GP conform to meshCan I import an image file so it can be used in grease pencil?Grease pencil color while...

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GP conform to mesh


Can I import an image file so it can be used in grease pencil?Grease pencil color while actively drawingIs it possible to not create keyframes automatically when drawing with Grease Pencil?Cell fracture producing warped facesGrease pencil strokes disappear in surface mode in Blender 2.8Changing Grease Pencil stroke placement? (2.8 Beta)Place Image in Front of a Grease Pencil Layer






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1












$begingroup$


How can I take the grease pencil drawing I have and apply it to the shape of a mesh I have. In other words, how can I make it follow the surface of a mesh?
Thx.



follow-up on comments



front
Here's from front



side
Here's from the side. It tends to change form as you change angle and zoom.










share|improve this question











$endgroup$





















    1












    $begingroup$


    How can I take the grease pencil drawing I have and apply it to the shape of a mesh I have. In other words, how can I make it follow the surface of a mesh?
    Thx.



    follow-up on comments



    front
    Here's from front



    side
    Here's from the side. It tends to change form as you change angle and zoom.










    share|improve this question











    $endgroup$

















      1












      1








      1





      $begingroup$


      How can I take the grease pencil drawing I have and apply it to the shape of a mesh I have. In other words, how can I make it follow the surface of a mesh?
      Thx.



      follow-up on comments



      front
      Here's from front



      side
      Here's from the side. It tends to change form as you change angle and zoom.










      share|improve this question











      $endgroup$




      How can I take the grease pencil drawing I have and apply it to the shape of a mesh I have. In other words, how can I make it follow the surface of a mesh?
      Thx.



      follow-up on comments



      front
      Here's from front



      side
      Here's from the side. It tends to change form as you change angle and zoom.







      mesh grease-pencil






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited 8 hours ago







      RBlong2us

















      asked 9 hours ago









      RBlong2usRBlong2us

      3391 silver badge9 bronze badges




      3391 silver badge9 bronze badges

























          1 Answer
          1






          active

          oldest

          votes


















          2














          $begingroup$

          You can change the stroke placement option to 'surface' like this:



          enter image description here



          To increase strokes accuracy you can change these two options, 'input samples' and 'active smooth':



          enter image description here



          You can also lower the stroke thickness here but will stay some kind of cylinder even if smaller radius:



          enter image description here






          share|improve this answer











          $endgroup$















          • $begingroup$
            I'm having trouble finding that dropdown. What do you have selected? Can you help me find it?
            $endgroup$
            – RBlong2us
            9 hours ago






          • 1




            $begingroup$
            Ope, I figured it out. You have to go to draw mode, and you have to have the object visible in order for this to work. Just curious, do you know how to make it follow the shape of one object when the object isn't visible?
            $endgroup$
            – RBlong2us
            8 hours ago










          • $begingroup$
            After adding a GP object, add a layer, then use 'draw' mode (upper left of the 3D view or ctrl+tab then 'draw') and this option will be available
            $endgroup$
            – lemon
            8 hours ago










          • $begingroup$
            Ahh, got a problem. It appears that since it's right against the mesh, it's causing it to have troulbe deciding which one to display. Know the answer?
            $endgroup$
            – RBlong2us
            8 hours ago






          • 2




            $begingroup$
            Consider to upvote @RBlong2us takes a lot of effort making that gifs for you...
            $endgroup$
            – brockmann
            8 hours ago














          Your Answer








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          1 Answer
          1






          active

          oldest

          votes








          1 Answer
          1






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes









          2














          $begingroup$

          You can change the stroke placement option to 'surface' like this:



          enter image description here



          To increase strokes accuracy you can change these two options, 'input samples' and 'active smooth':



          enter image description here



          You can also lower the stroke thickness here but will stay some kind of cylinder even if smaller radius:



          enter image description here






          share|improve this answer











          $endgroup$















          • $begingroup$
            I'm having trouble finding that dropdown. What do you have selected? Can you help me find it?
            $endgroup$
            – RBlong2us
            9 hours ago






          • 1




            $begingroup$
            Ope, I figured it out. You have to go to draw mode, and you have to have the object visible in order for this to work. Just curious, do you know how to make it follow the shape of one object when the object isn't visible?
            $endgroup$
            – RBlong2us
            8 hours ago










          • $begingroup$
            After adding a GP object, add a layer, then use 'draw' mode (upper left of the 3D view or ctrl+tab then 'draw') and this option will be available
            $endgroup$
            – lemon
            8 hours ago










          • $begingroup$
            Ahh, got a problem. It appears that since it's right against the mesh, it's causing it to have troulbe deciding which one to display. Know the answer?
            $endgroup$
            – RBlong2us
            8 hours ago






          • 2




            $begingroup$
            Consider to upvote @RBlong2us takes a lot of effort making that gifs for you...
            $endgroup$
            – brockmann
            8 hours ago
















          2














          $begingroup$

          You can change the stroke placement option to 'surface' like this:



          enter image description here



          To increase strokes accuracy you can change these two options, 'input samples' and 'active smooth':



          enter image description here



          You can also lower the stroke thickness here but will stay some kind of cylinder even if smaller radius:



          enter image description here






          share|improve this answer











          $endgroup$















          • $begingroup$
            I'm having trouble finding that dropdown. What do you have selected? Can you help me find it?
            $endgroup$
            – RBlong2us
            9 hours ago






          • 1




            $begingroup$
            Ope, I figured it out. You have to go to draw mode, and you have to have the object visible in order for this to work. Just curious, do you know how to make it follow the shape of one object when the object isn't visible?
            $endgroup$
            – RBlong2us
            8 hours ago










          • $begingroup$
            After adding a GP object, add a layer, then use 'draw' mode (upper left of the 3D view or ctrl+tab then 'draw') and this option will be available
            $endgroup$
            – lemon
            8 hours ago










          • $begingroup$
            Ahh, got a problem. It appears that since it's right against the mesh, it's causing it to have troulbe deciding which one to display. Know the answer?
            $endgroup$
            – RBlong2us
            8 hours ago






          • 2




            $begingroup$
            Consider to upvote @RBlong2us takes a lot of effort making that gifs for you...
            $endgroup$
            – brockmann
            8 hours ago














          2














          2










          2







          $begingroup$

          You can change the stroke placement option to 'surface' like this:



          enter image description here



          To increase strokes accuracy you can change these two options, 'input samples' and 'active smooth':



          enter image description here



          You can also lower the stroke thickness here but will stay some kind of cylinder even if smaller radius:



          enter image description here






          share|improve this answer











          $endgroup$



          You can change the stroke placement option to 'surface' like this:



          enter image description here



          To increase strokes accuracy you can change these two options, 'input samples' and 'active smooth':



          enter image description here



          You can also lower the stroke thickness here but will stay some kind of cylinder even if smaller radius:



          enter image description here







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited 8 hours ago

























          answered 9 hours ago









          lemonlemon

          22.3k1 gold badge19 silver badges58 bronze badges




          22.3k1 gold badge19 silver badges58 bronze badges















          • $begingroup$
            I'm having trouble finding that dropdown. What do you have selected? Can you help me find it?
            $endgroup$
            – RBlong2us
            9 hours ago






          • 1




            $begingroup$
            Ope, I figured it out. You have to go to draw mode, and you have to have the object visible in order for this to work. Just curious, do you know how to make it follow the shape of one object when the object isn't visible?
            $endgroup$
            – RBlong2us
            8 hours ago










          • $begingroup$
            After adding a GP object, add a layer, then use 'draw' mode (upper left of the 3D view or ctrl+tab then 'draw') and this option will be available
            $endgroup$
            – lemon
            8 hours ago










          • $begingroup$
            Ahh, got a problem. It appears that since it's right against the mesh, it's causing it to have troulbe deciding which one to display. Know the answer?
            $endgroup$
            – RBlong2us
            8 hours ago






          • 2




            $begingroup$
            Consider to upvote @RBlong2us takes a lot of effort making that gifs for you...
            $endgroup$
            – brockmann
            8 hours ago


















          • $begingroup$
            I'm having trouble finding that dropdown. What do you have selected? Can you help me find it?
            $endgroup$
            – RBlong2us
            9 hours ago






          • 1




            $begingroup$
            Ope, I figured it out. You have to go to draw mode, and you have to have the object visible in order for this to work. Just curious, do you know how to make it follow the shape of one object when the object isn't visible?
            $endgroup$
            – RBlong2us
            8 hours ago










          • $begingroup$
            After adding a GP object, add a layer, then use 'draw' mode (upper left of the 3D view or ctrl+tab then 'draw') and this option will be available
            $endgroup$
            – lemon
            8 hours ago










          • $begingroup$
            Ahh, got a problem. It appears that since it's right against the mesh, it's causing it to have troulbe deciding which one to display. Know the answer?
            $endgroup$
            – RBlong2us
            8 hours ago






          • 2




            $begingroup$
            Consider to upvote @RBlong2us takes a lot of effort making that gifs for you...
            $endgroup$
            – brockmann
            8 hours ago
















          $begingroup$
          I'm having trouble finding that dropdown. What do you have selected? Can you help me find it?
          $endgroup$
          – RBlong2us
          9 hours ago




          $begingroup$
          I'm having trouble finding that dropdown. What do you have selected? Can you help me find it?
          $endgroup$
          – RBlong2us
          9 hours ago




          1




          1




          $begingroup$
          Ope, I figured it out. You have to go to draw mode, and you have to have the object visible in order for this to work. Just curious, do you know how to make it follow the shape of one object when the object isn't visible?
          $endgroup$
          – RBlong2us
          8 hours ago




          $begingroup$
          Ope, I figured it out. You have to go to draw mode, and you have to have the object visible in order for this to work. Just curious, do you know how to make it follow the shape of one object when the object isn't visible?
          $endgroup$
          – RBlong2us
          8 hours ago












          $begingroup$
          After adding a GP object, add a layer, then use 'draw' mode (upper left of the 3D view or ctrl+tab then 'draw') and this option will be available
          $endgroup$
          – lemon
          8 hours ago




          $begingroup$
          After adding a GP object, add a layer, then use 'draw' mode (upper left of the 3D view or ctrl+tab then 'draw') and this option will be available
          $endgroup$
          – lemon
          8 hours ago












          $begingroup$
          Ahh, got a problem. It appears that since it's right against the mesh, it's causing it to have troulbe deciding which one to display. Know the answer?
          $endgroup$
          – RBlong2us
          8 hours ago




          $begingroup$
          Ahh, got a problem. It appears that since it's right against the mesh, it's causing it to have troulbe deciding which one to display. Know the answer?
          $endgroup$
          – RBlong2us
          8 hours ago




          2




          2




          $begingroup$
          Consider to upvote @RBlong2us takes a lot of effort making that gifs for you...
          $endgroup$
          – brockmann
          8 hours ago




          $begingroup$
          Consider to upvote @RBlong2us takes a lot of effort making that gifs for you...
          $endgroup$
          – brockmann
          8 hours ago



















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