers you might have. Few if any modifiers do, and they would almost certainly state outright that they did so, as that would be highly unusual.
$endgroup$
You would combine them with any other pertinent modifiers and, assuming none else, end up at a final attack modifier of +0.
The penalty from Great Weapon Master doesn't replace, overwrite, or modify any other modifiers you might have. Few if any modifiers do, and they would almost certainly state outright that they did so, as that would be highly unusual.
edited 3 hours ago
answered 3 hours ago
sevenbrokenbrickssevenbrokenbricks
3,099930
3,099930
$begingroup$
I appreciate the acceptance, but the question is less than an hour old. We generally try to hold off on accepting answers until the question is at least a day old, in order to allow experts in other time zones (who may have a better answer) a chance to participate.
$endgroup$
– sevenbrokenbricks
3 hours ago
1
$begingroup$
Alright, my bad.
$endgroup$
– user55328
3 hours ago
2
$begingroup$
@user55328 It's not so much "your bad" it is advice not a policy. For some questions not selecting an answer can promote more answers. This is a case where there is a single correct answer and it has been provided. You are welcome to accept answers as you choose. You can also change your accepted answer at any time. In general it can be a good idea to wait at least 24 hours but you are free to ignore it.
$endgroup$
– linksassin
2 hours ago
2
$begingroup$
See also rpg.meta.stackexchange.com/q/8618/23970 on the topic of waiting to accept.
$endgroup$
– nitsua60♦
2 hours ago
add a comment |
$begingroup$
I appreciate the acceptance, but the question is less than an hour old. We generally try to hold off on accepting answers until the question is at least a day old, in order to allow experts in other time zones (who may have a better answer) a chance to participate.
$endgroup$
– sevenbrokenbricks
3 hours ago
1
$begingroup$
Alright, my bad.
$endgroup$
– user55328
3 hours ago
2
$begingroup$
@user55328 It's not so much "your bad" it is advice not a policy. For some questions not selecting an answer can promote more answers. This is a case where there is a single correct answer and it has been provided. You are welcome to accept answers as you choose. You can also change your accepted answer at any time. In general it can be a good idea to wait at least 24 hours but you are free to ignore it.
$endgroup$
– linksassin
2 hours ago
2
$begingroup$
See also rpg.meta.stackexchange.com/q/8618/23970 on the topic of waiting to accept.
$endgroup$
– nitsua60♦
2 hours ago
$begingroup$
I appreciate the acceptance, but the question is less than an hour old. We generally try to hold off on accepting answers until the question is at least a day old, in order to allow experts in other time zones (who may have a better answer) a chance to participate.
$endgroup$
– sevenbrokenbricks
3 hours ago
$begingroup$
I appreciate the acceptance, but the question is less than an hour old. We generally try to hold off on accepting answers until the question is at least a day old, in order to allow experts in other time zones (who may have a better answer) a chance to participate.
$endgroup$
– sevenbrokenbricks
3 hours ago
1
1
$begingroup$
Alright, my bad.
$endgroup$
– user55328
3 hours ago
$begingroup$
Alright, my bad.
$endgroup$
– user55328
3 hours ago
2
2
$begingroup$
@user55328 It's not so much "your bad" it is advice not a policy. For some questions not selecting an answer can promote more answers. This is a case where there is a single correct answer and it has been provided. You are welcome to accept answers as you choose. You can also change your accepted answer at any time. In general it can be a good idea to wait at least 24 hours but you are free to ignore it.
$endgroup$
– linksassin
2 hours ago
$begingroup$
@user55328 It's not so much "your bad" it is advice not a policy. For some questions not selecting an answer can promote more answers. This is a case where there is a single correct answer and it has been provided. You are welcome to accept answers as you choose. You can also change your accepted answer at any time. In general it can be a good idea to wait at least 24 hours but you are free to ignore it.
$endgroup$
– linksassin
2 hours ago
2
2
$begingroup$
See also rpg.meta.stackexchange.com/q/8618/23970 on the topic of waiting to accept.
$endgroup$
– nitsua60♦
2 hours ago
$begingroup$
See also rpg.meta.stackexchange.com/q/8618/23970 on the topic of waiting to accept.
$endgroup$
– nitsua60♦
2 hours ago
add a comment |
user55328 is a new contributor. Be nice, and check out our Code of Conduct.
user55328 is a new contributor. Be nice, and check out our Code of Conduct.
user55328 is a new contributor. Be nice, and check out our Code of Conduct.
user55328 is a new contributor. Be nice, and check out our Code of Conduct.
Thanks for contributing an answer to Role-playing Games Stack Exchange!
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
Use MathJax to format equations. MathJax reference.
To learn more, see our tips on writing great answers.
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f147611%2fhow-do-i-calculate-my-to-hit-bonus-when-using-the-great-weapon-master-feat%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
$begingroup$
Is it the axe itself that has a +5 (which would be weird), or is it the barbarian? The barb might have a +3 strength modifier and a +2 proficiency bonus. Also, the -5 is optional and needs to be declared, you can have the feat and choose not to use it every turn.
$endgroup$
– jamesb
3 hours ago
$begingroup$
I know I can use it every turn, and it's the barbarian. Because what you said is right with the +3 in STR and +2 in proficiency.
$endgroup$
– user55328
3 hours ago