What does a Light weapon mean mechanically?What function does the “light” weapon property serve on the...

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What does a Light weapon mean mechanically?

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What does a Light weapon mean mechanically?


What function does the “light” weapon property serve on the hand crossbow?Are Improvised Weapons used in melee actually melee weapons?What throwing weapons are treated as light weapons?Rapiers for Fighters Light or One Handed Weapon?What advantages does a flail have?What happens to a medium whip's reach when Enlarge/Reduce Person changes its size category?Does either Fencing Grace or Slashing Grace let an Estoc use Dex instead of Str?When a cleric not devoted to a deity picks the domain War, can he pick any weapon?Does throwing a net underwater have disadvantage?Which melee weapons have the Two-Handed property, but lack Heavy and Special?






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I was going through the weapon options and I realized something: the scimitar is 3lbs and considered light, but the flail, rapier, war pick, warhammer, whip, longsword, spear and javelin are all 2 or 3 pounds each.



In weight, these match the other light weapons. I don't understand what Light means, because it seems like it's about weight.



What are the mechanics that classify a weapon as Light?










share|improve this question











$endgroup$





















    4












    $begingroup$


    I was going through the weapon options and I realized something: the scimitar is 3lbs and considered light, but the flail, rapier, war pick, warhammer, whip, longsword, spear and javelin are all 2 or 3 pounds each.



    In weight, these match the other light weapons. I don't understand what Light means, because it seems like it's about weight.



    What are the mechanics that classify a weapon as Light?










    share|improve this question











    $endgroup$

















      4












      4








      4





      $begingroup$


      I was going through the weapon options and I realized something: the scimitar is 3lbs and considered light, but the flail, rapier, war pick, warhammer, whip, longsword, spear and javelin are all 2 or 3 pounds each.



      In weight, these match the other light weapons. I don't understand what Light means, because it seems like it's about weight.



      What are the mechanics that classify a weapon as Light?










      share|improve this question











      $endgroup$




      I was going through the weapon options and I realized something: the scimitar is 3lbs and considered light, but the flail, rapier, war pick, warhammer, whip, longsword, spear and javelin are all 2 or 3 pounds each.



      In weight, these match the other light weapons. I don't understand what Light means, because it seems like it's about weight.



      What are the mechanics that classify a weapon as Light?







      dnd-5e weapons






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited 7 hours ago









      NautArch

      78k16 gold badges301 silver badges517 bronze badges




      78k16 gold badges301 silver badges517 bronze badges










      asked 8 hours ago









      Eternallord66Eternallord66

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          1 Answer
          1






          active

          oldest

          votes


















          31














          $begingroup$

          In practice, "light" actually means "suitable for two-weapon fighting"



          Here's the description of the "light" weapon property from the rules:




          Light. A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons.




          Ironically, the description doesn't refer to the weapon's weight at all. Rather, it refers to it being "small and easy to handle". Mechanically, the only effect of a weapon being "light" is that this makes the weapon "ideal for use when fighting with two weapons". To see what this means, we refer to the rules on two-weapon fighting:




          Two-Weapon Fighting



          When you take the Attack action and attack with a light melee weapon that you're holding in one hand, you can use a bonus action to attack with a different light melee weapon that you're holding in the other hand. You don't add your ability modifier to the damage of the bonus attack, unless that modifier is negative.




          As far as I know, this is the only mechanical impact that "light" has: it allows two-weapon fighting with that weapon. This isn't merely a consequence of being light, it's literally the definition of "light" as a game term.






          share|improve this answer











          $endgroup$











          • 12




            $begingroup$
            Just like "heavy" really means: "screw small characters".
            $endgroup$
            – GreySage
            8 hours ago










          • $begingroup$
            This answers my intended question. Thank you.
            $endgroup$
            – Eternallord66
            7 hours ago






          • 1




            $begingroup$
            @Medix2 It is odd that the light crossbow isn't considered light and neither is the simple dart.
            $endgroup$
            – Eternallord66
            7 hours ago










          • $begingroup$
            @Medix2 You're right, that's a curious exception. The TWF rule doesn't apply to hand crossbows, since it only applies to light melee weapons. Do you know if the light property on hand crossbows has any mechanical consequence at all? If so I'll add it to my answer. (Maybe it means you can use TWF with 2 hand crossbows as improvised melee weapons? I doubt that's the intended purpose.)
            $endgroup$
            – Ryan Thompson
            6 hours ago








          • 2




            $begingroup$
            The accepted answer to "What function does the "light" weapon property serve on the hand crossbow?" argues that they do gain that benefit when improvised. However this other answer explains that improvised weapons are neither melee nor ranged weapon: "Are Improvised Weapons used in melee actually melee weapons?". Using a ranged weapon to make an improvised melee attack does not turn the weapon into a melee weapon
            $endgroup$
            – Medix2
            6 hours ago
















          Your Answer








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          31














          $begingroup$

          In practice, "light" actually means "suitable for two-weapon fighting"



          Here's the description of the "light" weapon property from the rules:




          Light. A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons.




          Ironically, the description doesn't refer to the weapon's weight at all. Rather, it refers to it being "small and easy to handle". Mechanically, the only effect of a weapon being "light" is that this makes the weapon "ideal for use when fighting with two weapons". To see what this means, we refer to the rules on two-weapon fighting:




          Two-Weapon Fighting



          When you take the Attack action and attack with a light melee weapon that you're holding in one hand, you can use a bonus action to attack with a different light melee weapon that you're holding in the other hand. You don't add your ability modifier to the damage of the bonus attack, unless that modifier is negative.




          As far as I know, this is the only mechanical impact that "light" has: it allows two-weapon fighting with that weapon. This isn't merely a consequence of being light, it's literally the definition of "light" as a game term.






          share|improve this answer











          $endgroup$











          • 12




            $begingroup$
            Just like "heavy" really means: "screw small characters".
            $endgroup$
            – GreySage
            8 hours ago










          • $begingroup$
            This answers my intended question. Thank you.
            $endgroup$
            – Eternallord66
            7 hours ago






          • 1




            $begingroup$
            @Medix2 It is odd that the light crossbow isn't considered light and neither is the simple dart.
            $endgroup$
            – Eternallord66
            7 hours ago










          • $begingroup$
            @Medix2 You're right, that's a curious exception. The TWF rule doesn't apply to hand crossbows, since it only applies to light melee weapons. Do you know if the light property on hand crossbows has any mechanical consequence at all? If so I'll add it to my answer. (Maybe it means you can use TWF with 2 hand crossbows as improvised melee weapons? I doubt that's the intended purpose.)
            $endgroup$
            – Ryan Thompson
            6 hours ago








          • 2




            $begingroup$
            The accepted answer to "What function does the "light" weapon property serve on the hand crossbow?" argues that they do gain that benefit when improvised. However this other answer explains that improvised weapons are neither melee nor ranged weapon: "Are Improvised Weapons used in melee actually melee weapons?". Using a ranged weapon to make an improvised melee attack does not turn the weapon into a melee weapon
            $endgroup$
            – Medix2
            6 hours ago


















          31














          $begingroup$

          In practice, "light" actually means "suitable for two-weapon fighting"



          Here's the description of the "light" weapon property from the rules:




          Light. A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons.




          Ironically, the description doesn't refer to the weapon's weight at all. Rather, it refers to it being "small and easy to handle". Mechanically, the only effect of a weapon being "light" is that this makes the weapon "ideal for use when fighting with two weapons". To see what this means, we refer to the rules on two-weapon fighting:




          Two-Weapon Fighting



          When you take the Attack action and attack with a light melee weapon that you're holding in one hand, you can use a bonus action to attack with a different light melee weapon that you're holding in the other hand. You don't add your ability modifier to the damage of the bonus attack, unless that modifier is negative.




          As far as I know, this is the only mechanical impact that "light" has: it allows two-weapon fighting with that weapon. This isn't merely a consequence of being light, it's literally the definition of "light" as a game term.






          share|improve this answer











          $endgroup$











          • 12




            $begingroup$
            Just like "heavy" really means: "screw small characters".
            $endgroup$
            – GreySage
            8 hours ago










          • $begingroup$
            This answers my intended question. Thank you.
            $endgroup$
            – Eternallord66
            7 hours ago






          • 1




            $begingroup$
            @Medix2 It is odd that the light crossbow isn't considered light and neither is the simple dart.
            $endgroup$
            – Eternallord66
            7 hours ago










          • $begingroup$
            @Medix2 You're right, that's a curious exception. The TWF rule doesn't apply to hand crossbows, since it only applies to light melee weapons. Do you know if the light property on hand crossbows has any mechanical consequence at all? If so I'll add it to my answer. (Maybe it means you can use TWF with 2 hand crossbows as improvised melee weapons? I doubt that's the intended purpose.)
            $endgroup$
            – Ryan Thompson
            6 hours ago








          • 2




            $begingroup$
            The accepted answer to "What function does the "light" weapon property serve on the hand crossbow?" argues that they do gain that benefit when improvised. However this other answer explains that improvised weapons are neither melee nor ranged weapon: "Are Improvised Weapons used in melee actually melee weapons?". Using a ranged weapon to make an improvised melee attack does not turn the weapon into a melee weapon
            $endgroup$
            – Medix2
            6 hours ago
















          31














          31










          31







          $begingroup$

          In practice, "light" actually means "suitable for two-weapon fighting"



          Here's the description of the "light" weapon property from the rules:




          Light. A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons.




          Ironically, the description doesn't refer to the weapon's weight at all. Rather, it refers to it being "small and easy to handle". Mechanically, the only effect of a weapon being "light" is that this makes the weapon "ideal for use when fighting with two weapons". To see what this means, we refer to the rules on two-weapon fighting:




          Two-Weapon Fighting



          When you take the Attack action and attack with a light melee weapon that you're holding in one hand, you can use a bonus action to attack with a different light melee weapon that you're holding in the other hand. You don't add your ability modifier to the damage of the bonus attack, unless that modifier is negative.




          As far as I know, this is the only mechanical impact that "light" has: it allows two-weapon fighting with that weapon. This isn't merely a consequence of being light, it's literally the definition of "light" as a game term.






          share|improve this answer











          $endgroup$



          In practice, "light" actually means "suitable for two-weapon fighting"



          Here's the description of the "light" weapon property from the rules:




          Light. A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons.




          Ironically, the description doesn't refer to the weapon's weight at all. Rather, it refers to it being "small and easy to handle". Mechanically, the only effect of a weapon being "light" is that this makes the weapon "ideal for use when fighting with two weapons". To see what this means, we refer to the rules on two-weapon fighting:




          Two-Weapon Fighting



          When you take the Attack action and attack with a light melee weapon that you're holding in one hand, you can use a bonus action to attack with a different light melee weapon that you're holding in the other hand. You don't add your ability modifier to the damage of the bonus attack, unless that modifier is negative.




          As far as I know, this is the only mechanical impact that "light" has: it allows two-weapon fighting with that weapon. This isn't merely a consequence of being light, it's literally the definition of "light" as a game term.







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited 2 hours ago

























          answered 8 hours ago









          Ryan ThompsonRyan Thompson

          20k2 gold badges67 silver badges138 bronze badges




          20k2 gold badges67 silver badges138 bronze badges











          • 12




            $begingroup$
            Just like "heavy" really means: "screw small characters".
            $endgroup$
            – GreySage
            8 hours ago










          • $begingroup$
            This answers my intended question. Thank you.
            $endgroup$
            – Eternallord66
            7 hours ago






          • 1




            $begingroup$
            @Medix2 It is odd that the light crossbow isn't considered light and neither is the simple dart.
            $endgroup$
            – Eternallord66
            7 hours ago










          • $begingroup$
            @Medix2 You're right, that's a curious exception. The TWF rule doesn't apply to hand crossbows, since it only applies to light melee weapons. Do you know if the light property on hand crossbows has any mechanical consequence at all? If so I'll add it to my answer. (Maybe it means you can use TWF with 2 hand crossbows as improvised melee weapons? I doubt that's the intended purpose.)
            $endgroup$
            – Ryan Thompson
            6 hours ago








          • 2




            $begingroup$
            The accepted answer to "What function does the "light" weapon property serve on the hand crossbow?" argues that they do gain that benefit when improvised. However this other answer explains that improvised weapons are neither melee nor ranged weapon: "Are Improvised Weapons used in melee actually melee weapons?". Using a ranged weapon to make an improvised melee attack does not turn the weapon into a melee weapon
            $endgroup$
            – Medix2
            6 hours ago
















          • 12




            $begingroup$
            Just like "heavy" really means: "screw small characters".
            $endgroup$
            – GreySage
            8 hours ago










          • $begingroup$
            This answers my intended question. Thank you.
            $endgroup$
            – Eternallord66
            7 hours ago






          • 1




            $begingroup$
            @Medix2 It is odd that the light crossbow isn't considered light and neither is the simple dart.
            $endgroup$
            – Eternallord66
            7 hours ago










          • $begingroup$
            @Medix2 You're right, that's a curious exception. The TWF rule doesn't apply to hand crossbows, since it only applies to light melee weapons. Do you know if the light property on hand crossbows has any mechanical consequence at all? If so I'll add it to my answer. (Maybe it means you can use TWF with 2 hand crossbows as improvised melee weapons? I doubt that's the intended purpose.)
            $endgroup$
            – Ryan Thompson
            6 hours ago








          • 2




            $begingroup$
            The accepted answer to "What function does the "light" weapon property serve on the hand crossbow?" argues that they do gain that benefit when improvised. However this other answer explains that improvised weapons are neither melee nor ranged weapon: "Are Improvised Weapons used in melee actually melee weapons?". Using a ranged weapon to make an improvised melee attack does not turn the weapon into a melee weapon
            $endgroup$
            – Medix2
            6 hours ago










          12




          12




          $begingroup$
          Just like "heavy" really means: "screw small characters".
          $endgroup$
          – GreySage
          8 hours ago




          $begingroup$
          Just like "heavy" really means: "screw small characters".
          $endgroup$
          – GreySage
          8 hours ago












          $begingroup$
          This answers my intended question. Thank you.
          $endgroup$
          – Eternallord66
          7 hours ago




          $begingroup$
          This answers my intended question. Thank you.
          $endgroup$
          – Eternallord66
          7 hours ago




          1




          1




          $begingroup$
          @Medix2 It is odd that the light crossbow isn't considered light and neither is the simple dart.
          $endgroup$
          – Eternallord66
          7 hours ago




          $begingroup$
          @Medix2 It is odd that the light crossbow isn't considered light and neither is the simple dart.
          $endgroup$
          – Eternallord66
          7 hours ago












          $begingroup$
          @Medix2 You're right, that's a curious exception. The TWF rule doesn't apply to hand crossbows, since it only applies to light melee weapons. Do you know if the light property on hand crossbows has any mechanical consequence at all? If so I'll add it to my answer. (Maybe it means you can use TWF with 2 hand crossbows as improvised melee weapons? I doubt that's the intended purpose.)
          $endgroup$
          – Ryan Thompson
          6 hours ago






          $begingroup$
          @Medix2 You're right, that's a curious exception. The TWF rule doesn't apply to hand crossbows, since it only applies to light melee weapons. Do you know if the light property on hand crossbows has any mechanical consequence at all? If so I'll add it to my answer. (Maybe it means you can use TWF with 2 hand crossbows as improvised melee weapons? I doubt that's the intended purpose.)
          $endgroup$
          – Ryan Thompson
          6 hours ago






          2




          2




          $begingroup$
          The accepted answer to "What function does the "light" weapon property serve on the hand crossbow?" argues that they do gain that benefit when improvised. However this other answer explains that improvised weapons are neither melee nor ranged weapon: "Are Improvised Weapons used in melee actually melee weapons?". Using a ranged weapon to make an improvised melee attack does not turn the weapon into a melee weapon
          $endgroup$
          – Medix2
          6 hours ago






          $begingroup$
          The accepted answer to "What function does the "light" weapon property serve on the hand crossbow?" argues that they do gain that benefit when improvised. However this other answer explains that improvised weapons are neither melee nor ranged weapon: "Are Improvised Weapons used in melee actually melee weapons?". Using a ranged weapon to make an improvised melee attack does not turn the weapon into a melee weapon
          $endgroup$
          – Medix2
          6 hours ago





















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