What is the most damaging one handed melee weapon?Expected damage of a moonblade with N runes?Rapiers for...

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What is the most damaging one handed melee weapon?


Expected damage of a moonblade with N runes?Rapiers for Fighters Light or One Handed Weapon?Questions about lances and mounted combatHow can I tell if a weapon is two handed?Are the Hex Warrior weapon & Pact of Blade weapon the same or different?Can a Hexblade warlock choose a lance for his Hex Warrior weapon?How does the lance's special rule of being wielded in one hand work with a large lance?As a level 4 halfling hexblade pact of the blade warlock, what are my options for high damage per round?Which melee weapons have the Two-Handed property, but lack Heavy and Special?What is my average burst/nova melee damage and how do I calculate it?






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$begingroup$


I'm looking for the most damaging weapon (meaning does the most damage to HP on a successful hit) that can be wielded in one hand. I am looking for an answer for both magical and mundane weapons. The only stipulations I have are that it must lack the two-handed property and must be found in one of the sourcebooks on D&D Beyond that isn't listed as an adventure. The ability modifier doesn't matter because I will be overriding that with my CHA mod anyway.



For mundane weapons the best I've found is a rapier or other weapon with equivalent damage (1d8) but I'm not sure if there's another, more damaging one. Also, the lance does not count because the only way to wield it one handed is to be mounted.



My intent is to have a character (hexblade warlock / two weapon fighter) wielding the weapons. The mundane weapon is for the levels before I can easily get magic items and so I can conjure at least one to be my pact weapon for Pact of the Blade.










share|improve this question









$endgroup$














  • $begingroup$
    It would have 2 levels in fighter with the rest going into warlock. @Medix2
    $endgroup$
    – Himitsu_no_Yami
    8 hours ago












  • $begingroup$
    I always thought notation was based on with class is your primary (ie before multicasting) so the character as it currently sits waiting for a campaign to use it in is Warlock 5/Fighter 2
    $endgroup$
    – Himitsu_no_Yami
    1 hour ago










  • $begingroup$
    That too: "Warlock X / Fighter 2" fits that notation as well .
    $endgroup$
    – KorvinStarmast
    1 hour ago










  • $begingroup$
    Well TIL, so thank you
    $endgroup$
    – Himitsu_no_Yami
    1 hour ago


















3












$begingroup$


I'm looking for the most damaging weapon (meaning does the most damage to HP on a successful hit) that can be wielded in one hand. I am looking for an answer for both magical and mundane weapons. The only stipulations I have are that it must lack the two-handed property and must be found in one of the sourcebooks on D&D Beyond that isn't listed as an adventure. The ability modifier doesn't matter because I will be overriding that with my CHA mod anyway.



For mundane weapons the best I've found is a rapier or other weapon with equivalent damage (1d8) but I'm not sure if there's another, more damaging one. Also, the lance does not count because the only way to wield it one handed is to be mounted.



My intent is to have a character (hexblade warlock / two weapon fighter) wielding the weapons. The mundane weapon is for the levels before I can easily get magic items and so I can conjure at least one to be my pact weapon for Pact of the Blade.










share|improve this question









$endgroup$














  • $begingroup$
    It would have 2 levels in fighter with the rest going into warlock. @Medix2
    $endgroup$
    – Himitsu_no_Yami
    8 hours ago












  • $begingroup$
    I always thought notation was based on with class is your primary (ie before multicasting) so the character as it currently sits waiting for a campaign to use it in is Warlock 5/Fighter 2
    $endgroup$
    – Himitsu_no_Yami
    1 hour ago










  • $begingroup$
    That too: "Warlock X / Fighter 2" fits that notation as well .
    $endgroup$
    – KorvinStarmast
    1 hour ago










  • $begingroup$
    Well TIL, so thank you
    $endgroup$
    – Himitsu_no_Yami
    1 hour ago














3












3








3





$begingroup$


I'm looking for the most damaging weapon (meaning does the most damage to HP on a successful hit) that can be wielded in one hand. I am looking for an answer for both magical and mundane weapons. The only stipulations I have are that it must lack the two-handed property and must be found in one of the sourcebooks on D&D Beyond that isn't listed as an adventure. The ability modifier doesn't matter because I will be overriding that with my CHA mod anyway.



For mundane weapons the best I've found is a rapier or other weapon with equivalent damage (1d8) but I'm not sure if there's another, more damaging one. Also, the lance does not count because the only way to wield it one handed is to be mounted.



My intent is to have a character (hexblade warlock / two weapon fighter) wielding the weapons. The mundane weapon is for the levels before I can easily get magic items and so I can conjure at least one to be my pact weapon for Pact of the Blade.










share|improve this question









$endgroup$




I'm looking for the most damaging weapon (meaning does the most damage to HP on a successful hit) that can be wielded in one hand. I am looking for an answer for both magical and mundane weapons. The only stipulations I have are that it must lack the two-handed property and must be found in one of the sourcebooks on D&D Beyond that isn't listed as an adventure. The ability modifier doesn't matter because I will be overriding that with my CHA mod anyway.



For mundane weapons the best I've found is a rapier or other weapon with equivalent damage (1d8) but I'm not sure if there's another, more damaging one. Also, the lance does not count because the only way to wield it one handed is to be mounted.



My intent is to have a character (hexblade warlock / two weapon fighter) wielding the weapons. The mundane weapon is for the levels before I can easily get magic items and so I can conjure at least one to be my pact weapon for Pact of the Blade.







dnd-5e weapons damage






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked 8 hours ago









Himitsu_no_YamiHimitsu_no_Yami

1,0441 silver badge17 bronze badges




1,0441 silver badge17 bronze badges















  • $begingroup$
    It would have 2 levels in fighter with the rest going into warlock. @Medix2
    $endgroup$
    – Himitsu_no_Yami
    8 hours ago












  • $begingroup$
    I always thought notation was based on with class is your primary (ie before multicasting) so the character as it currently sits waiting for a campaign to use it in is Warlock 5/Fighter 2
    $endgroup$
    – Himitsu_no_Yami
    1 hour ago










  • $begingroup$
    That too: "Warlock X / Fighter 2" fits that notation as well .
    $endgroup$
    – KorvinStarmast
    1 hour ago










  • $begingroup$
    Well TIL, so thank you
    $endgroup$
    – Himitsu_no_Yami
    1 hour ago


















  • $begingroup$
    It would have 2 levels in fighter with the rest going into warlock. @Medix2
    $endgroup$
    – Himitsu_no_Yami
    8 hours ago












  • $begingroup$
    I always thought notation was based on with class is your primary (ie before multicasting) so the character as it currently sits waiting for a campaign to use it in is Warlock 5/Fighter 2
    $endgroup$
    – Himitsu_no_Yami
    1 hour ago










  • $begingroup$
    That too: "Warlock X / Fighter 2" fits that notation as well .
    $endgroup$
    – KorvinStarmast
    1 hour ago










  • $begingroup$
    Well TIL, so thank you
    $endgroup$
    – Himitsu_no_Yami
    1 hour ago
















$begingroup$
It would have 2 levels in fighter with the rest going into warlock. @Medix2
$endgroup$
– Himitsu_no_Yami
8 hours ago






$begingroup$
It would have 2 levels in fighter with the rest going into warlock. @Medix2
$endgroup$
– Himitsu_no_Yami
8 hours ago














$begingroup$
I always thought notation was based on with class is your primary (ie before multicasting) so the character as it currently sits waiting for a campaign to use it in is Warlock 5/Fighter 2
$endgroup$
– Himitsu_no_Yami
1 hour ago




$begingroup$
I always thought notation was based on with class is your primary (ie before multicasting) so the character as it currently sits waiting for a campaign to use it in is Warlock 5/Fighter 2
$endgroup$
– Himitsu_no_Yami
1 hour ago












$begingroup$
That too: "Warlock X / Fighter 2" fits that notation as well .
$endgroup$
– KorvinStarmast
1 hour ago




$begingroup$
That too: "Warlock X / Fighter 2" fits that notation as well .
$endgroup$
– KorvinStarmast
1 hour ago












$begingroup$
Well TIL, so thank you
$endgroup$
– Himitsu_no_Yami
1 hour ago




$begingroup$
Well TIL, so thank you
$endgroup$
– Himitsu_no_Yami
1 hour ago










2 Answers
2






active

oldest

votes


















8














$begingroup$

For mundane weapons, you have already found the answer.




  • @Medix2 points out in a comment that warhammers would be a
    "best" choice, or flails, since there are 12 monsters vulnerable to
    bludgeoning damage, 1 to (magical)slashing damage, and 0 vulnerable to piercing damage.


For magical weapons: a moonblade that has multiple runes on it and a Rod of Lordly Might.



Since the history and runic additions for a given moonblade are completely at the mercy of the DM who has that weapon in their world, two +3 warhammers/longswords/rapiers/battlezses would seem to be a more "practical" max since attunement to the weapons is not required.



But, if you have access to magical items that are "legendary" in your campaign ...



A more "practical" answer: a Rod of Lordly Might and a +3 weapon



(Thanks to @V2Blast for reminding me that you can't attune to two copies of the same weapon)



If you push button two, you'd get two +3 weapons.

If you push botton one, you'd get a flame tongues which each do 2d6 additional damage, and your +3 weapon. The flame tongue adds seven damage on average unless the target is fire immune/resistant.



The above does not rely on the "how many previous owners" problem that the moonblade answer does.



Could you use a Flame Tongue and a Rod of Lordly Might together?



Technically yes. You can push button two to get a second flame tongue from the Rod, and end up with two flame tongues. Even though you are attuned to what looks like two flame tongues, you are actually attuned to a flame tongue and a rod of Lordly Might.



If you can find them, you want a Rod of Lordly Might and a Flame Tongue



(Longsword or rapier for the flame tongue so that it's one handed)






share|improve this answer











$endgroup$























    0














    $begingroup$

    For Mundane Items the Flail and Warhammer are the most damaging because they both deal 1d8 bludgeoning. I say these weapons over the other 1d8 weapons based on the fact that in the MM there are four creatures vulnerable to bludgeoning and the other mundane damage types do not have this trait.



    As @KorvinStarmast said, the Rod of Lordly Might, Flametongue and +3 weapons deal more damage on average than the others.






    share|improve this answer









    $endgroup$











    • 1




      $begingroup$
      In case you were wondering, overall there are 12 monsters vulnerable to bludgeoning damage, 0 piercing. And 1 to slashing only from a magic weapon wielded by a good character.
      $endgroup$
      – Medix2
      5 hours ago










    • $begingroup$
      @Medix2 Are those all from mundane or magic weapons? I will update my answer as soon as I can if needed.
      $endgroup$
      – Eternallord66
      5 hours ago












    • $begingroup$
      Aside from the one (Rakshasa) they are all mundane. Feel free to do what you want, just thought you might want to know
      $endgroup$
      – Medix2
      5 hours ago
















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    2 Answers
    2






    active

    oldest

    votes








    2 Answers
    2






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    8














    $begingroup$

    For mundane weapons, you have already found the answer.




    • @Medix2 points out in a comment that warhammers would be a
      "best" choice, or flails, since there are 12 monsters vulnerable to
      bludgeoning damage, 1 to (magical)slashing damage, and 0 vulnerable to piercing damage.


    For magical weapons: a moonblade that has multiple runes on it and a Rod of Lordly Might.



    Since the history and runic additions for a given moonblade are completely at the mercy of the DM who has that weapon in their world, two +3 warhammers/longswords/rapiers/battlezses would seem to be a more "practical" max since attunement to the weapons is not required.



    But, if you have access to magical items that are "legendary" in your campaign ...



    A more "practical" answer: a Rod of Lordly Might and a +3 weapon



    (Thanks to @V2Blast for reminding me that you can't attune to two copies of the same weapon)



    If you push button two, you'd get two +3 weapons.

    If you push botton one, you'd get a flame tongues which each do 2d6 additional damage, and your +3 weapon. The flame tongue adds seven damage on average unless the target is fire immune/resistant.



    The above does not rely on the "how many previous owners" problem that the moonblade answer does.



    Could you use a Flame Tongue and a Rod of Lordly Might together?



    Technically yes. You can push button two to get a second flame tongue from the Rod, and end up with two flame tongues. Even though you are attuned to what looks like two flame tongues, you are actually attuned to a flame tongue and a rod of Lordly Might.



    If you can find them, you want a Rod of Lordly Might and a Flame Tongue



    (Longsword or rapier for the flame tongue so that it's one handed)






    share|improve this answer











    $endgroup$




















      8














      $begingroup$

      For mundane weapons, you have already found the answer.




      • @Medix2 points out in a comment that warhammers would be a
        "best" choice, or flails, since there are 12 monsters vulnerable to
        bludgeoning damage, 1 to (magical)slashing damage, and 0 vulnerable to piercing damage.


      For magical weapons: a moonblade that has multiple runes on it and a Rod of Lordly Might.



      Since the history and runic additions for a given moonblade are completely at the mercy of the DM who has that weapon in their world, two +3 warhammers/longswords/rapiers/battlezses would seem to be a more "practical" max since attunement to the weapons is not required.



      But, if you have access to magical items that are "legendary" in your campaign ...



      A more "practical" answer: a Rod of Lordly Might and a +3 weapon



      (Thanks to @V2Blast for reminding me that you can't attune to two copies of the same weapon)



      If you push button two, you'd get two +3 weapons.

      If you push botton one, you'd get a flame tongues which each do 2d6 additional damage, and your +3 weapon. The flame tongue adds seven damage on average unless the target is fire immune/resistant.



      The above does not rely on the "how many previous owners" problem that the moonblade answer does.



      Could you use a Flame Tongue and a Rod of Lordly Might together?



      Technically yes. You can push button two to get a second flame tongue from the Rod, and end up with two flame tongues. Even though you are attuned to what looks like two flame tongues, you are actually attuned to a flame tongue and a rod of Lordly Might.



      If you can find them, you want a Rod of Lordly Might and a Flame Tongue



      (Longsword or rapier for the flame tongue so that it's one handed)






      share|improve this answer











      $endgroup$


















        8














        8










        8







        $begingroup$

        For mundane weapons, you have already found the answer.




        • @Medix2 points out in a comment that warhammers would be a
          "best" choice, or flails, since there are 12 monsters vulnerable to
          bludgeoning damage, 1 to (magical)slashing damage, and 0 vulnerable to piercing damage.


        For magical weapons: a moonblade that has multiple runes on it and a Rod of Lordly Might.



        Since the history and runic additions for a given moonblade are completely at the mercy of the DM who has that weapon in their world, two +3 warhammers/longswords/rapiers/battlezses would seem to be a more "practical" max since attunement to the weapons is not required.



        But, if you have access to magical items that are "legendary" in your campaign ...



        A more "practical" answer: a Rod of Lordly Might and a +3 weapon



        (Thanks to @V2Blast for reminding me that you can't attune to two copies of the same weapon)



        If you push button two, you'd get two +3 weapons.

        If you push botton one, you'd get a flame tongues which each do 2d6 additional damage, and your +3 weapon. The flame tongue adds seven damage on average unless the target is fire immune/resistant.



        The above does not rely on the "how many previous owners" problem that the moonblade answer does.



        Could you use a Flame Tongue and a Rod of Lordly Might together?



        Technically yes. You can push button two to get a second flame tongue from the Rod, and end up with two flame tongues. Even though you are attuned to what looks like two flame tongues, you are actually attuned to a flame tongue and a rod of Lordly Might.



        If you can find them, you want a Rod of Lordly Might and a Flame Tongue



        (Longsword or rapier for the flame tongue so that it's one handed)






        share|improve this answer











        $endgroup$



        For mundane weapons, you have already found the answer.




        • @Medix2 points out in a comment that warhammers would be a
          "best" choice, or flails, since there are 12 monsters vulnerable to
          bludgeoning damage, 1 to (magical)slashing damage, and 0 vulnerable to piercing damage.


        For magical weapons: a moonblade that has multiple runes on it and a Rod of Lordly Might.



        Since the history and runic additions for a given moonblade are completely at the mercy of the DM who has that weapon in their world, two +3 warhammers/longswords/rapiers/battlezses would seem to be a more "practical" max since attunement to the weapons is not required.



        But, if you have access to magical items that are "legendary" in your campaign ...



        A more "practical" answer: a Rod of Lordly Might and a +3 weapon



        (Thanks to @V2Blast for reminding me that you can't attune to two copies of the same weapon)



        If you push button two, you'd get two +3 weapons.

        If you push botton one, you'd get a flame tongues which each do 2d6 additional damage, and your +3 weapon. The flame tongue adds seven damage on average unless the target is fire immune/resistant.



        The above does not rely on the "how many previous owners" problem that the moonblade answer does.



        Could you use a Flame Tongue and a Rod of Lordly Might together?



        Technically yes. You can push button two to get a second flame tongue from the Rod, and end up with two flame tongues. Even though you are attuned to what looks like two flame tongues, you are actually attuned to a flame tongue and a rod of Lordly Might.



        If you can find them, you want a Rod of Lordly Might and a Flame Tongue



        (Longsword or rapier for the flame tongue so that it's one handed)







        share|improve this answer














        share|improve this answer



        share|improve this answer








        edited 1 hour ago

























        answered 8 hours ago









        KorvinStarmastKorvinStarmast

        96.1k23 gold badges322 silver badges519 bronze badges




        96.1k23 gold badges322 silver badges519 bronze badges




























            0














            $begingroup$

            For Mundane Items the Flail and Warhammer are the most damaging because they both deal 1d8 bludgeoning. I say these weapons over the other 1d8 weapons based on the fact that in the MM there are four creatures vulnerable to bludgeoning and the other mundane damage types do not have this trait.



            As @KorvinStarmast said, the Rod of Lordly Might, Flametongue and +3 weapons deal more damage on average than the others.






            share|improve this answer









            $endgroup$











            • 1




              $begingroup$
              In case you were wondering, overall there are 12 monsters vulnerable to bludgeoning damage, 0 piercing. And 1 to slashing only from a magic weapon wielded by a good character.
              $endgroup$
              – Medix2
              5 hours ago










            • $begingroup$
              @Medix2 Are those all from mundane or magic weapons? I will update my answer as soon as I can if needed.
              $endgroup$
              – Eternallord66
              5 hours ago












            • $begingroup$
              Aside from the one (Rakshasa) they are all mundane. Feel free to do what you want, just thought you might want to know
              $endgroup$
              – Medix2
              5 hours ago


















            0














            $begingroup$

            For Mundane Items the Flail and Warhammer are the most damaging because they both deal 1d8 bludgeoning. I say these weapons over the other 1d8 weapons based on the fact that in the MM there are four creatures vulnerable to bludgeoning and the other mundane damage types do not have this trait.



            As @KorvinStarmast said, the Rod of Lordly Might, Flametongue and +3 weapons deal more damage on average than the others.






            share|improve this answer









            $endgroup$











            • 1




              $begingroup$
              In case you were wondering, overall there are 12 monsters vulnerable to bludgeoning damage, 0 piercing. And 1 to slashing only from a magic weapon wielded by a good character.
              $endgroup$
              – Medix2
              5 hours ago










            • $begingroup$
              @Medix2 Are those all from mundane or magic weapons? I will update my answer as soon as I can if needed.
              $endgroup$
              – Eternallord66
              5 hours ago












            • $begingroup$
              Aside from the one (Rakshasa) they are all mundane. Feel free to do what you want, just thought you might want to know
              $endgroup$
              – Medix2
              5 hours ago
















            0














            0










            0







            $begingroup$

            For Mundane Items the Flail and Warhammer are the most damaging because they both deal 1d8 bludgeoning. I say these weapons over the other 1d8 weapons based on the fact that in the MM there are four creatures vulnerable to bludgeoning and the other mundane damage types do not have this trait.



            As @KorvinStarmast said, the Rod of Lordly Might, Flametongue and +3 weapons deal more damage on average than the others.






            share|improve this answer









            $endgroup$



            For Mundane Items the Flail and Warhammer are the most damaging because they both deal 1d8 bludgeoning. I say these weapons over the other 1d8 weapons based on the fact that in the MM there are four creatures vulnerable to bludgeoning and the other mundane damage types do not have this trait.



            As @KorvinStarmast said, the Rod of Lordly Might, Flametongue and +3 weapons deal more damage on average than the others.







            share|improve this answer












            share|improve this answer



            share|improve this answer










            answered 5 hours ago









            Eternallord66Eternallord66

            1,9592 gold badges15 silver badges48 bronze badges




            1,9592 gold badges15 silver badges48 bronze badges











            • 1




              $begingroup$
              In case you were wondering, overall there are 12 monsters vulnerable to bludgeoning damage, 0 piercing. And 1 to slashing only from a magic weapon wielded by a good character.
              $endgroup$
              – Medix2
              5 hours ago










            • $begingroup$
              @Medix2 Are those all from mundane or magic weapons? I will update my answer as soon as I can if needed.
              $endgroup$
              – Eternallord66
              5 hours ago












            • $begingroup$
              Aside from the one (Rakshasa) they are all mundane. Feel free to do what you want, just thought you might want to know
              $endgroup$
              – Medix2
              5 hours ago
















            • 1




              $begingroup$
              In case you were wondering, overall there are 12 monsters vulnerable to bludgeoning damage, 0 piercing. And 1 to slashing only from a magic weapon wielded by a good character.
              $endgroup$
              – Medix2
              5 hours ago










            • $begingroup$
              @Medix2 Are those all from mundane or magic weapons? I will update my answer as soon as I can if needed.
              $endgroup$
              – Eternallord66
              5 hours ago












            • $begingroup$
              Aside from the one (Rakshasa) they are all mundane. Feel free to do what you want, just thought you might want to know
              $endgroup$
              – Medix2
              5 hours ago










            1




            1




            $begingroup$
            In case you were wondering, overall there are 12 monsters vulnerable to bludgeoning damage, 0 piercing. And 1 to slashing only from a magic weapon wielded by a good character.
            $endgroup$
            – Medix2
            5 hours ago




            $begingroup$
            In case you were wondering, overall there are 12 monsters vulnerable to bludgeoning damage, 0 piercing. And 1 to slashing only from a magic weapon wielded by a good character.
            $endgroup$
            – Medix2
            5 hours ago












            $begingroup$
            @Medix2 Are those all from mundane or magic weapons? I will update my answer as soon as I can if needed.
            $endgroup$
            – Eternallord66
            5 hours ago






            $begingroup$
            @Medix2 Are those all from mundane or magic weapons? I will update my answer as soon as I can if needed.
            $endgroup$
            – Eternallord66
            5 hours ago














            $begingroup$
            Aside from the one (Rakshasa) they are all mundane. Feel free to do what you want, just thought you might want to know
            $endgroup$
            – Medix2
            5 hours ago






            $begingroup$
            Aside from the one (Rakshasa) they are all mundane. Feel free to do what you want, just thought you might want to know
            $endgroup$
            – Medix2
            5 hours ago





















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