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What is the name of the technique when an element is repeated at different scales?
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.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty{ margin-bottom:0;
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For example, at the website of the Premier League, the zigzags of the lion's mane are used as backgrounds of the header and the footer; similar shapes are used as overlay masks on some photos.
More precisely, I refer not to allusions or resemblance of some elements, but their scaled reproduction that looks sike outlines, shadows, etc.
How is this re-use and repetition of certain elements or silhouettes called? What are other famous examples?
illustration terminology
add a comment |
For example, at the website of the Premier League, the zigzags of the lion's mane are used as backgrounds of the header and the footer; similar shapes are used as overlay masks on some photos.
More precisely, I refer not to allusions or resemblance of some elements, but their scaled reproduction that looks sike outlines, shadows, etc.
How is this re-use and repetition of certain elements or silhouettes called? What are other famous examples?
illustration terminology
add a comment |
For example, at the website of the Premier League, the zigzags of the lion's mane are used as backgrounds of the header and the footer; similar shapes are used as overlay masks on some photos.
More precisely, I refer not to allusions or resemblance of some elements, but their scaled reproduction that looks sike outlines, shadows, etc.
How is this re-use and repetition of certain elements or silhouettes called? What are other famous examples?
illustration terminology
For example, at the website of the Premier League, the zigzags of the lion's mane are used as backgrounds of the header and the footer; similar shapes are used as overlay masks on some photos.
More precisely, I refer not to allusions or resemblance of some elements, but their scaled reproduction that looks sike outlines, shadows, etc.
How is this re-use and repetition of certain elements or silhouettes called? What are other famous examples?
illustration terminology
illustration terminology
edited 2 hours ago
homocomputeris
asked 8 hours ago
homocomputerishomocomputeris
1115 bronze badges
1115 bronze badges
add a comment |
add a comment |
3 Answers
3
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oldest
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The re-use of similar shapes, patterns, spacing, type, colour and other elements throughout a design can simply be referred to as Repetition.
I would say that the Premier League example you provided demonstrates simple repetition. However there are terms for repetition at different scales which you might find interesting:
Self-Similarity refers to "a property in which a form is made up of parts similar to the whole or to one another" (Lidwell, Holden and Butler, 2010). Repeating design elements in this way, suggests an underlying order in a composition.
Self-similarity in natural forms - often at different scales - is sometimes referred to as Recursion. In the case of Recursion, an input is received, modified slightly and output as a similar form to the original. Trees, ferns, coastlines, and shells offer some examples of this. M.C. Escher demonstrated recursion and self-similarity in much of his work. Fractal art also demonstrates recursion.
M.C. Escher, Smaller And Smaller, 1956
Found example of fractal art
(Possible source: matthewjamestaylor.com)
References:
- Lidwell, W., Holden, K. and Butler, J. (2010). Universal Principles of Design. Beverly, Mas.: Rockport Publishers.
I cannot find a better example, but would these disco-style contoured letters and silhouettes be also called self-similar? vectorstock.com/royalty-free-vector/…
– homocomputeris
3 hours ago
Hi @homocomputeris , I would say that the multiple strokes on the silhouettes and type is an example of the Repetition of style, but not Self-similarity. Self-similarity occurs where there is a relationship between the whole and its parts through repetition. A clear example of self-similarity would be those portraits which are constructed from a collage of many smaller portraits. Example: randommization.com/wp-content/uploads/2011/07/…
– johnp
2 hours ago
add a comment |
In branding, it used to be common for designers to define a 'visual language' based on shapes derived or cropped from the actual logo. Arguably this is not so much 'in fashion' anymore, since large brands started minimizing their guidelines and most startups in recent years just went with typo-looking logos.
Architects still think about and discuss graphic languages, and both architects and urban planners routinely develop and use pattern languages... same basic concept applied to architectonics and urban texture.
– GerardFalla
3 hours ago
add a comment |
"Re-use and repetition of certain elements" is practically a dictionary definition of motif.
A repeated visual motif is used in many forms of design and art, and is often integral to a brand identity. Motif need not involve scale contrast or silhouettes though, nor does it have to be derived from the logo (although very common).
The most famous example I can think of right now is a pretty simple one: "Häagen Dazs" advertisements often use a malapropos umlaut in the tagline.
As soon as you start looking, you'll find motifs everywhere though. A couple other examples I found after just a minute of searches.
Delta and "O" letterforms seen in this Landor redesign for the Australian Open- The shapes on the bike jerseys here echo the angles of their logo
I've updated the question, as I don't refer to any motifs or allusions but exactly the same shapes that are repeated at a different scale: outlines, shadows, contour lines, discrete gradients, etc.
– homocomputeris
2 hours ago
Yes I see that what you are looking for is more specific than "motif"; although it seems worth noting that the thing you are describing, whatever its name, would be a subset of what I am describing.
– rgtgd
2 hours ago
add a comment |
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3 Answers
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3 Answers
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The re-use of similar shapes, patterns, spacing, type, colour and other elements throughout a design can simply be referred to as Repetition.
I would say that the Premier League example you provided demonstrates simple repetition. However there are terms for repetition at different scales which you might find interesting:
Self-Similarity refers to "a property in which a form is made up of parts similar to the whole or to one another" (Lidwell, Holden and Butler, 2010). Repeating design elements in this way, suggests an underlying order in a composition.
Self-similarity in natural forms - often at different scales - is sometimes referred to as Recursion. In the case of Recursion, an input is received, modified slightly and output as a similar form to the original. Trees, ferns, coastlines, and shells offer some examples of this. M.C. Escher demonstrated recursion and self-similarity in much of his work. Fractal art also demonstrates recursion.
M.C. Escher, Smaller And Smaller, 1956
Found example of fractal art
(Possible source: matthewjamestaylor.com)
References:
- Lidwell, W., Holden, K. and Butler, J. (2010). Universal Principles of Design. Beverly, Mas.: Rockport Publishers.
I cannot find a better example, but would these disco-style contoured letters and silhouettes be also called self-similar? vectorstock.com/royalty-free-vector/…
– homocomputeris
3 hours ago
Hi @homocomputeris , I would say that the multiple strokes on the silhouettes and type is an example of the Repetition of style, but not Self-similarity. Self-similarity occurs where there is a relationship between the whole and its parts through repetition. A clear example of self-similarity would be those portraits which are constructed from a collage of many smaller portraits. Example: randommization.com/wp-content/uploads/2011/07/…
– johnp
2 hours ago
add a comment |
The re-use of similar shapes, patterns, spacing, type, colour and other elements throughout a design can simply be referred to as Repetition.
I would say that the Premier League example you provided demonstrates simple repetition. However there are terms for repetition at different scales which you might find interesting:
Self-Similarity refers to "a property in which a form is made up of parts similar to the whole or to one another" (Lidwell, Holden and Butler, 2010). Repeating design elements in this way, suggests an underlying order in a composition.
Self-similarity in natural forms - often at different scales - is sometimes referred to as Recursion. In the case of Recursion, an input is received, modified slightly and output as a similar form to the original. Trees, ferns, coastlines, and shells offer some examples of this. M.C. Escher demonstrated recursion and self-similarity in much of his work. Fractal art also demonstrates recursion.
M.C. Escher, Smaller And Smaller, 1956
Found example of fractal art
(Possible source: matthewjamestaylor.com)
References:
- Lidwell, W., Holden, K. and Butler, J. (2010). Universal Principles of Design. Beverly, Mas.: Rockport Publishers.
I cannot find a better example, but would these disco-style contoured letters and silhouettes be also called self-similar? vectorstock.com/royalty-free-vector/…
– homocomputeris
3 hours ago
Hi @homocomputeris , I would say that the multiple strokes on the silhouettes and type is an example of the Repetition of style, but not Self-similarity. Self-similarity occurs where there is a relationship between the whole and its parts through repetition. A clear example of self-similarity would be those portraits which are constructed from a collage of many smaller portraits. Example: randommization.com/wp-content/uploads/2011/07/…
– johnp
2 hours ago
add a comment |
The re-use of similar shapes, patterns, spacing, type, colour and other elements throughout a design can simply be referred to as Repetition.
I would say that the Premier League example you provided demonstrates simple repetition. However there are terms for repetition at different scales which you might find interesting:
Self-Similarity refers to "a property in which a form is made up of parts similar to the whole or to one another" (Lidwell, Holden and Butler, 2010). Repeating design elements in this way, suggests an underlying order in a composition.
Self-similarity in natural forms - often at different scales - is sometimes referred to as Recursion. In the case of Recursion, an input is received, modified slightly and output as a similar form to the original. Trees, ferns, coastlines, and shells offer some examples of this. M.C. Escher demonstrated recursion and self-similarity in much of his work. Fractal art also demonstrates recursion.
M.C. Escher, Smaller And Smaller, 1956
Found example of fractal art
(Possible source: matthewjamestaylor.com)
References:
- Lidwell, W., Holden, K. and Butler, J. (2010). Universal Principles of Design. Beverly, Mas.: Rockport Publishers.
The re-use of similar shapes, patterns, spacing, type, colour and other elements throughout a design can simply be referred to as Repetition.
I would say that the Premier League example you provided demonstrates simple repetition. However there are terms for repetition at different scales which you might find interesting:
Self-Similarity refers to "a property in which a form is made up of parts similar to the whole or to one another" (Lidwell, Holden and Butler, 2010). Repeating design elements in this way, suggests an underlying order in a composition.
Self-similarity in natural forms - often at different scales - is sometimes referred to as Recursion. In the case of Recursion, an input is received, modified slightly and output as a similar form to the original. Trees, ferns, coastlines, and shells offer some examples of this. M.C. Escher demonstrated recursion and self-similarity in much of his work. Fractal art also demonstrates recursion.
M.C. Escher, Smaller And Smaller, 1956
Found example of fractal art
(Possible source: matthewjamestaylor.com)
References:
- Lidwell, W., Holden, K. and Butler, J. (2010). Universal Principles of Design. Beverly, Mas.: Rockport Publishers.
edited 7 hours ago
answered 7 hours ago
johnpjohnp
1,32711 silver badges28 bronze badges
1,32711 silver badges28 bronze badges
I cannot find a better example, but would these disco-style contoured letters and silhouettes be also called self-similar? vectorstock.com/royalty-free-vector/…
– homocomputeris
3 hours ago
Hi @homocomputeris , I would say that the multiple strokes on the silhouettes and type is an example of the Repetition of style, but not Self-similarity. Self-similarity occurs where there is a relationship between the whole and its parts through repetition. A clear example of self-similarity would be those portraits which are constructed from a collage of many smaller portraits. Example: randommization.com/wp-content/uploads/2011/07/…
– johnp
2 hours ago
add a comment |
I cannot find a better example, but would these disco-style contoured letters and silhouettes be also called self-similar? vectorstock.com/royalty-free-vector/…
– homocomputeris
3 hours ago
Hi @homocomputeris , I would say that the multiple strokes on the silhouettes and type is an example of the Repetition of style, but not Self-similarity. Self-similarity occurs where there is a relationship between the whole and its parts through repetition. A clear example of self-similarity would be those portraits which are constructed from a collage of many smaller portraits. Example: randommization.com/wp-content/uploads/2011/07/…
– johnp
2 hours ago
I cannot find a better example, but would these disco-style contoured letters and silhouettes be also called self-similar? vectorstock.com/royalty-free-vector/…
– homocomputeris
3 hours ago
I cannot find a better example, but would these disco-style contoured letters and silhouettes be also called self-similar? vectorstock.com/royalty-free-vector/…
– homocomputeris
3 hours ago
Hi @homocomputeris , I would say that the multiple strokes on the silhouettes and type is an example of the Repetition of style, but not Self-similarity. Self-similarity occurs where there is a relationship between the whole and its parts through repetition. A clear example of self-similarity would be those portraits which are constructed from a collage of many smaller portraits. Example: randommization.com/wp-content/uploads/2011/07/…
– johnp
2 hours ago
Hi @homocomputeris , I would say that the multiple strokes on the silhouettes and type is an example of the Repetition of style, but not Self-similarity. Self-similarity occurs where there is a relationship between the whole and its parts through repetition. A clear example of self-similarity would be those portraits which are constructed from a collage of many smaller portraits. Example: randommization.com/wp-content/uploads/2011/07/…
– johnp
2 hours ago
add a comment |
In branding, it used to be common for designers to define a 'visual language' based on shapes derived or cropped from the actual logo. Arguably this is not so much 'in fashion' anymore, since large brands started minimizing their guidelines and most startups in recent years just went with typo-looking logos.
Architects still think about and discuss graphic languages, and both architects and urban planners routinely develop and use pattern languages... same basic concept applied to architectonics and urban texture.
– GerardFalla
3 hours ago
add a comment |
In branding, it used to be common for designers to define a 'visual language' based on shapes derived or cropped from the actual logo. Arguably this is not so much 'in fashion' anymore, since large brands started minimizing their guidelines and most startups in recent years just went with typo-looking logos.
Architects still think about and discuss graphic languages, and both architects and urban planners routinely develop and use pattern languages... same basic concept applied to architectonics and urban texture.
– GerardFalla
3 hours ago
add a comment |
In branding, it used to be common for designers to define a 'visual language' based on shapes derived or cropped from the actual logo. Arguably this is not so much 'in fashion' anymore, since large brands started minimizing their guidelines and most startups in recent years just went with typo-looking logos.
In branding, it used to be common for designers to define a 'visual language' based on shapes derived or cropped from the actual logo. Arguably this is not so much 'in fashion' anymore, since large brands started minimizing their guidelines and most startups in recent years just went with typo-looking logos.
edited 5 hours ago
answered 5 hours ago
LucianLucian
15.1k11 gold badges33 silver badges66 bronze badges
15.1k11 gold badges33 silver badges66 bronze badges
Architects still think about and discuss graphic languages, and both architects and urban planners routinely develop and use pattern languages... same basic concept applied to architectonics and urban texture.
– GerardFalla
3 hours ago
add a comment |
Architects still think about and discuss graphic languages, and both architects and urban planners routinely develop and use pattern languages... same basic concept applied to architectonics and urban texture.
– GerardFalla
3 hours ago
Architects still think about and discuss graphic languages, and both architects and urban planners routinely develop and use pattern languages... same basic concept applied to architectonics and urban texture.
– GerardFalla
3 hours ago
Architects still think about and discuss graphic languages, and both architects and urban planners routinely develop and use pattern languages... same basic concept applied to architectonics and urban texture.
– GerardFalla
3 hours ago
add a comment |
"Re-use and repetition of certain elements" is practically a dictionary definition of motif.
A repeated visual motif is used in many forms of design and art, and is often integral to a brand identity. Motif need not involve scale contrast or silhouettes though, nor does it have to be derived from the logo (although very common).
The most famous example I can think of right now is a pretty simple one: "Häagen Dazs" advertisements often use a malapropos umlaut in the tagline.
As soon as you start looking, you'll find motifs everywhere though. A couple other examples I found after just a minute of searches.
Delta and "O" letterforms seen in this Landor redesign for the Australian Open- The shapes on the bike jerseys here echo the angles of their logo
I've updated the question, as I don't refer to any motifs or allusions but exactly the same shapes that are repeated at a different scale: outlines, shadows, contour lines, discrete gradients, etc.
– homocomputeris
2 hours ago
Yes I see that what you are looking for is more specific than "motif"; although it seems worth noting that the thing you are describing, whatever its name, would be a subset of what I am describing.
– rgtgd
2 hours ago
add a comment |
"Re-use and repetition of certain elements" is practically a dictionary definition of motif.
A repeated visual motif is used in many forms of design and art, and is often integral to a brand identity. Motif need not involve scale contrast or silhouettes though, nor does it have to be derived from the logo (although very common).
The most famous example I can think of right now is a pretty simple one: "Häagen Dazs" advertisements often use a malapropos umlaut in the tagline.
As soon as you start looking, you'll find motifs everywhere though. A couple other examples I found after just a minute of searches.
Delta and "O" letterforms seen in this Landor redesign for the Australian Open- The shapes on the bike jerseys here echo the angles of their logo
I've updated the question, as I don't refer to any motifs or allusions but exactly the same shapes that are repeated at a different scale: outlines, shadows, contour lines, discrete gradients, etc.
– homocomputeris
2 hours ago
Yes I see that what you are looking for is more specific than "motif"; although it seems worth noting that the thing you are describing, whatever its name, would be a subset of what I am describing.
– rgtgd
2 hours ago
add a comment |
"Re-use and repetition of certain elements" is practically a dictionary definition of motif.
A repeated visual motif is used in many forms of design and art, and is often integral to a brand identity. Motif need not involve scale contrast or silhouettes though, nor does it have to be derived from the logo (although very common).
The most famous example I can think of right now is a pretty simple one: "Häagen Dazs" advertisements often use a malapropos umlaut in the tagline.
As soon as you start looking, you'll find motifs everywhere though. A couple other examples I found after just a minute of searches.
Delta and "O" letterforms seen in this Landor redesign for the Australian Open- The shapes on the bike jerseys here echo the angles of their logo
"Re-use and repetition of certain elements" is practically a dictionary definition of motif.
A repeated visual motif is used in many forms of design and art, and is often integral to a brand identity. Motif need not involve scale contrast or silhouettes though, nor does it have to be derived from the logo (although very common).
The most famous example I can think of right now is a pretty simple one: "Häagen Dazs" advertisements often use a malapropos umlaut in the tagline.
As soon as you start looking, you'll find motifs everywhere though. A couple other examples I found after just a minute of searches.
Delta and "O" letterforms seen in this Landor redesign for the Australian Open- The shapes on the bike jerseys here echo the angles of their logo
edited 2 hours ago
answered 3 hours ago
rgtgdrgtgd
134 bronze badges
134 bronze badges
I've updated the question, as I don't refer to any motifs or allusions but exactly the same shapes that are repeated at a different scale: outlines, shadows, contour lines, discrete gradients, etc.
– homocomputeris
2 hours ago
Yes I see that what you are looking for is more specific than "motif"; although it seems worth noting that the thing you are describing, whatever its name, would be a subset of what I am describing.
– rgtgd
2 hours ago
add a comment |
I've updated the question, as I don't refer to any motifs or allusions but exactly the same shapes that are repeated at a different scale: outlines, shadows, contour lines, discrete gradients, etc.
– homocomputeris
2 hours ago
Yes I see that what you are looking for is more specific than "motif"; although it seems worth noting that the thing you are describing, whatever its name, would be a subset of what I am describing.
– rgtgd
2 hours ago
I've updated the question, as I don't refer to any motifs or allusions but exactly the same shapes that are repeated at a different scale: outlines, shadows, contour lines, discrete gradients, etc.
– homocomputeris
2 hours ago
I've updated the question, as I don't refer to any motifs or allusions but exactly the same shapes that are repeated at a different scale: outlines, shadows, contour lines, discrete gradients, etc.
– homocomputeris
2 hours ago
Yes I see that what you are looking for is more specific than "motif"; although it seems worth noting that the thing you are describing, whatever its name, would be a subset of what I am describing.
– rgtgd
2 hours ago
Yes I see that what you are looking for is more specific than "motif"; although it seems worth noting that the thing you are describing, whatever its name, would be a subset of what I am describing.
– rgtgd
2 hours ago
add a comment |
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