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Balm of the Summer Court fey energy dice usage limits


Why choose Mass Suggestion over Suggestion?What exactly sets the Unseelie Court apart from the Seelie Court?Does a Hexblade warlock get Hex Warrior's Cha bonus with a versatile weapon without Pact of the Blade?Does Emissary of Redemption reflect damage after it applies resistance?Does the Divine Soul sorcerer's Favored by the Gods bonus work with death saving throws?Can a Hexblade warlock choose a lance for his Hex Warrior weapon?How long does the Archfey warlock's Fey Presence feature last when used outside of combat?When is the Circle of Dreams druid's Walker in Dreams feature used?Does a Spores druid's extra damage from Symbiotic Entity apply to a creature hit by the secondary damage of Green-Flame Blade?






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If I'm a level 5 druid (Circle of Dreams, from Xanathar's Guide to Everything). Am I limited to using two fey energy dice for my Balm of the Summer Court feature before having to take a long rest to use it again?










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$begingroup$


If I'm a level 5 druid (Circle of Dreams, from Xanathar's Guide to Everything). Am I limited to using two fey energy dice for my Balm of the Summer Court feature before having to take a long rest to use it again?










share|improve this question









New contributor



Derk is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






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  • $begingroup$
    Welcome! You can take the tour as an introduction to the site and check the help center if you need further guidance. Good luck and happy gaming!
    $endgroup$
    – Sdjz
    10 hours ago














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3








3





$begingroup$


If I'm a level 5 druid (Circle of Dreams, from Xanathar's Guide to Everything). Am I limited to using two fey energy dice for my Balm of the Summer Court feature before having to take a long rest to use it again?










share|improve this question









New contributor



Derk is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






$endgroup$




If I'm a level 5 druid (Circle of Dreams, from Xanathar's Guide to Everything). Am I limited to using two fey energy dice for my Balm of the Summer Court feature before having to take a long rest to use it again?







dnd-5e class-feature druid






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New contributor



Derk is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.










share|improve this question









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edited 8 hours ago









SevenSidedDie

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asked 10 hours ago









DerkDerk

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Derk is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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New contributor




Derk is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.

















  • $begingroup$
    Welcome! You can take the tour as an introduction to the site and check the help center if you need further guidance. Good luck and happy gaming!
    $endgroup$
    – Sdjz
    10 hours ago


















  • $begingroup$
    Welcome! You can take the tour as an introduction to the site and check the help center if you need further guidance. Good luck and happy gaming!
    $endgroup$
    – Sdjz
    10 hours ago
















$begingroup$
Welcome! You can take the tour as an introduction to the site and check the help center if you need further guidance. Good luck and happy gaming!
$endgroup$
– Sdjz
10 hours ago




$begingroup$
Welcome! You can take the tour as an introduction to the site and check the help center if you need further guidance. Good luck and happy gaming!
$endgroup$
– Sdjz
10 hours ago










2 Answers
2






active

oldest

votes


















12














$begingroup$

You're limited to two dice per use, but five dice per long rest



There's rules in the feature about only using half your dice, but not in the context of a long rest:




At 2nd level, you become imbued with the blessings of the Summer Court. You are a font of energy that offers respite from injuries. You have a pool of fey energy represented by a number of d6s equal to your druid level.



As a bonus action, you can choose one creature you can see within 120 feet of you and spend a number of those dice equal to half your druid level or less. [...]



You regain all expended dice when you finish a long rest.



Balm of the Summer Court, Xanathar's Guide to Everything, pg. 22




So at level 5, the druid would be permitted to spend 2.5 dice per use, which we round down to 2 because of the general rule about rounding:




There's one more general rule you need to know at the outset. Whenever you divide a number in the game, round down if you end up with a fraction, even if the fraction is one-half or greater.



Round Down, Player's Handbook, pg. 7




So between Long Rests, a Druid could use this feature five times, spending 1 die each time, or three times with 2 dice for the first two and 1 for the last, or any other permutation they choose that obeys these restrictions.






share|improve this answer









$endgroup$











  • 1




    $begingroup$
    Dammit you beat me to it.
    $endgroup$
    – John Clifford
    10 hours ago










  • $begingroup$
    Technically there's no need for any rounding in this case. You can leave it as "spend up to 2.5 dice", since the only numbers of dice less than or equal to 2.5 are 1 and 2. In this case the rounding rule gives you the same answer, so you could argue it's splitting semantic hairs, but even if the rounding rule said to round up, I would say this rule still limits a 5th level druid to 2 dice at a time.
    $endgroup$
    – Ryan Thompson
    7 hours ago



















2














$begingroup$

No



You currently have a pool of 5 d6s that you can use to heal people. Once you use all 5 you will need to take a long rest to use them again.



However, as a bonus action, you can only use a maximum of 2 of these dice. But that will still leave you with at least 3 to use before you need to take a long rest.






share|improve this answer











$endgroup$















  • $begingroup$
    You've got the bones of a good answer here, but supporting it with rules citations would get my upvote :)
    $endgroup$
    – NautArch
    10 hours ago






  • 1




    $begingroup$
    I recommend not calling them "hit dice", since that's a different concept in DnD 5e.
    $endgroup$
    – kviiri
    9 hours ago














Your Answer








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2 Answers
2






active

oldest

votes








2 Answers
2






active

oldest

votes









active

oldest

votes






active

oldest

votes









12














$begingroup$

You're limited to two dice per use, but five dice per long rest



There's rules in the feature about only using half your dice, but not in the context of a long rest:




At 2nd level, you become imbued with the blessings of the Summer Court. You are a font of energy that offers respite from injuries. You have a pool of fey energy represented by a number of d6s equal to your druid level.



As a bonus action, you can choose one creature you can see within 120 feet of you and spend a number of those dice equal to half your druid level or less. [...]



You regain all expended dice when you finish a long rest.



Balm of the Summer Court, Xanathar's Guide to Everything, pg. 22




So at level 5, the druid would be permitted to spend 2.5 dice per use, which we round down to 2 because of the general rule about rounding:




There's one more general rule you need to know at the outset. Whenever you divide a number in the game, round down if you end up with a fraction, even if the fraction is one-half or greater.



Round Down, Player's Handbook, pg. 7




So between Long Rests, a Druid could use this feature five times, spending 1 die each time, or three times with 2 dice for the first two and 1 for the last, or any other permutation they choose that obeys these restrictions.






share|improve this answer









$endgroup$











  • 1




    $begingroup$
    Dammit you beat me to it.
    $endgroup$
    – John Clifford
    10 hours ago










  • $begingroup$
    Technically there's no need for any rounding in this case. You can leave it as "spend up to 2.5 dice", since the only numbers of dice less than or equal to 2.5 are 1 and 2. In this case the rounding rule gives you the same answer, so you could argue it's splitting semantic hairs, but even if the rounding rule said to round up, I would say this rule still limits a 5th level druid to 2 dice at a time.
    $endgroup$
    – Ryan Thompson
    7 hours ago
















12














$begingroup$

You're limited to two dice per use, but five dice per long rest



There's rules in the feature about only using half your dice, but not in the context of a long rest:




At 2nd level, you become imbued with the blessings of the Summer Court. You are a font of energy that offers respite from injuries. You have a pool of fey energy represented by a number of d6s equal to your druid level.



As a bonus action, you can choose one creature you can see within 120 feet of you and spend a number of those dice equal to half your druid level or less. [...]



You regain all expended dice when you finish a long rest.



Balm of the Summer Court, Xanathar's Guide to Everything, pg. 22




So at level 5, the druid would be permitted to spend 2.5 dice per use, which we round down to 2 because of the general rule about rounding:




There's one more general rule you need to know at the outset. Whenever you divide a number in the game, round down if you end up with a fraction, even if the fraction is one-half or greater.



Round Down, Player's Handbook, pg. 7




So between Long Rests, a Druid could use this feature five times, spending 1 die each time, or three times with 2 dice for the first two and 1 for the last, or any other permutation they choose that obeys these restrictions.






share|improve this answer









$endgroup$











  • 1




    $begingroup$
    Dammit you beat me to it.
    $endgroup$
    – John Clifford
    10 hours ago










  • $begingroup$
    Technically there's no need for any rounding in this case. You can leave it as "spend up to 2.5 dice", since the only numbers of dice less than or equal to 2.5 are 1 and 2. In this case the rounding rule gives you the same answer, so you could argue it's splitting semantic hairs, but even if the rounding rule said to round up, I would say this rule still limits a 5th level druid to 2 dice at a time.
    $endgroup$
    – Ryan Thompson
    7 hours ago














12














12










12







$begingroup$

You're limited to two dice per use, but five dice per long rest



There's rules in the feature about only using half your dice, but not in the context of a long rest:




At 2nd level, you become imbued with the blessings of the Summer Court. You are a font of energy that offers respite from injuries. You have a pool of fey energy represented by a number of d6s equal to your druid level.



As a bonus action, you can choose one creature you can see within 120 feet of you and spend a number of those dice equal to half your druid level or less. [...]



You regain all expended dice when you finish a long rest.



Balm of the Summer Court, Xanathar's Guide to Everything, pg. 22




So at level 5, the druid would be permitted to spend 2.5 dice per use, which we round down to 2 because of the general rule about rounding:




There's one more general rule you need to know at the outset. Whenever you divide a number in the game, round down if you end up with a fraction, even if the fraction is one-half or greater.



Round Down, Player's Handbook, pg. 7




So between Long Rests, a Druid could use this feature five times, spending 1 die each time, or three times with 2 dice for the first two and 1 for the last, or any other permutation they choose that obeys these restrictions.






share|improve this answer









$endgroup$



You're limited to two dice per use, but five dice per long rest



There's rules in the feature about only using half your dice, but not in the context of a long rest:




At 2nd level, you become imbued with the blessings of the Summer Court. You are a font of energy that offers respite from injuries. You have a pool of fey energy represented by a number of d6s equal to your druid level.



As a bonus action, you can choose one creature you can see within 120 feet of you and spend a number of those dice equal to half your druid level or less. [...]



You regain all expended dice when you finish a long rest.



Balm of the Summer Court, Xanathar's Guide to Everything, pg. 22




So at level 5, the druid would be permitted to spend 2.5 dice per use, which we round down to 2 because of the general rule about rounding:




There's one more general rule you need to know at the outset. Whenever you divide a number in the game, round down if you end up with a fraction, even if the fraction is one-half or greater.



Round Down, Player's Handbook, pg. 7




So between Long Rests, a Druid could use this feature five times, spending 1 die each time, or three times with 2 dice for the first two and 1 for the last, or any other permutation they choose that obeys these restrictions.







share|improve this answer












share|improve this answer



share|improve this answer










answered 10 hours ago









XiremaXirema

35.4k4 gold badges114 silver badges207 bronze badges




35.4k4 gold badges114 silver badges207 bronze badges











  • 1




    $begingroup$
    Dammit you beat me to it.
    $endgroup$
    – John Clifford
    10 hours ago










  • $begingroup$
    Technically there's no need for any rounding in this case. You can leave it as "spend up to 2.5 dice", since the only numbers of dice less than or equal to 2.5 are 1 and 2. In this case the rounding rule gives you the same answer, so you could argue it's splitting semantic hairs, but even if the rounding rule said to round up, I would say this rule still limits a 5th level druid to 2 dice at a time.
    $endgroup$
    – Ryan Thompson
    7 hours ago














  • 1




    $begingroup$
    Dammit you beat me to it.
    $endgroup$
    – John Clifford
    10 hours ago










  • $begingroup$
    Technically there's no need for any rounding in this case. You can leave it as "spend up to 2.5 dice", since the only numbers of dice less than or equal to 2.5 are 1 and 2. In this case the rounding rule gives you the same answer, so you could argue it's splitting semantic hairs, but even if the rounding rule said to round up, I would say this rule still limits a 5th level druid to 2 dice at a time.
    $endgroup$
    – Ryan Thompson
    7 hours ago








1




1




$begingroup$
Dammit you beat me to it.
$endgroup$
– John Clifford
10 hours ago




$begingroup$
Dammit you beat me to it.
$endgroup$
– John Clifford
10 hours ago












$begingroup$
Technically there's no need for any rounding in this case. You can leave it as "spend up to 2.5 dice", since the only numbers of dice less than or equal to 2.5 are 1 and 2. In this case the rounding rule gives you the same answer, so you could argue it's splitting semantic hairs, but even if the rounding rule said to round up, I would say this rule still limits a 5th level druid to 2 dice at a time.
$endgroup$
– Ryan Thompson
7 hours ago




$begingroup$
Technically there's no need for any rounding in this case. You can leave it as "spend up to 2.5 dice", since the only numbers of dice less than or equal to 2.5 are 1 and 2. In this case the rounding rule gives you the same answer, so you could argue it's splitting semantic hairs, but even if the rounding rule said to round up, I would say this rule still limits a 5th level druid to 2 dice at a time.
$endgroup$
– Ryan Thompson
7 hours ago













2














$begingroup$

No



You currently have a pool of 5 d6s that you can use to heal people. Once you use all 5 you will need to take a long rest to use them again.



However, as a bonus action, you can only use a maximum of 2 of these dice. But that will still leave you with at least 3 to use before you need to take a long rest.






share|improve this answer











$endgroup$















  • $begingroup$
    You've got the bones of a good answer here, but supporting it with rules citations would get my upvote :)
    $endgroup$
    – NautArch
    10 hours ago






  • 1




    $begingroup$
    I recommend not calling them "hit dice", since that's a different concept in DnD 5e.
    $endgroup$
    – kviiri
    9 hours ago
















2














$begingroup$

No



You currently have a pool of 5 d6s that you can use to heal people. Once you use all 5 you will need to take a long rest to use them again.



However, as a bonus action, you can only use a maximum of 2 of these dice. But that will still leave you with at least 3 to use before you need to take a long rest.






share|improve this answer











$endgroup$















  • $begingroup$
    You've got the bones of a good answer here, but supporting it with rules citations would get my upvote :)
    $endgroup$
    – NautArch
    10 hours ago






  • 1




    $begingroup$
    I recommend not calling them "hit dice", since that's a different concept in DnD 5e.
    $endgroup$
    – kviiri
    9 hours ago














2














2










2







$begingroup$

No



You currently have a pool of 5 d6s that you can use to heal people. Once you use all 5 you will need to take a long rest to use them again.



However, as a bonus action, you can only use a maximum of 2 of these dice. But that will still leave you with at least 3 to use before you need to take a long rest.






share|improve this answer











$endgroup$



No



You currently have a pool of 5 d6s that you can use to heal people. Once you use all 5 you will need to take a long rest to use them again.



However, as a bonus action, you can only use a maximum of 2 of these dice. But that will still leave you with at least 3 to use before you need to take a long rest.







share|improve this answer














share|improve this answer



share|improve this answer








edited 8 hours ago









SevenSidedDie

216k35 gold badges694 silver badges966 bronze badges




216k35 gold badges694 silver badges966 bronze badges










answered 10 hours ago









SquidswellSquidswell

514 bronze badges




514 bronze badges















  • $begingroup$
    You've got the bones of a good answer here, but supporting it with rules citations would get my upvote :)
    $endgroup$
    – NautArch
    10 hours ago






  • 1




    $begingroup$
    I recommend not calling them "hit dice", since that's a different concept in DnD 5e.
    $endgroup$
    – kviiri
    9 hours ago


















  • $begingroup$
    You've got the bones of a good answer here, but supporting it with rules citations would get my upvote :)
    $endgroup$
    – NautArch
    10 hours ago






  • 1




    $begingroup$
    I recommend not calling them "hit dice", since that's a different concept in DnD 5e.
    $endgroup$
    – kviiri
    9 hours ago
















$begingroup$
You've got the bones of a good answer here, but supporting it with rules citations would get my upvote :)
$endgroup$
– NautArch
10 hours ago




$begingroup$
You've got the bones of a good answer here, but supporting it with rules citations would get my upvote :)
$endgroup$
– NautArch
10 hours ago




1




1




$begingroup$
I recommend not calling them "hit dice", since that's a different concept in DnD 5e.
$endgroup$
– kviiri
9 hours ago




$begingroup$
I recommend not calling them "hit dice", since that's a different concept in DnD 5e.
$endgroup$
– kviiri
9 hours ago











Derk is a new contributor. Be nice, and check out our Code of Conduct.










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Derk is a new contributor. Be nice, and check out our Code of Conduct.













Derk is a new contributor. Be nice, and check out our Code of Conduct.












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