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Super Smash Bros. Ultimate for the Nintendo Switch allows you to customize your controls.
Under "Other Settings" there is an option for Stick Sensitivity:
Stick Sensitivity: Low | Normal | High
Change how much speed is needed to perform a stick flick.
What exactly does this Stick Sensitivity setting control?
What are practical examples of in-game differences when using the Low/Normal/High settings?
How does sensitivity affect the timing or position of the stick when performing different actions?
super-smash-bros-ultimate
add a comment |
Super Smash Bros. Ultimate for the Nintendo Switch allows you to customize your controls.
Under "Other Settings" there is an option for Stick Sensitivity:
Stick Sensitivity: Low | Normal | High
Change how much speed is needed to perform a stick flick.
What exactly does this Stick Sensitivity setting control?
What are practical examples of in-game differences when using the Low/Normal/High settings?
How does sensitivity affect the timing or position of the stick when performing different actions?
super-smash-bros-ultimate
add a comment |
Super Smash Bros. Ultimate for the Nintendo Switch allows you to customize your controls.
Under "Other Settings" there is an option for Stick Sensitivity:
Stick Sensitivity: Low | Normal | High
Change how much speed is needed to perform a stick flick.
What exactly does this Stick Sensitivity setting control?
What are practical examples of in-game differences when using the Low/Normal/High settings?
How does sensitivity affect the timing or position of the stick when performing different actions?
super-smash-bros-ultimate
Super Smash Bros. Ultimate for the Nintendo Switch allows you to customize your controls.
Under "Other Settings" there is an option for Stick Sensitivity:
Stick Sensitivity: Low | Normal | High
Change how much speed is needed to perform a stick flick.
What exactly does this Stick Sensitivity setting control?
What are practical examples of in-game differences when using the Low/Normal/High settings?
How does sensitivity affect the timing or position of the stick when performing different actions?
super-smash-bros-ultimate
super-smash-bros-ultimate
edited 4 hours ago
pkamb
asked 8 hours ago
pkambpkamb
2051 silver badge7 bronze badges
2051 silver badge7 bronze badges
add a comment |
add a comment |
1 Answer
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Stick Sensitivity is a deceptively named control option. It has nothing to do with run/walk/dash sensitivity, platform drops, stick distance/movement/precision, or anything like that.
Stick Sensitivity only controls the frame window that differentiates between a Smash and a Tilt.
Low stick sensitivity means that it is easier to perform Tilts.
High stick sensitivity means that it is easier to perform Smashes.
Low | Medium | High corresponds to 5 | 6 | 7 frames between Smash and Tilt.
Smash/Tilt window of 1 frame would require frame-perfect input to result in a Smash. Lengthening the window thus results in Smashes being easier to input and Tilts being harder / more deliberate.
Your optimal Stick Sensitivity will primarily depend on whether you set your C-Stick / Right Analog to input Smash or Tilt. You will want to set the Stick Sensitivity so that the opposite class of attacks is easier to perform with the A-button + Stick.
- If you use Smash Stick, make A-button Tilts easier to perform with Low Sensitivity
- If you use Tilt Stick, make A-button Smashes easier to perform with High Sensitivity
Set a lower sensitivity if you find it hard to Tilt with the A-button.
If you primarily Smash with the A+B shortcut, set Low sensitivity for easier Tilts.
Setting sensitivity to Low is the closest you can currently get to disabling Smash attack input from your A-button and Left Stick. You unfortunately cannot completely turn off Smash attacks.
References:
- https://smashboards.com/threads/all-about-stick-sensitivity.466696/
- https://www.reddit.com/r/smashbros/comments/aafl58/stick_sensitivity_is_a_lie_read_for_truth/
1
Great question and self-answer -- I have always wondered what it does even after figuring out low settings made it easier to tilt attack, but this very interesting to see what it actually does.
– senpai
6 hours ago
Hmmm, are you sure? I found it difficult to control my character at first and do things such as turn around quickly in normal sensitivity as I don't move my joystick as much which was quickly alleviated when I switched to high sensitivity.
– Nova
4 hours ago
add a comment |
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1 Answer
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1 Answer
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active
oldest
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active
oldest
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active
oldest
votes
Stick Sensitivity is a deceptively named control option. It has nothing to do with run/walk/dash sensitivity, platform drops, stick distance/movement/precision, or anything like that.
Stick Sensitivity only controls the frame window that differentiates between a Smash and a Tilt.
Low stick sensitivity means that it is easier to perform Tilts.
High stick sensitivity means that it is easier to perform Smashes.
Low | Medium | High corresponds to 5 | 6 | 7 frames between Smash and Tilt.
Smash/Tilt window of 1 frame would require frame-perfect input to result in a Smash. Lengthening the window thus results in Smashes being easier to input and Tilts being harder / more deliberate.
Your optimal Stick Sensitivity will primarily depend on whether you set your C-Stick / Right Analog to input Smash or Tilt. You will want to set the Stick Sensitivity so that the opposite class of attacks is easier to perform with the A-button + Stick.
- If you use Smash Stick, make A-button Tilts easier to perform with Low Sensitivity
- If you use Tilt Stick, make A-button Smashes easier to perform with High Sensitivity
Set a lower sensitivity if you find it hard to Tilt with the A-button.
If you primarily Smash with the A+B shortcut, set Low sensitivity for easier Tilts.
Setting sensitivity to Low is the closest you can currently get to disabling Smash attack input from your A-button and Left Stick. You unfortunately cannot completely turn off Smash attacks.
References:
- https://smashboards.com/threads/all-about-stick-sensitivity.466696/
- https://www.reddit.com/r/smashbros/comments/aafl58/stick_sensitivity_is_a_lie_read_for_truth/
1
Great question and self-answer -- I have always wondered what it does even after figuring out low settings made it easier to tilt attack, but this very interesting to see what it actually does.
– senpai
6 hours ago
Hmmm, are you sure? I found it difficult to control my character at first and do things such as turn around quickly in normal sensitivity as I don't move my joystick as much which was quickly alleviated when I switched to high sensitivity.
– Nova
4 hours ago
add a comment |
Stick Sensitivity is a deceptively named control option. It has nothing to do with run/walk/dash sensitivity, platform drops, stick distance/movement/precision, or anything like that.
Stick Sensitivity only controls the frame window that differentiates between a Smash and a Tilt.
Low stick sensitivity means that it is easier to perform Tilts.
High stick sensitivity means that it is easier to perform Smashes.
Low | Medium | High corresponds to 5 | 6 | 7 frames between Smash and Tilt.
Smash/Tilt window of 1 frame would require frame-perfect input to result in a Smash. Lengthening the window thus results in Smashes being easier to input and Tilts being harder / more deliberate.
Your optimal Stick Sensitivity will primarily depend on whether you set your C-Stick / Right Analog to input Smash or Tilt. You will want to set the Stick Sensitivity so that the opposite class of attacks is easier to perform with the A-button + Stick.
- If you use Smash Stick, make A-button Tilts easier to perform with Low Sensitivity
- If you use Tilt Stick, make A-button Smashes easier to perform with High Sensitivity
Set a lower sensitivity if you find it hard to Tilt with the A-button.
If you primarily Smash with the A+B shortcut, set Low sensitivity for easier Tilts.
Setting sensitivity to Low is the closest you can currently get to disabling Smash attack input from your A-button and Left Stick. You unfortunately cannot completely turn off Smash attacks.
References:
- https://smashboards.com/threads/all-about-stick-sensitivity.466696/
- https://www.reddit.com/r/smashbros/comments/aafl58/stick_sensitivity_is_a_lie_read_for_truth/
1
Great question and self-answer -- I have always wondered what it does even after figuring out low settings made it easier to tilt attack, but this very interesting to see what it actually does.
– senpai
6 hours ago
Hmmm, are you sure? I found it difficult to control my character at first and do things such as turn around quickly in normal sensitivity as I don't move my joystick as much which was quickly alleviated when I switched to high sensitivity.
– Nova
4 hours ago
add a comment |
Stick Sensitivity is a deceptively named control option. It has nothing to do with run/walk/dash sensitivity, platform drops, stick distance/movement/precision, or anything like that.
Stick Sensitivity only controls the frame window that differentiates between a Smash and a Tilt.
Low stick sensitivity means that it is easier to perform Tilts.
High stick sensitivity means that it is easier to perform Smashes.
Low | Medium | High corresponds to 5 | 6 | 7 frames between Smash and Tilt.
Smash/Tilt window of 1 frame would require frame-perfect input to result in a Smash. Lengthening the window thus results in Smashes being easier to input and Tilts being harder / more deliberate.
Your optimal Stick Sensitivity will primarily depend on whether you set your C-Stick / Right Analog to input Smash or Tilt. You will want to set the Stick Sensitivity so that the opposite class of attacks is easier to perform with the A-button + Stick.
- If you use Smash Stick, make A-button Tilts easier to perform with Low Sensitivity
- If you use Tilt Stick, make A-button Smashes easier to perform with High Sensitivity
Set a lower sensitivity if you find it hard to Tilt with the A-button.
If you primarily Smash with the A+B shortcut, set Low sensitivity for easier Tilts.
Setting sensitivity to Low is the closest you can currently get to disabling Smash attack input from your A-button and Left Stick. You unfortunately cannot completely turn off Smash attacks.
References:
- https://smashboards.com/threads/all-about-stick-sensitivity.466696/
- https://www.reddit.com/r/smashbros/comments/aafl58/stick_sensitivity_is_a_lie_read_for_truth/
Stick Sensitivity is a deceptively named control option. It has nothing to do with run/walk/dash sensitivity, platform drops, stick distance/movement/precision, or anything like that.
Stick Sensitivity only controls the frame window that differentiates between a Smash and a Tilt.
Low stick sensitivity means that it is easier to perform Tilts.
High stick sensitivity means that it is easier to perform Smashes.
Low | Medium | High corresponds to 5 | 6 | 7 frames between Smash and Tilt.
Smash/Tilt window of 1 frame would require frame-perfect input to result in a Smash. Lengthening the window thus results in Smashes being easier to input and Tilts being harder / more deliberate.
Your optimal Stick Sensitivity will primarily depend on whether you set your C-Stick / Right Analog to input Smash or Tilt. You will want to set the Stick Sensitivity so that the opposite class of attacks is easier to perform with the A-button + Stick.
- If you use Smash Stick, make A-button Tilts easier to perform with Low Sensitivity
- If you use Tilt Stick, make A-button Smashes easier to perform with High Sensitivity
Set a lower sensitivity if you find it hard to Tilt with the A-button.
If you primarily Smash with the A+B shortcut, set Low sensitivity for easier Tilts.
Setting sensitivity to Low is the closest you can currently get to disabling Smash attack input from your A-button and Left Stick. You unfortunately cannot completely turn off Smash attacks.
References:
- https://smashboards.com/threads/all-about-stick-sensitivity.466696/
- https://www.reddit.com/r/smashbros/comments/aafl58/stick_sensitivity_is_a_lie_read_for_truth/
edited 5 hours ago
answered 7 hours ago
pkambpkamb
2051 silver badge7 bronze badges
2051 silver badge7 bronze badges
1
Great question and self-answer -- I have always wondered what it does even after figuring out low settings made it easier to tilt attack, but this very interesting to see what it actually does.
– senpai
6 hours ago
Hmmm, are you sure? I found it difficult to control my character at first and do things such as turn around quickly in normal sensitivity as I don't move my joystick as much which was quickly alleviated when I switched to high sensitivity.
– Nova
4 hours ago
add a comment |
1
Great question and self-answer -- I have always wondered what it does even after figuring out low settings made it easier to tilt attack, but this very interesting to see what it actually does.
– senpai
6 hours ago
Hmmm, are you sure? I found it difficult to control my character at first and do things such as turn around quickly in normal sensitivity as I don't move my joystick as much which was quickly alleviated when I switched to high sensitivity.
– Nova
4 hours ago
1
1
Great question and self-answer -- I have always wondered what it does even after figuring out low settings made it easier to tilt attack, but this very interesting to see what it actually does.
– senpai
6 hours ago
Great question and self-answer -- I have always wondered what it does even after figuring out low settings made it easier to tilt attack, but this very interesting to see what it actually does.
– senpai
6 hours ago
Hmmm, are you sure? I found it difficult to control my character at first and do things such as turn around quickly in normal sensitivity as I don't move my joystick as much which was quickly alleviated when I switched to high sensitivity.
– Nova
4 hours ago
Hmmm, are you sure? I found it difficult to control my character at first and do things such as turn around quickly in normal sensitivity as I don't move my joystick as much which was quickly alleviated when I switched to high sensitivity.
– Nova
4 hours ago
add a comment |
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