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What's the downside to “TearFree” with intel graphics?


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There is an option for Intel graphics to disable screen tearing under X11. It can be enabled by configuring xorg with a stanza like this,



Section "Device"
Identifier "Intel Graphics"
Driver "intel"
Option "TearFree" "true"
EndSection


Why isn't this enabled by default? What's the downside to the TearFree option?










share|improve this question





























    0















    There is an option for Intel graphics to disable screen tearing under X11. It can be enabled by configuring xorg with a stanza like this,



    Section "Device"
    Identifier "Intel Graphics"
    Driver "intel"
    Option "TearFree" "true"
    EndSection


    Why isn't this enabled by default? What's the downside to the TearFree option?










    share|improve this question

























      0












      0








      0








      There is an option for Intel graphics to disable screen tearing under X11. It can be enabled by configuring xorg with a stanza like this,



      Section "Device"
      Identifier "Intel Graphics"
      Driver "intel"
      Option "TearFree" "true"
      EndSection


      Why isn't this enabled by default? What's the downside to the TearFree option?










      share|improve this question














      There is an option for Intel graphics to disable screen tearing under X11. It can be enabled by configuring xorg with a stanza like this,



      Section "Device"
      Identifier "Intel Graphics"
      Driver "intel"
      Option "TearFree" "true"
      EndSection


      Why isn't this enabled by default? What's the downside to the TearFree option?







      x11 xorg intel-graphics






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked 20 mins ago









      Evan CarrollEvan Carroll

      6,455124691




      6,455124691






















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