GP conform to meshCan I import an image file so it can be used in grease pencil?Grease pencil color while...
Why was LOGO created?
How can I tell the difference between fishing for rolls and being involved?
Designing a time thief proof safe
Character Transformation
Need Improvement on Script Which Continuously Tests Website
Help in drawing resonance structures in case of polybasic acids
How to stop the death waves in my city?
A food item only made possible by time-freezing storage?
Why does this image of Jupiter look so strange?
Are fuzzy sets appreciated by OR community?
End a command question
Received a package but didn't order it
What does it mean by "my days-of-the-week underwear only go to Thursday" in this context?
Diminutive -ula
I transpose the source code, you transpose the input!
There are 51 natural numbers between 1-100, proof that there are 2 numbers such that the difference between them equals to 5
How can this Stack Exchange site have an animated favicon?
Why is STARTTLS still used?
Why did the Soviet Union not "grant" Inner Mongolia to Mongolia after World War Two?
Why is a road bike faster than a city bike with the same effort? How much faster it can be?
Can I enter the UK without my husband if we said we'd travel together in our visa application?
Why isn't there armor to protect from spells in the Potterverse?
How should I answer custom and border protection questions if I'm a returning citizen that hasn't been in the country for almost a decade?
Which lens has the same capability of lens mounted in Nikon P1000?
GP conform to mesh
Can I import an image file so it can be used in grease pencil?Grease pencil color while actively drawingIs it possible to not create keyframes automatically when drawing with Grease Pencil?Cell fracture producing warped facesGrease pencil strokes disappear in surface mode in Blender 2.8Changing Grease Pencil stroke placement? (2.8 Beta)Place Image in Front of a Grease Pencil Layer
.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty{ margin-bottom:0;
}
$begingroup$
How can I take the grease pencil drawing I have and apply it to the shape of a mesh I have. In other words, how can I make it follow the surface of a mesh?
Thx.
follow-up on comments
Here's from front
Here's from the side. It tends to change form as you change angle and zoom.
mesh grease-pencil
$endgroup$
add a comment
|
$begingroup$
How can I take the grease pencil drawing I have and apply it to the shape of a mesh I have. In other words, how can I make it follow the surface of a mesh?
Thx.
follow-up on comments
Here's from front
Here's from the side. It tends to change form as you change angle and zoom.
mesh grease-pencil
$endgroup$
add a comment
|
$begingroup$
How can I take the grease pencil drawing I have and apply it to the shape of a mesh I have. In other words, how can I make it follow the surface of a mesh?
Thx.
follow-up on comments
Here's from front
Here's from the side. It tends to change form as you change angle and zoom.
mesh grease-pencil
$endgroup$
How can I take the grease pencil drawing I have and apply it to the shape of a mesh I have. In other words, how can I make it follow the surface of a mesh?
Thx.
follow-up on comments
Here's from front
Here's from the side. It tends to change form as you change angle and zoom.
mesh grease-pencil
mesh grease-pencil
edited 8 hours ago
RBlong2us
asked 9 hours ago
RBlong2usRBlong2us
3391 silver badge9 bronze badges
3391 silver badge9 bronze badges
add a comment
|
add a comment
|
1 Answer
1
active
oldest
votes
$begingroup$
You can change the stroke placement option to 'surface' like this:
To increase strokes accuracy you can change these two options, 'input samples' and 'active smooth':
You can also lower the stroke thickness here but will stay some kind of cylinder even if smaller radius:
$endgroup$
$begingroup$
I'm having trouble finding that dropdown. What do you have selected? Can you help me find it?
$endgroup$
– RBlong2us
9 hours ago
1
$begingroup$
Ope, I figured it out. You have to go to draw mode, and you have to have the object visible in order for this to work. Just curious, do you know how to make it follow the shape of one object when the object isn't visible?
$endgroup$
– RBlong2us
8 hours ago
$begingroup$
After adding a GP object, add a layer, then use 'draw' mode (upper left of the 3D view or ctrl+tab then 'draw') and this option will be available
$endgroup$
– lemon
8 hours ago
$begingroup$
Ahh, got a problem. It appears that since it's right against the mesh, it's causing it to have troulbe deciding which one to display. Know the answer?
$endgroup$
– RBlong2us
8 hours ago
2
$begingroup$
Consider to upvote @RBlong2us takes a lot of effort making that gifs for you...
$endgroup$
– brockmann
8 hours ago
|
show 12 more comments
Your Answer
StackExchange.ready(function() {
var channelOptions = {
tags: "".split(" "),
id: "502"
};
initTagRenderer("".split(" "), "".split(" "), channelOptions);
StackExchange.using("externalEditor", function() {
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled) {
StackExchange.using("snippets", function() {
createEditor();
});
}
else {
createEditor();
}
});
function createEditor() {
StackExchange.prepareEditor({
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: false,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: null,
bindNavPrevention: true,
postfix: "",
imageUploader: {
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/4.0/"u003ecc by-sa 4.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
},
onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
});
}
});
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fblender.stackexchange.com%2fquestions%2f153454%2fgp-conform-to-mesh%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
$begingroup$
You can change the stroke placement option to 'surface' like this:
To increase strokes accuracy you can change these two options, 'input samples' and 'active smooth':
You can also lower the stroke thickness here but will stay some kind of cylinder even if smaller radius:
$endgroup$
$begingroup$
I'm having trouble finding that dropdown. What do you have selected? Can you help me find it?
$endgroup$
– RBlong2us
9 hours ago
1
$begingroup$
Ope, I figured it out. You have to go to draw mode, and you have to have the object visible in order for this to work. Just curious, do you know how to make it follow the shape of one object when the object isn't visible?
$endgroup$
– RBlong2us
8 hours ago
$begingroup$
After adding a GP object, add a layer, then use 'draw' mode (upper left of the 3D view or ctrl+tab then 'draw') and this option will be available
$endgroup$
– lemon
8 hours ago
$begingroup$
Ahh, got a problem. It appears that since it's right against the mesh, it's causing it to have troulbe deciding which one to display. Know the answer?
$endgroup$
– RBlong2us
8 hours ago
2
$begingroup$
Consider to upvote @RBlong2us takes a lot of effort making that gifs for you...
$endgroup$
– brockmann
8 hours ago
|
show 12 more comments
$begingroup$
You can change the stroke placement option to 'surface' like this:
To increase strokes accuracy you can change these two options, 'input samples' and 'active smooth':
You can also lower the stroke thickness here but will stay some kind of cylinder even if smaller radius:
$endgroup$
$begingroup$
I'm having trouble finding that dropdown. What do you have selected? Can you help me find it?
$endgroup$
– RBlong2us
9 hours ago
1
$begingroup$
Ope, I figured it out. You have to go to draw mode, and you have to have the object visible in order for this to work. Just curious, do you know how to make it follow the shape of one object when the object isn't visible?
$endgroup$
– RBlong2us
8 hours ago
$begingroup$
After adding a GP object, add a layer, then use 'draw' mode (upper left of the 3D view or ctrl+tab then 'draw') and this option will be available
$endgroup$
– lemon
8 hours ago
$begingroup$
Ahh, got a problem. It appears that since it's right against the mesh, it's causing it to have troulbe deciding which one to display. Know the answer?
$endgroup$
– RBlong2us
8 hours ago
2
$begingroup$
Consider to upvote @RBlong2us takes a lot of effort making that gifs for you...
$endgroup$
– brockmann
8 hours ago
|
show 12 more comments
$begingroup$
You can change the stroke placement option to 'surface' like this:
To increase strokes accuracy you can change these two options, 'input samples' and 'active smooth':
You can also lower the stroke thickness here but will stay some kind of cylinder even if smaller radius:
$endgroup$
You can change the stroke placement option to 'surface' like this:
To increase strokes accuracy you can change these two options, 'input samples' and 'active smooth':
You can also lower the stroke thickness here but will stay some kind of cylinder even if smaller radius:
edited 8 hours ago
answered 9 hours ago
lemonlemon
22.3k1 gold badge19 silver badges58 bronze badges
22.3k1 gold badge19 silver badges58 bronze badges
$begingroup$
I'm having trouble finding that dropdown. What do you have selected? Can you help me find it?
$endgroup$
– RBlong2us
9 hours ago
1
$begingroup$
Ope, I figured it out. You have to go to draw mode, and you have to have the object visible in order for this to work. Just curious, do you know how to make it follow the shape of one object when the object isn't visible?
$endgroup$
– RBlong2us
8 hours ago
$begingroup$
After adding a GP object, add a layer, then use 'draw' mode (upper left of the 3D view or ctrl+tab then 'draw') and this option will be available
$endgroup$
– lemon
8 hours ago
$begingroup$
Ahh, got a problem. It appears that since it's right against the mesh, it's causing it to have troulbe deciding which one to display. Know the answer?
$endgroup$
– RBlong2us
8 hours ago
2
$begingroup$
Consider to upvote @RBlong2us takes a lot of effort making that gifs for you...
$endgroup$
– brockmann
8 hours ago
|
show 12 more comments
$begingroup$
I'm having trouble finding that dropdown. What do you have selected? Can you help me find it?
$endgroup$
– RBlong2us
9 hours ago
1
$begingroup$
Ope, I figured it out. You have to go to draw mode, and you have to have the object visible in order for this to work. Just curious, do you know how to make it follow the shape of one object when the object isn't visible?
$endgroup$
– RBlong2us
8 hours ago
$begingroup$
After adding a GP object, add a layer, then use 'draw' mode (upper left of the 3D view or ctrl+tab then 'draw') and this option will be available
$endgroup$
– lemon
8 hours ago
$begingroup$
Ahh, got a problem. It appears that since it's right against the mesh, it's causing it to have troulbe deciding which one to display. Know the answer?
$endgroup$
– RBlong2us
8 hours ago
2
$begingroup$
Consider to upvote @RBlong2us takes a lot of effort making that gifs for you...
$endgroup$
– brockmann
8 hours ago
$begingroup$
I'm having trouble finding that dropdown. What do you have selected? Can you help me find it?
$endgroup$
– RBlong2us
9 hours ago
$begingroup$
I'm having trouble finding that dropdown. What do you have selected? Can you help me find it?
$endgroup$
– RBlong2us
9 hours ago
1
1
$begingroup$
Ope, I figured it out. You have to go to draw mode, and you have to have the object visible in order for this to work. Just curious, do you know how to make it follow the shape of one object when the object isn't visible?
$endgroup$
– RBlong2us
8 hours ago
$begingroup$
Ope, I figured it out. You have to go to draw mode, and you have to have the object visible in order for this to work. Just curious, do you know how to make it follow the shape of one object when the object isn't visible?
$endgroup$
– RBlong2us
8 hours ago
$begingroup$
After adding a GP object, add a layer, then use 'draw' mode (upper left of the 3D view or ctrl+tab then 'draw') and this option will be available
$endgroup$
– lemon
8 hours ago
$begingroup$
After adding a GP object, add a layer, then use 'draw' mode (upper left of the 3D view or ctrl+tab then 'draw') and this option will be available
$endgroup$
– lemon
8 hours ago
$begingroup$
Ahh, got a problem. It appears that since it's right against the mesh, it's causing it to have troulbe deciding which one to display. Know the answer?
$endgroup$
– RBlong2us
8 hours ago
$begingroup$
Ahh, got a problem. It appears that since it's right against the mesh, it's causing it to have troulbe deciding which one to display. Know the answer?
$endgroup$
– RBlong2us
8 hours ago
2
2
$begingroup$
Consider to upvote @RBlong2us takes a lot of effort making that gifs for you...
$endgroup$
– brockmann
8 hours ago
$begingroup$
Consider to upvote @RBlong2us takes a lot of effort making that gifs for you...
$endgroup$
– brockmann
8 hours ago
|
show 12 more comments
Thanks for contributing an answer to Blender Stack Exchange!
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
Use MathJax to format equations. MathJax reference.
To learn more, see our tips on writing great answers.
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fblender.stackexchange.com%2fquestions%2f153454%2fgp-conform-to-mesh%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown