Is there any way to let it snow on my linux mint destkop?Why is 'xpenguins' not generating any penguins on my...
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Is there any way to let it snow on my linux mint destkop?
Why is 'xpenguins' not generating any penguins on my desktop?Compiz - making sure windows do not overlapFedora 17 doesn't detect some key-pressesShortcut to google selected textHow to quick move+resize a window using ALT key+Mouse on Ubuntu Mate 15.04?adding text to titlebar in all root windowsPreventing other GUI applications from stealing focus?Screen tearing in mate with compiz, not screen tearing with KDE or UnityMate custom shortcut for keyboard layout in Linux Mint 18 (Sarah)How to use my existing custom GTK theme (Arc) with gtk-window-decorator when using Compiz?ALT + TAB Doesn't Work (Linux Mint MATE)
.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty{ margin-bottom:0;
}
I want snow fall on my desktop really badly.
Tried Xsnow (with Mate/Marco, Mate/Compiz and KDE/Kwin) but doesn't work.
Snow plugin for Compiz doesn't work anymore either.
Snow feature of KDE was removed.
Is there any other way to get the snow?
x11 mate-desktop compiz wallpaper
|
show 3 more comments
I want snow fall on my desktop really badly.
Tried Xsnow (with Mate/Marco, Mate/Compiz and KDE/Kwin) but doesn't work.
Snow plugin for Compiz doesn't work anymore either.
Snow feature of KDE was removed.
Is there any other way to get the snow?
x11 mate-desktop compiz wallpaper
1
oreaus.googlepages.com/snow.tar. try grabbing a fresh copy, extract it into your compiz directory andmake
make clean
make install
– h3rrmiller
Nov 14 '12 at 17:51
@h3rrmiller Where is my compiz directory? Tried ~/.compiz and ~/.compiz/plugins, it always saysNo rule to make target ``build/snow.lo', needed by ``c-build-objs'. Stop.
– Wolf480pl
Nov 14 '12 at 19:08
1
you need to extract snow.tar into your ~/.compiz directory, then navigate to the snow directory and run the makes
– h3rrmiller
Nov 14 '12 at 19:43
11
Depending on your location, you might be able to take it out of the house — during winter — and just wait for it to snow :)
– Gallaecio
Nov 14 '12 at 22:03
1
xsnow works fine for me with Gnome and Ubuntu 12.04 (sudo apt-get install xsnow). Not sure if you want snow badly enough to switch to Gnome :)
– Thomas Bratt
Nov 18 '12 at 13:00
|
show 3 more comments
I want snow fall on my desktop really badly.
Tried Xsnow (with Mate/Marco, Mate/Compiz and KDE/Kwin) but doesn't work.
Snow plugin for Compiz doesn't work anymore either.
Snow feature of KDE was removed.
Is there any other way to get the snow?
x11 mate-desktop compiz wallpaper
I want snow fall on my desktop really badly.
Tried Xsnow (with Mate/Marco, Mate/Compiz and KDE/Kwin) but doesn't work.
Snow plugin for Compiz doesn't work anymore either.
Snow feature of KDE was removed.
Is there any other way to get the snow?
x11 mate-desktop compiz wallpaper
x11 mate-desktop compiz wallpaper
edited Apr 19 '15 at 17:36
Gilles
557k13411431654
557k13411431654
asked Nov 14 '12 at 17:36
Wolf480plWolf480pl
6816
6816
1
oreaus.googlepages.com/snow.tar. try grabbing a fresh copy, extract it into your compiz directory andmake
make clean
make install
– h3rrmiller
Nov 14 '12 at 17:51
@h3rrmiller Where is my compiz directory? Tried ~/.compiz and ~/.compiz/plugins, it always saysNo rule to make target ``build/snow.lo', needed by ``c-build-objs'. Stop.
– Wolf480pl
Nov 14 '12 at 19:08
1
you need to extract snow.tar into your ~/.compiz directory, then navigate to the snow directory and run the makes
– h3rrmiller
Nov 14 '12 at 19:43
11
Depending on your location, you might be able to take it out of the house — during winter — and just wait for it to snow :)
– Gallaecio
Nov 14 '12 at 22:03
1
xsnow works fine for me with Gnome and Ubuntu 12.04 (sudo apt-get install xsnow). Not sure if you want snow badly enough to switch to Gnome :)
– Thomas Bratt
Nov 18 '12 at 13:00
|
show 3 more comments
1
oreaus.googlepages.com/snow.tar. try grabbing a fresh copy, extract it into your compiz directory andmake
make clean
make install
– h3rrmiller
Nov 14 '12 at 17:51
@h3rrmiller Where is my compiz directory? Tried ~/.compiz and ~/.compiz/plugins, it always saysNo rule to make target ``build/snow.lo', needed by ``c-build-objs'. Stop.
– Wolf480pl
Nov 14 '12 at 19:08
1
you need to extract snow.tar into your ~/.compiz directory, then navigate to the snow directory and run the makes
– h3rrmiller
Nov 14 '12 at 19:43
11
Depending on your location, you might be able to take it out of the house — during winter — and just wait for it to snow :)
– Gallaecio
Nov 14 '12 at 22:03
1
xsnow works fine for me with Gnome and Ubuntu 12.04 (sudo apt-get install xsnow). Not sure if you want snow badly enough to switch to Gnome :)
– Thomas Bratt
Nov 18 '12 at 13:00
1
1
oreaus.googlepages.com/snow.tar. try grabbing a fresh copy, extract it into your compiz directory and
make
make clean
make install
– h3rrmiller
Nov 14 '12 at 17:51
oreaus.googlepages.com/snow.tar. try grabbing a fresh copy, extract it into your compiz directory and
make
make clean
make install
– h3rrmiller
Nov 14 '12 at 17:51
@h3rrmiller Where is my compiz directory? Tried ~/.compiz and ~/.compiz/plugins, it always says
No rule to make target ``build/snow.lo', needed by ``c-build-objs'. Stop.
– Wolf480pl
Nov 14 '12 at 19:08
@h3rrmiller Where is my compiz directory? Tried ~/.compiz and ~/.compiz/plugins, it always says
No rule to make target ``build/snow.lo', needed by ``c-build-objs'. Stop.
– Wolf480pl
Nov 14 '12 at 19:08
1
1
you need to extract snow.tar into your ~/.compiz directory, then navigate to the snow directory and run the makes
– h3rrmiller
Nov 14 '12 at 19:43
you need to extract snow.tar into your ~/.compiz directory, then navigate to the snow directory and run the makes
– h3rrmiller
Nov 14 '12 at 19:43
11
11
Depending on your location, you might be able to take it out of the house — during winter — and just wait for it to snow :)
– Gallaecio
Nov 14 '12 at 22:03
Depending on your location, you might be able to take it out of the house — during winter — and just wait for it to snow :)
– Gallaecio
Nov 14 '12 at 22:03
1
1
xsnow works fine for me with Gnome and Ubuntu 12.04 (sudo apt-get install xsnow). Not sure if you want snow badly enough to switch to Gnome :)
– Thomas Bratt
Nov 18 '12 at 13:00
xsnow works fine for me with Gnome and Ubuntu 12.04 (sudo apt-get install xsnow). Not sure if you want snow badly enough to switch to Gnome :)
– Thomas Bratt
Nov 18 '12 at 13:00
|
show 3 more comments
5 Answers
5
active
oldest
votes
Use xsnow
after having killed the desktop application that covers the root window. Run xkill
and click on the desktop. That works at least in LXDE where pcmanfm
usually handles the desktop, but should work in other environments as long as they don't require there being a desktop window in the background and don't restart it automatically when it dies.
Unfortunately, Mate restarts the desktop app. At leas I saw xsnow working for a second.
– Wolf480pl
Dec 1 '12 at 8:38
Same problem for me too while trying to runxpenguins
. Mate restarts desktop as soon as I kill it. It turns out one has to use some simple window managers to usexsnow
.
– Abinash Dash
Mar 12 '18 at 10:53
add a comment |
I thought that a lua script (started by Conky) would be a good tool for this job. There's loads of conky examples on the internet (e.g. here and here), which could be used to make it snow on your desktop only when it's snowing outside, for example.
I saw on a forum that some guy had posted some video tutorials on how to write a lua script for fireworks as well as snow, but unfortunately he's taken them down from YouTube...
There is however some leftover code that could be used as a template, but unfortunately doesn't work in isolation.
If I had the time and inclination to learn lua and fix this myself, here's what I'd do:
- Install conky. Mint probably has it in its package manager.
- Save that snowfall fragment somewhere (e.g. ~/.conky/lua/snowfall.lua)
Add the following lines to ~/.conkyrc
lua_load /path/to/home/.conky/lua/snowfall.lua
lua_draw_hook_pre snowday
Run
conky
. Look for errors, and debug / comment lines out / add functions where necessary...
This is the basics of the snowday
function, as usable by conky
. I'd love to see this work actually!
What's missing? The timer
and Vector
classes, at least..
function conky_snowday()
timer.Stop("fuller")
local emt2 = ParticleEmitter(Vector(0,0,400))
timer.Create("fuller", 0.1, 0, function()
for i=1, 1000 do
local snowparty = emt2:Add("particle/snow",LocalPlayer():GetPos() + Vector(0,0,1000))
snowparty:SetVelocity(Vector(math.random(-700,700),math.random(-700,700),math.random(-300,-100)))
snowparty:SetDieTime(4)
snowparty:SetStartAlpha(0)
snowparty:SetEndAlpha(255)
snowparty:SetStartSize(5)
snowparty:SetEndSize(math.random(0,3))
snowparty:SetColor(255,255,255)
snowparty:SetRoll(math.random(0,360))
end
end)
emt2:Finish()
end
The function was originally made for GarrysMod, right? I'm afraid the only class here that is not missing is math. Also, "particle/snow" is probably a Valve particle file, and most of particle parameters are set in there. It would be hard to port it eg. to cairo (which is used by conky configs to draw all the fancy things).
– Wolf480pl
Dec 1 '12 at 9:34
Yes, you're right... I spent quite a while trying to find those Vector and timer classes, but it seems they'd need to be downloaded through Valve. So,particle/snow
is probably also locked up in there, and would no doubt be written for DirectX, so yes, would be hard to port to OpenGL :( So I later had a look through the NVidia SDK samples; there's asmoke
example, but which uses CUDA.xsnow
seems to be the only current option...
– Alex Leach
Dec 1 '12 at 11:25
add a comment |
For all your holiday decorations try this:
http://xfce-look.org/content/show.php/XDecorations?content=167575
add a comment |
Not so sure whether it will work for xsnow
but here's what I did to solve xpenguins
issue.
1. Install openbox
and obconf
2. Logout of current sesion and start an openbox
session.
3. Right Click -> start terminal -> xpenguins
(may be xsnow
for you)
For detailed description check this answer.
add a comment |
There is a new version of xsnow, working on many desktops (including raspbian):
https://www.ratrabbit.nl/ratrabbit/content/xsnow/introduction
add a comment |
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5 Answers
5
active
oldest
votes
5 Answers
5
active
oldest
votes
active
oldest
votes
active
oldest
votes
Use xsnow
after having killed the desktop application that covers the root window. Run xkill
and click on the desktop. That works at least in LXDE where pcmanfm
usually handles the desktop, but should work in other environments as long as they don't require there being a desktop window in the background and don't restart it automatically when it dies.
Unfortunately, Mate restarts the desktop app. At leas I saw xsnow working for a second.
– Wolf480pl
Dec 1 '12 at 8:38
Same problem for me too while trying to runxpenguins
. Mate restarts desktop as soon as I kill it. It turns out one has to use some simple window managers to usexsnow
.
– Abinash Dash
Mar 12 '18 at 10:53
add a comment |
Use xsnow
after having killed the desktop application that covers the root window. Run xkill
and click on the desktop. That works at least in LXDE where pcmanfm
usually handles the desktop, but should work in other environments as long as they don't require there being a desktop window in the background and don't restart it automatically when it dies.
Unfortunately, Mate restarts the desktop app. At leas I saw xsnow working for a second.
– Wolf480pl
Dec 1 '12 at 8:38
Same problem for me too while trying to runxpenguins
. Mate restarts desktop as soon as I kill it. It turns out one has to use some simple window managers to usexsnow
.
– Abinash Dash
Mar 12 '18 at 10:53
add a comment |
Use xsnow
after having killed the desktop application that covers the root window. Run xkill
and click on the desktop. That works at least in LXDE where pcmanfm
usually handles the desktop, but should work in other environments as long as they don't require there being a desktop window in the background and don't restart it automatically when it dies.
Use xsnow
after having killed the desktop application that covers the root window. Run xkill
and click on the desktop. That works at least in LXDE where pcmanfm
usually handles the desktop, but should work in other environments as long as they don't require there being a desktop window in the background and don't restart it automatically when it dies.
answered Nov 27 '12 at 10:47
Stéphane ChazelasStéphane Chazelas
321k57613983
321k57613983
Unfortunately, Mate restarts the desktop app. At leas I saw xsnow working for a second.
– Wolf480pl
Dec 1 '12 at 8:38
Same problem for me too while trying to runxpenguins
. Mate restarts desktop as soon as I kill it. It turns out one has to use some simple window managers to usexsnow
.
– Abinash Dash
Mar 12 '18 at 10:53
add a comment |
Unfortunately, Mate restarts the desktop app. At leas I saw xsnow working for a second.
– Wolf480pl
Dec 1 '12 at 8:38
Same problem for me too while trying to runxpenguins
. Mate restarts desktop as soon as I kill it. It turns out one has to use some simple window managers to usexsnow
.
– Abinash Dash
Mar 12 '18 at 10:53
Unfortunately, Mate restarts the desktop app. At leas I saw xsnow working for a second.
– Wolf480pl
Dec 1 '12 at 8:38
Unfortunately, Mate restarts the desktop app. At leas I saw xsnow working for a second.
– Wolf480pl
Dec 1 '12 at 8:38
Same problem for me too while trying to run
xpenguins
. Mate restarts desktop as soon as I kill it. It turns out one has to use some simple window managers to use xsnow
.– Abinash Dash
Mar 12 '18 at 10:53
Same problem for me too while trying to run
xpenguins
. Mate restarts desktop as soon as I kill it. It turns out one has to use some simple window managers to use xsnow
.– Abinash Dash
Mar 12 '18 at 10:53
add a comment |
I thought that a lua script (started by Conky) would be a good tool for this job. There's loads of conky examples on the internet (e.g. here and here), which could be used to make it snow on your desktop only when it's snowing outside, for example.
I saw on a forum that some guy had posted some video tutorials on how to write a lua script for fireworks as well as snow, but unfortunately he's taken them down from YouTube...
There is however some leftover code that could be used as a template, but unfortunately doesn't work in isolation.
If I had the time and inclination to learn lua and fix this myself, here's what I'd do:
- Install conky. Mint probably has it in its package manager.
- Save that snowfall fragment somewhere (e.g. ~/.conky/lua/snowfall.lua)
Add the following lines to ~/.conkyrc
lua_load /path/to/home/.conky/lua/snowfall.lua
lua_draw_hook_pre snowday
Run
conky
. Look for errors, and debug / comment lines out / add functions where necessary...
This is the basics of the snowday
function, as usable by conky
. I'd love to see this work actually!
What's missing? The timer
and Vector
classes, at least..
function conky_snowday()
timer.Stop("fuller")
local emt2 = ParticleEmitter(Vector(0,0,400))
timer.Create("fuller", 0.1, 0, function()
for i=1, 1000 do
local snowparty = emt2:Add("particle/snow",LocalPlayer():GetPos() + Vector(0,0,1000))
snowparty:SetVelocity(Vector(math.random(-700,700),math.random(-700,700),math.random(-300,-100)))
snowparty:SetDieTime(4)
snowparty:SetStartAlpha(0)
snowparty:SetEndAlpha(255)
snowparty:SetStartSize(5)
snowparty:SetEndSize(math.random(0,3))
snowparty:SetColor(255,255,255)
snowparty:SetRoll(math.random(0,360))
end
end)
emt2:Finish()
end
The function was originally made for GarrysMod, right? I'm afraid the only class here that is not missing is math. Also, "particle/snow" is probably a Valve particle file, and most of particle parameters are set in there. It would be hard to port it eg. to cairo (which is used by conky configs to draw all the fancy things).
– Wolf480pl
Dec 1 '12 at 9:34
Yes, you're right... I spent quite a while trying to find those Vector and timer classes, but it seems they'd need to be downloaded through Valve. So,particle/snow
is probably also locked up in there, and would no doubt be written for DirectX, so yes, would be hard to port to OpenGL :( So I later had a look through the NVidia SDK samples; there's asmoke
example, but which uses CUDA.xsnow
seems to be the only current option...
– Alex Leach
Dec 1 '12 at 11:25
add a comment |
I thought that a lua script (started by Conky) would be a good tool for this job. There's loads of conky examples on the internet (e.g. here and here), which could be used to make it snow on your desktop only when it's snowing outside, for example.
I saw on a forum that some guy had posted some video tutorials on how to write a lua script for fireworks as well as snow, but unfortunately he's taken them down from YouTube...
There is however some leftover code that could be used as a template, but unfortunately doesn't work in isolation.
If I had the time and inclination to learn lua and fix this myself, here's what I'd do:
- Install conky. Mint probably has it in its package manager.
- Save that snowfall fragment somewhere (e.g. ~/.conky/lua/snowfall.lua)
Add the following lines to ~/.conkyrc
lua_load /path/to/home/.conky/lua/snowfall.lua
lua_draw_hook_pre snowday
Run
conky
. Look for errors, and debug / comment lines out / add functions where necessary...
This is the basics of the snowday
function, as usable by conky
. I'd love to see this work actually!
What's missing? The timer
and Vector
classes, at least..
function conky_snowday()
timer.Stop("fuller")
local emt2 = ParticleEmitter(Vector(0,0,400))
timer.Create("fuller", 0.1, 0, function()
for i=1, 1000 do
local snowparty = emt2:Add("particle/snow",LocalPlayer():GetPos() + Vector(0,0,1000))
snowparty:SetVelocity(Vector(math.random(-700,700),math.random(-700,700),math.random(-300,-100)))
snowparty:SetDieTime(4)
snowparty:SetStartAlpha(0)
snowparty:SetEndAlpha(255)
snowparty:SetStartSize(5)
snowparty:SetEndSize(math.random(0,3))
snowparty:SetColor(255,255,255)
snowparty:SetRoll(math.random(0,360))
end
end)
emt2:Finish()
end
The function was originally made for GarrysMod, right? I'm afraid the only class here that is not missing is math. Also, "particle/snow" is probably a Valve particle file, and most of particle parameters are set in there. It would be hard to port it eg. to cairo (which is used by conky configs to draw all the fancy things).
– Wolf480pl
Dec 1 '12 at 9:34
Yes, you're right... I spent quite a while trying to find those Vector and timer classes, but it seems they'd need to be downloaded through Valve. So,particle/snow
is probably also locked up in there, and would no doubt be written for DirectX, so yes, would be hard to port to OpenGL :( So I later had a look through the NVidia SDK samples; there's asmoke
example, but which uses CUDA.xsnow
seems to be the only current option...
– Alex Leach
Dec 1 '12 at 11:25
add a comment |
I thought that a lua script (started by Conky) would be a good tool for this job. There's loads of conky examples on the internet (e.g. here and here), which could be used to make it snow on your desktop only when it's snowing outside, for example.
I saw on a forum that some guy had posted some video tutorials on how to write a lua script for fireworks as well as snow, but unfortunately he's taken them down from YouTube...
There is however some leftover code that could be used as a template, but unfortunately doesn't work in isolation.
If I had the time and inclination to learn lua and fix this myself, here's what I'd do:
- Install conky. Mint probably has it in its package manager.
- Save that snowfall fragment somewhere (e.g. ~/.conky/lua/snowfall.lua)
Add the following lines to ~/.conkyrc
lua_load /path/to/home/.conky/lua/snowfall.lua
lua_draw_hook_pre snowday
Run
conky
. Look for errors, and debug / comment lines out / add functions where necessary...
This is the basics of the snowday
function, as usable by conky
. I'd love to see this work actually!
What's missing? The timer
and Vector
classes, at least..
function conky_snowday()
timer.Stop("fuller")
local emt2 = ParticleEmitter(Vector(0,0,400))
timer.Create("fuller", 0.1, 0, function()
for i=1, 1000 do
local snowparty = emt2:Add("particle/snow",LocalPlayer():GetPos() + Vector(0,0,1000))
snowparty:SetVelocity(Vector(math.random(-700,700),math.random(-700,700),math.random(-300,-100)))
snowparty:SetDieTime(4)
snowparty:SetStartAlpha(0)
snowparty:SetEndAlpha(255)
snowparty:SetStartSize(5)
snowparty:SetEndSize(math.random(0,3))
snowparty:SetColor(255,255,255)
snowparty:SetRoll(math.random(0,360))
end
end)
emt2:Finish()
end
I thought that a lua script (started by Conky) would be a good tool for this job. There's loads of conky examples on the internet (e.g. here and here), which could be used to make it snow on your desktop only when it's snowing outside, for example.
I saw on a forum that some guy had posted some video tutorials on how to write a lua script for fireworks as well as snow, but unfortunately he's taken them down from YouTube...
There is however some leftover code that could be used as a template, but unfortunately doesn't work in isolation.
If I had the time and inclination to learn lua and fix this myself, here's what I'd do:
- Install conky. Mint probably has it in its package manager.
- Save that snowfall fragment somewhere (e.g. ~/.conky/lua/snowfall.lua)
Add the following lines to ~/.conkyrc
lua_load /path/to/home/.conky/lua/snowfall.lua
lua_draw_hook_pre snowday
Run
conky
. Look for errors, and debug / comment lines out / add functions where necessary...
This is the basics of the snowday
function, as usable by conky
. I'd love to see this work actually!
What's missing? The timer
and Vector
classes, at least..
function conky_snowday()
timer.Stop("fuller")
local emt2 = ParticleEmitter(Vector(0,0,400))
timer.Create("fuller", 0.1, 0, function()
for i=1, 1000 do
local snowparty = emt2:Add("particle/snow",LocalPlayer():GetPos() + Vector(0,0,1000))
snowparty:SetVelocity(Vector(math.random(-700,700),math.random(-700,700),math.random(-300,-100)))
snowparty:SetDieTime(4)
snowparty:SetStartAlpha(0)
snowparty:SetEndAlpha(255)
snowparty:SetStartSize(5)
snowparty:SetEndSize(math.random(0,3))
snowparty:SetColor(255,255,255)
snowparty:SetRoll(math.random(0,360))
end
end)
emt2:Finish()
end
answered Nov 27 '12 at 11:32
Alex LeachAlex Leach
4,52242426
4,52242426
The function was originally made for GarrysMod, right? I'm afraid the only class here that is not missing is math. Also, "particle/snow" is probably a Valve particle file, and most of particle parameters are set in there. It would be hard to port it eg. to cairo (which is used by conky configs to draw all the fancy things).
– Wolf480pl
Dec 1 '12 at 9:34
Yes, you're right... I spent quite a while trying to find those Vector and timer classes, but it seems they'd need to be downloaded through Valve. So,particle/snow
is probably also locked up in there, and would no doubt be written for DirectX, so yes, would be hard to port to OpenGL :( So I later had a look through the NVidia SDK samples; there's asmoke
example, but which uses CUDA.xsnow
seems to be the only current option...
– Alex Leach
Dec 1 '12 at 11:25
add a comment |
The function was originally made for GarrysMod, right? I'm afraid the only class here that is not missing is math. Also, "particle/snow" is probably a Valve particle file, and most of particle parameters are set in there. It would be hard to port it eg. to cairo (which is used by conky configs to draw all the fancy things).
– Wolf480pl
Dec 1 '12 at 9:34
Yes, you're right... I spent quite a while trying to find those Vector and timer classes, but it seems they'd need to be downloaded through Valve. So,particle/snow
is probably also locked up in there, and would no doubt be written for DirectX, so yes, would be hard to port to OpenGL :( So I later had a look through the NVidia SDK samples; there's asmoke
example, but which uses CUDA.xsnow
seems to be the only current option...
– Alex Leach
Dec 1 '12 at 11:25
The function was originally made for GarrysMod, right? I'm afraid the only class here that is not missing is math. Also, "particle/snow" is probably a Valve particle file, and most of particle parameters are set in there. It would be hard to port it eg. to cairo (which is used by conky configs to draw all the fancy things).
– Wolf480pl
Dec 1 '12 at 9:34
The function was originally made for GarrysMod, right? I'm afraid the only class here that is not missing is math. Also, "particle/snow" is probably a Valve particle file, and most of particle parameters are set in there. It would be hard to port it eg. to cairo (which is used by conky configs to draw all the fancy things).
– Wolf480pl
Dec 1 '12 at 9:34
Yes, you're right... I spent quite a while trying to find those Vector and timer classes, but it seems they'd need to be downloaded through Valve. So,
particle/snow
is probably also locked up in there, and would no doubt be written for DirectX, so yes, would be hard to port to OpenGL :( So I later had a look through the NVidia SDK samples; there's a smoke
example, but which uses CUDA. xsnow
seems to be the only current option...– Alex Leach
Dec 1 '12 at 11:25
Yes, you're right... I spent quite a while trying to find those Vector and timer classes, but it seems they'd need to be downloaded through Valve. So,
particle/snow
is probably also locked up in there, and would no doubt be written for DirectX, so yes, would be hard to port to OpenGL :( So I later had a look through the NVidia SDK samples; there's a smoke
example, but which uses CUDA. xsnow
seems to be the only current option...– Alex Leach
Dec 1 '12 at 11:25
add a comment |
For all your holiday decorations try this:
http://xfce-look.org/content/show.php/XDecorations?content=167575
add a comment |
For all your holiday decorations try this:
http://xfce-look.org/content/show.php/XDecorations?content=167575
add a comment |
For all your holiday decorations try this:
http://xfce-look.org/content/show.php/XDecorations?content=167575
For all your holiday decorations try this:
http://xfce-look.org/content/show.php/XDecorations?content=167575
answered Dec 8 '14 at 1:18
Tony DuncunTony Duncun
111
111
add a comment |
add a comment |
Not so sure whether it will work for xsnow
but here's what I did to solve xpenguins
issue.
1. Install openbox
and obconf
2. Logout of current sesion and start an openbox
session.
3. Right Click -> start terminal -> xpenguins
(may be xsnow
for you)
For detailed description check this answer.
add a comment |
Not so sure whether it will work for xsnow
but here's what I did to solve xpenguins
issue.
1. Install openbox
and obconf
2. Logout of current sesion and start an openbox
session.
3. Right Click -> start terminal -> xpenguins
(may be xsnow
for you)
For detailed description check this answer.
add a comment |
Not so sure whether it will work for xsnow
but here's what I did to solve xpenguins
issue.
1. Install openbox
and obconf
2. Logout of current sesion and start an openbox
session.
3. Right Click -> start terminal -> xpenguins
(may be xsnow
for you)
For detailed description check this answer.
Not so sure whether it will work for xsnow
but here's what I did to solve xpenguins
issue.
1. Install openbox
and obconf
2. Logout of current sesion and start an openbox
session.
3. Right Click -> start terminal -> xpenguins
(may be xsnow
for you)
For detailed description check this answer.
answered Mar 12 '18 at 10:47
Abinash DashAbinash Dash
131112
131112
add a comment |
add a comment |
There is a new version of xsnow, working on many desktops (including raspbian):
https://www.ratrabbit.nl/ratrabbit/content/xsnow/introduction
add a comment |
There is a new version of xsnow, working on many desktops (including raspbian):
https://www.ratrabbit.nl/ratrabbit/content/xsnow/introduction
add a comment |
There is a new version of xsnow, working on many desktops (including raspbian):
https://www.ratrabbit.nl/ratrabbit/content/xsnow/introduction
There is a new version of xsnow, working on many desktops (including raspbian):
https://www.ratrabbit.nl/ratrabbit/content/xsnow/introduction
answered 55 mins ago
Willem VerminWillem Vermin
1
1
add a comment |
add a comment |
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1
oreaus.googlepages.com/snow.tar. try grabbing a fresh copy, extract it into your compiz directory and
make
make clean
make install
– h3rrmiller
Nov 14 '12 at 17:51
@h3rrmiller Where is my compiz directory? Tried ~/.compiz and ~/.compiz/plugins, it always says
No rule to make target ``build/snow.lo', needed by ``c-build-objs'. Stop.
– Wolf480pl
Nov 14 '12 at 19:08
1
you need to extract snow.tar into your ~/.compiz directory, then navigate to the snow directory and run the makes
– h3rrmiller
Nov 14 '12 at 19:43
11
Depending on your location, you might be able to take it out of the house — during winter — and just wait for it to snow :)
– Gallaecio
Nov 14 '12 at 22:03
1
xsnow works fine for me with Gnome and Ubuntu 12.04 (sudo apt-get install xsnow). Not sure if you want snow badly enough to switch to Gnome :)
– Thomas Bratt
Nov 18 '12 at 13:00