How often can a PC check with passive perception during a combat turn?Fighting Withdrawal vs Retreat in...
Through the Looking-Glass
Do French speakers not use the subjunctive informally?
Is there any evidence that the small canisters (10 liters) of 95% oxygen actually help with altitude sickness?
Intuitively, why does putting capacitors in series decrease the equivalent capacitance?
A player is constantly pestering me about rules, what do I do as a DM?
Should I hide continue button until tasks are completed?
Unusual mail headers, evidence of an attempted attack. Have I been pwned?
Why aren't (poly-)cotton tents more popular?
No IMPLICIT_CONVERSION warning in this query plan
Cascading Repair Costs following Blown Head Gasket on a 2004 Subaru Outback
How come I was asked by a CBP officer why I was in the US?
Do equal angles necessarily mean a polygon is regular?
Could Sauron have read Tom Bombadil's mind if Tom had held the Palantir?
Does squid ink pasta bleed?
How can I convince my reader that I will not use a certain trope?
Impossible darts scores
Short and long term plans in a closed game in the Sicilian Defense
5 cars in a roundabout traffic
How can I get more energy without spending coins?
Peace Arch without exiting USA
C-152 carb heat on before landing in hot weather?
Did Karl Marx ever use any example that involved cotton and dollars to illustrate the way capital and surplus value were generated?
Employer wants to use my work email account after I quit, is this legal under German law? Is this a GDPR waiver?
What are the penalties for overstaying in USA?
How often can a PC check with passive perception during a combat turn?
Fighting Withdrawal vs Retreat in Moldvay's Basic D&DFalse Appearance, Movement, Surprise, and the Unseen Attacker bonusHow do I make sure that both passive and active perception stay relevant?Fighting an Invisible StalkerHow often should monsters act in combat?How does the Stealth versus Perception check work in combat?When does a player have to state they are making a passive check?How to avoid the determinism of Passive PerceptionHow do I deal with extremely high passive perception?Does Fog Cloud render a Beholder's eyestalks ineffective?
.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty{ margin-bottom:0;
}
$begingroup$
Scenario: Players are fighting an invisible beholder and its Antimagic Cone. One player, with high passive perception, wishes to check to see if they are being effected by the cone every five feet they move.
Question: How often can the PC check with their passive perception during combat?
dnd-5e combat skills
$endgroup$
add a comment |
$begingroup$
Scenario: Players are fighting an invisible beholder and its Antimagic Cone. One player, with high passive perception, wishes to check to see if they are being effected by the cone every five feet they move.
Question: How often can the PC check with their passive perception during combat?
dnd-5e combat skills
$endgroup$
$begingroup$
Do you mean 'can I see which way a beholder is looking?'
$endgroup$
– SeriousBri
7 hours ago
$begingroup$
The player wants to use perception to know if they are under the effect of the antimagic cone.
$endgroup$
– Felslayer
4 hours ago
1
$begingroup$
some inexpensive magic item like an everburning torch might be a handy antimagic detector,
$endgroup$
– Jasen
3 hours ago
add a comment |
$begingroup$
Scenario: Players are fighting an invisible beholder and its Antimagic Cone. One player, with high passive perception, wishes to check to see if they are being effected by the cone every five feet they move.
Question: How often can the PC check with their passive perception during combat?
dnd-5e combat skills
$endgroup$
Scenario: Players are fighting an invisible beholder and its Antimagic Cone. One player, with high passive perception, wishes to check to see if they are being effected by the cone every five feet they move.
Question: How often can the PC check with their passive perception during combat?
dnd-5e combat skills
dnd-5e combat skills
asked 8 hours ago
FelslayerFelslayer
1562 silver badges13 bronze badges
1562 silver badges13 bronze badges
$begingroup$
Do you mean 'can I see which way a beholder is looking?'
$endgroup$
– SeriousBri
7 hours ago
$begingroup$
The player wants to use perception to know if they are under the effect of the antimagic cone.
$endgroup$
– Felslayer
4 hours ago
1
$begingroup$
some inexpensive magic item like an everburning torch might be a handy antimagic detector,
$endgroup$
– Jasen
3 hours ago
add a comment |
$begingroup$
Do you mean 'can I see which way a beholder is looking?'
$endgroup$
– SeriousBri
7 hours ago
$begingroup$
The player wants to use perception to know if they are under the effect of the antimagic cone.
$endgroup$
– Felslayer
4 hours ago
1
$begingroup$
some inexpensive magic item like an everburning torch might be a handy antimagic detector,
$endgroup$
– Jasen
3 hours ago
$begingroup$
Do you mean 'can I see which way a beholder is looking?'
$endgroup$
– SeriousBri
7 hours ago
$begingroup$
Do you mean 'can I see which way a beholder is looking?'
$endgroup$
– SeriousBri
7 hours ago
$begingroup$
The player wants to use perception to know if they are under the effect of the antimagic cone.
$endgroup$
– Felslayer
4 hours ago
$begingroup$
The player wants to use perception to know if they are under the effect of the antimagic cone.
$endgroup$
– Felslayer
4 hours ago
1
1
$begingroup$
some inexpensive magic item like an everburning torch might be a handy antimagic detector,
$endgroup$
– Jasen
3 hours ago
$begingroup$
some inexpensive magic item like an everburning torch might be a handy antimagic detector,
$endgroup$
– Jasen
3 hours ago
add a comment |
2 Answers
2
active
oldest
votes
$begingroup$
Players can't "check" with their passive Wisdom (Perception) score
The passive Wisdom (Perception) check only comes into effect when the DM chooses, with the two cases laid out in the rules being repeated tests or when the DM wishes to conceal information.
A passive check is a special kind of ability check that doesn't involve any die rolls. Such a check can represent the average result for a task done repeatedly, such as
searching for secret doors over and over again, or can be used when the DM wants to secretly determine whether the characters succeed at something without rolling dice, such as noticing a hidden monster.
--- Player's Handbook p. 175
When a player character is actively searching they should take the Search action, and a success should probably tell them where the Beholder (assuming it is hidden), or its antimagic cone is.
When you take the Search action, you devote your attention to finding something. Depending on the nature of your search, the DM might have you make a Wisdom (Perception) check or an Intelligence (Investigation) check.
--- Player's Handbook p. 193
$endgroup$
add a comment |
$begingroup$
You can't make Passive perception checks. Passive perception is what you use when you don't roll any checks; it's the baseline enemies need to beat when trying to hide from you.
In the anti-magic cone situations, the player doesn't check anything. If the beholder is hidden (because its stealth check exceeded the player's passive perception) then the player will not be able to find it.
Whether or not the player detects walking into the anti-magic cone depends on whether something obvious happens when they step into it. For example, if they have a Ioun stone, then they will obviously notice the thing falling to the ground. This does not depend on Passive Perception. On the other hand, if they have no visible magical effects on them, they might not realize that they stepped into an anti-magic field at all.
If the player wants an extra chance of finding where the Beholder is, they can make an active Perception check. That allows them to roll a normal Perception check (not use their passive) but since it requires an Action, they can probably only do that once on their turn. And it still won't help them in finding out about the anti-magic field.
$endgroup$
add a comment |
Your Answer
StackExchange.ready(function() {
var channelOptions = {
tags: "".split(" "),
id: "122"
};
initTagRenderer("".split(" "), "".split(" "), channelOptions);
StackExchange.using("externalEditor", function() {
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled) {
StackExchange.using("snippets", function() {
createEditor();
});
}
else {
createEditor();
}
});
function createEditor() {
StackExchange.prepareEditor({
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: false,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: null,
bindNavPrevention: true,
postfix: "",
imageUploader: {
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
},
noCode: true, onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
});
}
});
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f150355%2fhow-often-can-a-pc-check-with-passive-perception-during-a-combat-turn%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
$begingroup$
Players can't "check" with their passive Wisdom (Perception) score
The passive Wisdom (Perception) check only comes into effect when the DM chooses, with the two cases laid out in the rules being repeated tests or when the DM wishes to conceal information.
A passive check is a special kind of ability check that doesn't involve any die rolls. Such a check can represent the average result for a task done repeatedly, such as
searching for secret doors over and over again, or can be used when the DM wants to secretly determine whether the characters succeed at something without rolling dice, such as noticing a hidden monster.
--- Player's Handbook p. 175
When a player character is actively searching they should take the Search action, and a success should probably tell them where the Beholder (assuming it is hidden), or its antimagic cone is.
When you take the Search action, you devote your attention to finding something. Depending on the nature of your search, the DM might have you make a Wisdom (Perception) check or an Intelligence (Investigation) check.
--- Player's Handbook p. 193
$endgroup$
add a comment |
$begingroup$
Players can't "check" with their passive Wisdom (Perception) score
The passive Wisdom (Perception) check only comes into effect when the DM chooses, with the two cases laid out in the rules being repeated tests or when the DM wishes to conceal information.
A passive check is a special kind of ability check that doesn't involve any die rolls. Such a check can represent the average result for a task done repeatedly, such as
searching for secret doors over and over again, or can be used when the DM wants to secretly determine whether the characters succeed at something without rolling dice, such as noticing a hidden monster.
--- Player's Handbook p. 175
When a player character is actively searching they should take the Search action, and a success should probably tell them where the Beholder (assuming it is hidden), or its antimagic cone is.
When you take the Search action, you devote your attention to finding something. Depending on the nature of your search, the DM might have you make a Wisdom (Perception) check or an Intelligence (Investigation) check.
--- Player's Handbook p. 193
$endgroup$
add a comment |
$begingroup$
Players can't "check" with their passive Wisdom (Perception) score
The passive Wisdom (Perception) check only comes into effect when the DM chooses, with the two cases laid out in the rules being repeated tests or when the DM wishes to conceal information.
A passive check is a special kind of ability check that doesn't involve any die rolls. Such a check can represent the average result for a task done repeatedly, such as
searching for secret doors over and over again, or can be used when the DM wants to secretly determine whether the characters succeed at something without rolling dice, such as noticing a hidden monster.
--- Player's Handbook p. 175
When a player character is actively searching they should take the Search action, and a success should probably tell them where the Beholder (assuming it is hidden), or its antimagic cone is.
When you take the Search action, you devote your attention to finding something. Depending on the nature of your search, the DM might have you make a Wisdom (Perception) check or an Intelligence (Investigation) check.
--- Player's Handbook p. 193
$endgroup$
Players can't "check" with their passive Wisdom (Perception) score
The passive Wisdom (Perception) check only comes into effect when the DM chooses, with the two cases laid out in the rules being repeated tests or when the DM wishes to conceal information.
A passive check is a special kind of ability check that doesn't involve any die rolls. Such a check can represent the average result for a task done repeatedly, such as
searching for secret doors over and over again, or can be used when the DM wants to secretly determine whether the characters succeed at something without rolling dice, such as noticing a hidden monster.
--- Player's Handbook p. 175
When a player character is actively searching they should take the Search action, and a success should probably tell them where the Beholder (assuming it is hidden), or its antimagic cone is.
When you take the Search action, you devote your attention to finding something. Depending on the nature of your search, the DM might have you make a Wisdom (Perception) check or an Intelligence (Investigation) check.
--- Player's Handbook p. 193
edited 8 hours ago
V2Blast♦
30.8k5 gold badges115 silver badges188 bronze badges
30.8k5 gold badges115 silver badges188 bronze badges
answered 8 hours ago
Someone_EvilSomeone_Evil
6,6771 gold badge24 silver badges52 bronze badges
6,6771 gold badge24 silver badges52 bronze badges
add a comment |
add a comment |
$begingroup$
You can't make Passive perception checks. Passive perception is what you use when you don't roll any checks; it's the baseline enemies need to beat when trying to hide from you.
In the anti-magic cone situations, the player doesn't check anything. If the beholder is hidden (because its stealth check exceeded the player's passive perception) then the player will not be able to find it.
Whether or not the player detects walking into the anti-magic cone depends on whether something obvious happens when they step into it. For example, if they have a Ioun stone, then they will obviously notice the thing falling to the ground. This does not depend on Passive Perception. On the other hand, if they have no visible magical effects on them, they might not realize that they stepped into an anti-magic field at all.
If the player wants an extra chance of finding where the Beholder is, they can make an active Perception check. That allows them to roll a normal Perception check (not use their passive) but since it requires an Action, they can probably only do that once on their turn. And it still won't help them in finding out about the anti-magic field.
$endgroup$
add a comment |
$begingroup$
You can't make Passive perception checks. Passive perception is what you use when you don't roll any checks; it's the baseline enemies need to beat when trying to hide from you.
In the anti-magic cone situations, the player doesn't check anything. If the beholder is hidden (because its stealth check exceeded the player's passive perception) then the player will not be able to find it.
Whether or not the player detects walking into the anti-magic cone depends on whether something obvious happens when they step into it. For example, if they have a Ioun stone, then they will obviously notice the thing falling to the ground. This does not depend on Passive Perception. On the other hand, if they have no visible magical effects on them, they might not realize that they stepped into an anti-magic field at all.
If the player wants an extra chance of finding where the Beholder is, they can make an active Perception check. That allows them to roll a normal Perception check (not use their passive) but since it requires an Action, they can probably only do that once on their turn. And it still won't help them in finding out about the anti-magic field.
$endgroup$
add a comment |
$begingroup$
You can't make Passive perception checks. Passive perception is what you use when you don't roll any checks; it's the baseline enemies need to beat when trying to hide from you.
In the anti-magic cone situations, the player doesn't check anything. If the beholder is hidden (because its stealth check exceeded the player's passive perception) then the player will not be able to find it.
Whether or not the player detects walking into the anti-magic cone depends on whether something obvious happens when they step into it. For example, if they have a Ioun stone, then they will obviously notice the thing falling to the ground. This does not depend on Passive Perception. On the other hand, if they have no visible magical effects on them, they might not realize that they stepped into an anti-magic field at all.
If the player wants an extra chance of finding where the Beholder is, they can make an active Perception check. That allows them to roll a normal Perception check (not use their passive) but since it requires an Action, they can probably only do that once on their turn. And it still won't help them in finding out about the anti-magic field.
$endgroup$
You can't make Passive perception checks. Passive perception is what you use when you don't roll any checks; it's the baseline enemies need to beat when trying to hide from you.
In the anti-magic cone situations, the player doesn't check anything. If the beholder is hidden (because its stealth check exceeded the player's passive perception) then the player will not be able to find it.
Whether or not the player detects walking into the anti-magic cone depends on whether something obvious happens when they step into it. For example, if they have a Ioun stone, then they will obviously notice the thing falling to the ground. This does not depend on Passive Perception. On the other hand, if they have no visible magical effects on them, they might not realize that they stepped into an anti-magic field at all.
If the player wants an extra chance of finding where the Beholder is, they can make an active Perception check. That allows them to roll a normal Perception check (not use their passive) but since it requires an Action, they can probably only do that once on their turn. And it still won't help them in finding out about the anti-magic field.
answered 8 hours ago
ErikErik
50k15 gold badges187 silver badges252 bronze badges
50k15 gold badges187 silver badges252 bronze badges
add a comment |
add a comment |
Thanks for contributing an answer to Role-playing Games Stack Exchange!
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
Use MathJax to format equations. MathJax reference.
To learn more, see our tips on writing great answers.
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f150355%2fhow-often-can-a-pc-check-with-passive-perception-during-a-combat-turn%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
$begingroup$
Do you mean 'can I see which way a beholder is looking?'
$endgroup$
– SeriousBri
7 hours ago
$begingroup$
The player wants to use perception to know if they are under the effect of the antimagic cone.
$endgroup$
– Felslayer
4 hours ago
1
$begingroup$
some inexpensive magic item like an everburning torch might be a handy antimagic detector,
$endgroup$
– Jasen
3 hours ago